PointCloudParticleMaterial.mat 2.1 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: PointCloudParticleMaterial
  10. m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords:
  12. m_LightmapFlags: 4
  13. m_EnableInstancingVariants: 0
  14. m_CustomRenderQueue: -1
  15. stringTagMap: {}
  16. disabledShaderPasses: []
  17. m_SavedProperties:
  18. serializedVersion: 3
  19. m_TexEnvs:
  20. - _BumpMap:
  21. m_Texture: {fileID: 0}
  22. m_Scale: {x: 1, y: 1}
  23. m_Offset: {x: 0, y: 0}
  24. - _DetailAlbedoMap:
  25. m_Texture: {fileID: 0}
  26. m_Scale: {x: 1, y: 1}
  27. m_Offset: {x: 0, y: 0}
  28. - _DetailMask:
  29. m_Texture: {fileID: 0}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _DetailNormalMap:
  33. m_Texture: {fileID: 0}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
  36. - _EmissionMap:
  37. m_Texture: {fileID: 0}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. - _MainTex:
  41. m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. - _MetallicGlossMap:
  45. m_Texture: {fileID: 0}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
  48. - _OcclusionMap:
  49. m_Texture: {fileID: 0}
  50. m_Scale: {x: 1, y: 1}
  51. m_Offset: {x: 0, y: 0}
  52. - _ParallaxMap:
  53. m_Texture: {fileID: 0}
  54. m_Scale: {x: 1, y: 1}
  55. m_Offset: {x: 0, y: 0}
  56. m_Floats:
  57. - _BumpScale: 1
  58. - _Cutoff: 0.5
  59. - _DetailNormalMapScale: 1
  60. - _DstBlend: 0
  61. - _GlossMapScale: 1
  62. - _Glossiness: 0.797
  63. - _GlossyReflections: 1
  64. - _InvFade: 2.2
  65. - _Metallic: 0
  66. - _Mode: 0
  67. - _OcclusionStrength: 1
  68. - _Parallax: 0.02
  69. - _SmoothnessTextureChannel: 0
  70. - _SpecularHighlights: 1
  71. - _SrcBlend: 1
  72. - _UVSec: 0
  73. - _ZWrite: 1
  74. m_Colors:
  75. - _Color: {r: 1, g: 1, b: 0, a: 1}
  76. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  77. - _TintColor: {r: 1, g: 1, b: 0, a: 0.5}