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- #include "PrecompiledHeader.h"
- #include "..\UnityPlayerStub\Exports.h"
- extern "C"
- {
- __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
- __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
- }
- int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd)
- {
- return UnityMain(hInstance, hPrevInstance, lpCmdLine, nShowCmd);
- }
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