Commit History

Autor SHA1 Mensaxe Data
  Furkan Karakocaoglu 33ca9aadd3 Tested new Assets for Visualization of SpatialTime %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 7fb11833c7 New visualization added %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 192cdb862b Changed colors of humans and heatmap %!s(int64=2) %!d(string=hai) anos
  furkan.karakocaoglu d0ee3c6626 Change Camera view implemented %!s(int64=2) %!d(string=hai) anos
  furkan.karakocaoglu a01bdd04a6 lab integration %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 8df0d89037 Added new visualization for testing not finished %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 8cea5f0dc0 Marking thief with red in all three visualizations DONE; BugFix in Script TurnOnOffTimePeriod; Grabbing Animation added in Playbackmode; Thief marked in csv files %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu f52e4806e1 Playback with functions DONE %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 6d80898c32 Thief animation and controlling added; Marking thief with red in all three visualizations (Not in Playbackmode); Added Playback UI (No functions currently) %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu be246f5b9d WIP Wandering Thief %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 5d6cd6f3ff Humans leave market after leaving timer is reached and firstly visit all the remaining waypoints with the remaining waiting times. %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu ff0df87277 Modified original WanderingAI to WanderingAI_Thief and WanderingAI_LeaveMarket for the two tasks in the user study %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 7a93cc673b WPList implementation revised; waitingTimer implemented with "draw without replacement" %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu ef91183bd1 Grab Animation for the thief added; Waypoints List created to implement "draw without replacement" %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 1b25a770b8 Added GameView Camera movement %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 28bb912f53 Little changes and started with WanderingAI globalTimer %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 2132ee45a0 Little fixes heatmap; Improved script %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 66dd3e455c Added Heatmap in python %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu ec5e2654a1 Small changes %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 70b3211acf Visibility interactionable; Changed priorities %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 47653b0b25 Animation fixed %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu f9aa51c288 Changed NavMesh (build-in) to advanced NavMeshComponent %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu c26acc152a New Characters for Diamond representation; Visual representation improved %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu ca2a0f00a7 Heatmap added %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu fc167f6ee8 UI modified (Legend and change Visibility added) %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu a1d3d0b01f Tried to regulate the speed of Animation with walk speed, animation stops in the middle. %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 673009e4f7 Playback added and working (WIP: needs to be extended); Can change visibility of humans if only Decal is wanted; Small changes %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu b2c17023b8 Set material Script done; Read and Write from CSV Script modified; WalkPos_Lerp Script modified %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu 0d2be5ac91 Instantiation Done, WanderingAI modified (Only once in the parent node), No more Follower, NavMeshAgent and Animator speed synchronized %!s(int64=2) %!d(string=hai) anos
  Furkan Karakocaoglu fc551bf797 Visual changes - Decal Texture changed and Standard Shader for Humans %!s(int64=2) %!d(string=hai) anos