BallPrefab.prefab 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1154719652421038}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1154719652421038
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4284708646823142}
  22. - component: {fileID: 33846996785084984}
  23. - component: {fileID: 135626873687639864}
  24. - component: {fileID: 23727198747687476}
  25. - component: {fileID: 54261416861304404}
  26. - component: {fileID: 114550911574328716}
  27. m_Layer: 0
  28. m_Name: BallPrefab
  29. m_TagString: Untagged
  30. m_Icon: {fileID: 0}
  31. m_NavMeshLayer: 0
  32. m_StaticEditorFlags: 0
  33. m_IsActive: 1
  34. --- !u!4 &4284708646823142
  35. Transform:
  36. m_ObjectHideFlags: 1
  37. m_PrefabParentObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. m_GameObject: {fileID: 1154719652421038}
  40. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  41. m_LocalPosition: {x: 0, y: 0, z: 0}
  42. m_LocalScale: {x: 0.03, y: 0.03, z: 0.03}
  43. m_Children: []
  44. m_Father: {fileID: 0}
  45. m_RootOrder: 0
  46. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  47. --- !u!23 &23727198747687476
  48. MeshRenderer:
  49. m_ObjectHideFlags: 1
  50. m_PrefabParentObject: {fileID: 0}
  51. m_PrefabInternal: {fileID: 100100000}
  52. m_GameObject: {fileID: 1154719652421038}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_MotionVectors: 1
  58. m_LightProbeUsage: 0
  59. m_ReflectionProbeUsage: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: f5e394a942fae453583e8e6009ee49a1, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_PreserveUVs: 1
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!33 &33846996785084984
  82. MeshFilter:
  83. m_ObjectHideFlags: 1
  84. m_PrefabParentObject: {fileID: 0}
  85. m_PrefabInternal: {fileID: 100100000}
  86. m_GameObject: {fileID: 1154719652421038}
  87. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  88. --- !u!54 &54261416861304404
  89. Rigidbody:
  90. m_ObjectHideFlags: 1
  91. m_PrefabParentObject: {fileID: 0}
  92. m_PrefabInternal: {fileID: 100100000}
  93. m_GameObject: {fileID: 1154719652421038}
  94. serializedVersion: 2
  95. m_Mass: 0.1
  96. m_Drag: 0
  97. m_AngularDrag: 0.05
  98. m_UseGravity: 1
  99. m_IsKinematic: 0
  100. m_Interpolate: 0
  101. m_Constraints: 0
  102. m_CollisionDetection: 1
  103. --- !u!114 &114550911574328716
  104. MonoBehaviour:
  105. m_ObjectHideFlags: 1
  106. m_PrefabParentObject: {fileID: 0}
  107. m_PrefabInternal: {fileID: 100100000}
  108. m_GameObject: {fileID: 1154719652421038}
  109. m_Enabled: 1
  110. m_EditorHideFlags: 0
  111. m_Script: {fileID: 11500000, guid: 0126c7b86c020424ba2820a4bd3e2ffb, type: 3}
  112. m_Name:
  113. m_EditorClassIdentifier:
  114. yDistanceThreshold: 1
  115. --- !u!135 &135626873687639864
  116. SphereCollider:
  117. m_ObjectHideFlags: 1
  118. m_PrefabParentObject: {fileID: 0}
  119. m_PrefabInternal: {fileID: 100100000}
  120. m_GameObject: {fileID: 1154719652421038}
  121. m_Material: {fileID: 0}
  122. m_IsTrigger: 0
  123. m_Enabled: 1
  124. serializedVersion: 2
  125. m_Radius: 0.5
  126. m_Center: {x: 0, y: 0, z: 0}