EventButtonPrefab.prefab 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8911950475047844166
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8213605053967252663}
  12. - component: {fileID: 8715928296836724554}
  13. - component: {fileID: 8206010646100764219}
  14. - component: {fileID: 6834349561724485633}
  15. m_Layer: 5
  16. m_Name: EventButtonPrefab
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &8213605053967252663
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 8911950475047844166}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 0}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 20, y: 20}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &8715928296836724554
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 8911950475047844166}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &8206010646100764219
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 8911950475047844166}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  69. m_Type: 1
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!114 &6834349561724485633
  79. MonoBehaviour:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. m_GameObject: {fileID: 8911950475047844166}
  85. m_Enabled: 1
  86. m_EditorHideFlags: 0
  87. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  88. m_Name:
  89. m_EditorClassIdentifier:
  90. m_Navigation:
  91. m_Mode: 3
  92. m_SelectOnUp: {fileID: 0}
  93. m_SelectOnDown: {fileID: 0}
  94. m_SelectOnLeft: {fileID: 0}
  95. m_SelectOnRight: {fileID: 0}
  96. m_Transition: 1
  97. m_Colors:
  98. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  99. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  100. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  101. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  102. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  103. m_ColorMultiplier: 1
  104. m_FadeDuration: 0.1
  105. m_SpriteState:
  106. m_HighlightedSprite: {fileID: 0}
  107. m_PressedSprite: {fileID: 0}
  108. m_SelectedSprite: {fileID: 0}
  109. m_DisabledSprite: {fileID: 0}
  110. m_AnimationTriggers:
  111. m_NormalTrigger: Normal
  112. m_HighlightedTrigger: Highlighted
  113. m_PressedTrigger: Pressed
  114. m_SelectedTrigger: Selected
  115. m_DisabledTrigger: Disabled
  116. m_Interactable: 1
  117. m_TargetGraphic: {fileID: 8206010646100764219}
  118. m_OnClick:
  119. m_PersistentCalls:
  120. m_Calls:
  121. - m_Target: {fileID: 0}
  122. m_MethodName:
  123. m_Mode: 1
  124. m_Arguments:
  125. m_ObjectArgument: {fileID: 0}
  126. m_ObjectArgumentAssemblyTypeName:
  127. m_IntArgument: 0
  128. m_FloatArgument: 0
  129. m_StringArgument:
  130. m_BoolArgument: 0
  131. m_CallState: 2