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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace TestObjectHandling
- {
- public class InputObject
- {
- // maybe later change int to something else
- public int ID {get;}
- public float PositionX { get;}
- public float PositionY { get;}
- public float PositionZ { get;}
- public InputObject(int id , float PositionX, float PositionY ,float PositionZ){
- this.ID = id ;
- this.PositionX = PositionX;
- this.PositionY = PositionY;
- this.PositionZ = PositionZ;
- }
- }
- }
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