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Lerp
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9ea4d7527b
Implemented walking script without animation
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%!s(int64=2) %!d(string=hai) anos |
Origin
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312e06b7d4
new scene for collision (radius adjustment)
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%!s(int64=2) %!d(string=hai) anos |
Origin_TestWalking
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312e06b7d4
new scene for collision (radius adjustment)
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%!s(int64=2) %!d(string=hai) anos |
Lerp.meta
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415260c318
NavMesh preparation
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%!s(int64=2) %!d(string=hai) anos |
Origin.meta
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312e06b7d4
new scene for collision (radius adjustment)
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%!s(int64=2) %!d(string=hai) anos |
Origin.unity
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312e06b7d4
new scene for collision (radius adjustment)
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%!s(int64=2) %!d(string=hai) anos |
Origin.unity.meta
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |
Origin_TestWalking.meta
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |
Origin_TestWalking.unity
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312e06b7d4
new scene for collision (radius adjustment)
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%!s(int64=2) %!d(string=hai) anos |
Origin_TestWalking.unity.meta
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |
Origin_With_Following_Leader.unity
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |
Origin_With_Following_Leader.unity.meta
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |
ReplayAndRewind.unity
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |
ReplayAndRewind.unity.meta
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ca355fd546
Humans shape corrected
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%!s(int64=2) %!d(string=hai) anos |