SteamVR_Input_ActionSets.cs 3.3 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.42000
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace Valve.VR
  11. {
  12. using System;
  13. using UnityEngine;
  14. public partial class SteamVR_Actions
  15. {
  16. private static SteamVR_Input_ActionSet_default p__default;
  17. private static SteamVR_Input_ActionSet_platformer p_platformer;
  18. private static SteamVR_Input_ActionSet_buggy p_buggy;
  19. private static SteamVR_Input_ActionSet_mixedreality p_mixedreality;
  20. private static SteamVR_Input_ActionSet_CMController p_CMController;
  21. public static SteamVR_Input_ActionSet_default _default
  22. {
  23. get
  24. {
  25. return SteamVR_Actions.p__default.GetCopy<SteamVR_Input_ActionSet_default>();
  26. }
  27. }
  28. public static SteamVR_Input_ActionSet_platformer platformer
  29. {
  30. get
  31. {
  32. return SteamVR_Actions.p_platformer.GetCopy<SteamVR_Input_ActionSet_platformer>();
  33. }
  34. }
  35. public static SteamVR_Input_ActionSet_buggy buggy
  36. {
  37. get
  38. {
  39. return SteamVR_Actions.p_buggy.GetCopy<SteamVR_Input_ActionSet_buggy>();
  40. }
  41. }
  42. public static SteamVR_Input_ActionSet_mixedreality mixedreality
  43. {
  44. get
  45. {
  46. return SteamVR_Actions.p_mixedreality.GetCopy<SteamVR_Input_ActionSet_mixedreality>();
  47. }
  48. }
  49. public static SteamVR_Input_ActionSet_CMController CMController
  50. {
  51. get
  52. {
  53. return SteamVR_Actions.p_CMController.GetCopy<SteamVR_Input_ActionSet_CMController>();
  54. }
  55. }
  56. private static void StartPreInitActionSets()
  57. {
  58. SteamVR_Actions.p__default = ((SteamVR_Input_ActionSet_default)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_default>("/actions/default")));
  59. SteamVR_Actions.p_platformer = ((SteamVR_Input_ActionSet_platformer)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_platformer>("/actions/platformer")));
  60. SteamVR_Actions.p_buggy = ((SteamVR_Input_ActionSet_buggy)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_buggy>("/actions/buggy")));
  61. SteamVR_Actions.p_mixedreality = ((SteamVR_Input_ActionSet_mixedreality)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_mixedreality>("/actions/mixedreality")));
  62. SteamVR_Actions.p_CMController = ((SteamVR_Input_ActionSet_CMController)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_CMController>("/actions/CMController")));
  63. Valve.VR.SteamVR_Input.actionSets = new Valve.VR.SteamVR_ActionSet[] {
  64. SteamVR_Actions._default,
  65. SteamVR_Actions.platformer,
  66. SteamVR_Actions.buggy,
  67. SteamVR_Actions.mixedreality,
  68. SteamVR_Actions.CMController};
  69. }
  70. }
  71. }