XRLineRendererTests.cs 771 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using NUnit.Framework;
  4. using UnityEngine;
  5. using UnityEngine.TestTools;
  6. namespace Tests
  7. {
  8. public class XRLineRendererTests
  9. {
  10. // A Test behaves as an ordinary method
  11. [Test]
  12. public void XRLineRendererTestsSimplePasses()
  13. {
  14. // Use the Assert class to test conditions
  15. }
  16. // A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
  17. // `yield return null;` to skip a frame.
  18. [UnityTest]
  19. public IEnumerator XRLineRendererTestsWithEnumeratorPasses()
  20. {
  21. // Use the Assert class to test conditions.
  22. // Use yield to skip a frame.
  23. yield return null;
  24. }
  25. }
  26. }