%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1100844167955200} m_IsPrefabParent: 1 --- !u!1 &1100844167955200 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4729180529223428} - component: {fileID: 95067351635487110} m_Layer: 0 m_Name: Meat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1619041933657132 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4074307768749300} - component: {fileID: 33441700517467206} - component: {fileID: 23516203570850144} m_Layer: 0 m_Name: Meat_High__160_Tris_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1633593978837880 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4607963555427110} - component: {fileID: 33655251387270720} - component: {fileID: 23778831109892888} m_Layer: 0 m_Name: Meat_Mid__90_Tris_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1907490589481580 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4398551890109892} - component: {fileID: 33863924267612066} - component: {fileID: 23533233173658234} m_Layer: 0 m_Name: Meat_Low__40_Tris_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4074307768749300 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1619041933657132} m_LocalRotation: {x: -0, y: -0.33050406, z: -0, w: 0.94380456} m_LocalPosition: {x: -10.239599, y: 0, z: -0.0154800415} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4729180529223428} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4398551890109892 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1907490589481580} m_LocalRotation: {x: -0, y: -0.33050406, z: -0, w: 0.94380456} m_LocalPosition: {x: 10.119801, y: 0, z: 0.03504944} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4729180529223428} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4607963555427110 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1633593978837880} m_LocalRotation: {x: -0, y: -0.33050406, z: -0, w: 0.94380456} m_LocalPosition: {x: 0.11980057, y: 0, z: -0.019569397} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4729180529223428} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4729180529223428 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1100844167955200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -56.62, y: 1.54, z: -95.83524} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4074307768749300} - {fileID: 4607963555427110} - {fileID: 4398551890109892} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -38.599003, z: 0} --- !u!23 &23516203570850144 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1619041933657132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 1feb4e4a9952ad44ba959a9b82786b9d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23533233173658234 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1907490589481580} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 1feb4e4a9952ad44ba959a9b82786b9d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23778831109892888 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1633593978837880} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 1feb4e4a9952ad44ba959a9b82786b9d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33441700517467206 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1619041933657132} m_Mesh: {fileID: 4300000, guid: 7da3ba93a27b2ff44a529f098a09ed75, type: 3} --- !u!33 &33655251387270720 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1633593978837880} m_Mesh: {fileID: 4300002, guid: 7da3ba93a27b2ff44a529f098a09ed75, type: 3} --- !u!33 &33863924267612066 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1907490589481580} m_Mesh: {fileID: 4300004, guid: 7da3ba93a27b2ff44a529f098a09ed75, type: 3} --- !u!95 &95067351635487110 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1100844167955200} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 007e4b951a724374cb5008b6b3514db4, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1