Furkan Karakocaoglu
|
6d80898c32
Thief animation and controlling added; Marking thief with red in all three visualizations (Not in Playbackmode); Added Playback UI (No functions currently)
|
2 years ago |
Furkan Karakocaoglu
|
be246f5b9d
WIP Wandering Thief
|
2 years ago |
Furkan Karakocaoglu
|
5d6cd6f3ff
Humans leave market after leaving timer is reached and firstly visit all the remaining waypoints with the remaining waiting times.
|
2 years ago |
Furkan Karakocaoglu
|
ff0df87277
Modified original WanderingAI to WanderingAI_Thief and WanderingAI_LeaveMarket for the two tasks in the user study
|
2 years ago |
Furkan Karakocaoglu
|
e0081dd89d
Bug fixed; Documentation added
|
2 years ago |
Furkan Karakocaoglu
|
7a93cc673b
WPList implementation revised; waitingTimer implemented with "draw without replacement"
|
2 years ago |
Furkan Karakocaoglu
|
cf9119b380
started with waitingTimer (WIP)
|
2 years ago |
Furkan Karakocaoglu
|
ef91183bd1
Grab Animation for the thief added; Waypoints List created to implement "draw without replacement"
|
2 years ago |
Furkan Karakocaoglu
|
1b25a770b8
Added GameView Camera movement
|
2 years ago |
Furkan Karakocaoglu
|
843293de22
Unity version update to 2019.4.38f1
|
2 years ago |
Furkan Karakocaoglu
|
28bb912f53
Little changes and started with WanderingAI globalTimer
|
2 years ago |
Furkan Karakocaoglu
|
2132ee45a0
Little fixes heatmap; Improved script
|
2 years ago |
Furkan Karakocaoglu
|
66dd3e455c
Added Heatmap in python
|
2 years ago |
Furkan Karakocaoglu
|
2f7f6022c6
Setup extension changed
|
2 years ago |
Furkan Karakocaoglu
|
f9da68f25e
Python Setup
|
2 years ago |
Furkan Karakocaoglu
|
ec5e2654a1
Small changes
|
2 years ago |
Furkan Karakocaoglu
|
70b3211acf
Visibility interactionable; Changed priorities
|
2 years ago |
Furkan Karakocaoglu
|
47653b0b25
Animation fixed
|
2 years ago |
Furkan Karakocaoglu
|
f9aa51c288
Changed NavMesh (build-in) to advanced NavMeshComponent
|
2 years ago |
Furkan Karakocaoglu
|
c26acc152a
New Characters for Diamond representation; Visual representation improved
|
2 years ago |
Furkan Karakocaoglu
|
ca2a0f00a7
Heatmap added
|
2 years ago |
Furkan Karakocaoglu
|
fc167f6ee8
UI modified (Legend and change Visibility added)
|
2 years ago |
Furkan Karakocaoglu
|
a1d3d0b01f
Tried to regulate the speed of Animation with walk speed, animation stops in the middle.
|
2 years ago |
Furkan Karakocaoglu
|
673009e4f7
Playback added and working (WIP: needs to be extended); Can change visibility of humans if only Decal is wanted; Small changes
|
2 years ago |
Furkan Karakocaoglu
|
b2c17023b8
Set material Script done; Read and Write from CSV Script modified; WalkPos_Lerp Script modified
|
2 years ago |
Furkan Karakocaoglu
|
0d2be5ac91
Instantiation Done, WanderingAI modified (Only once in the parent node), No more Follower, NavMeshAgent and Animator speed synchronized
|
2 years ago |
Furkan Karakocaoglu
|
fc551bf797
Visual changes - Decal Texture changed and Standard Shader for Humans
|
2 years ago |
Furkan Karakocaoglu
|
896fce83cd
Turn On Off bug fixed
|
2 years ago |
Furkan Karakocaoglu
|
83f8d961a9
Small changes in Prefab Human; CSV files generated; Turn ON/OFF different years (with bug)
|
2 years ago |
Furkan Karakocaoglu
|
086835149e
Wandering AI with waypoints Script added and Humans 2019-2021 modified
|
2 years ago |