Commit History

Author SHA1 Message Date
  furkan.karakocaoglu d0ee3c6626 Change Camera view implemented 2 years ago
  furkan.karakocaoglu a01bdd04a6 lab integration 2 years ago
  Furkan Karakocaoglu 8df0d89037 Added new visualization for testing not finished 2 years ago
  Furkan Karakocaoglu 8cea5f0dc0 Marking thief with red in all three visualizations DONE; BugFix in Script TurnOnOffTimePeriod; Grabbing Animation added in Playbackmode; Thief marked in csv files 2 years ago
  Furkan Karakocaoglu f52e4806e1 Playback with functions DONE 2 years ago
  Furkan Karakocaoglu 6d80898c32 Thief animation and controlling added; Marking thief with red in all three visualizations (Not in Playbackmode); Added Playback UI (No functions currently) 2 years ago
  Furkan Karakocaoglu be246f5b9d WIP Wandering Thief 2 years ago
  Furkan Karakocaoglu 5d6cd6f3ff Humans leave market after leaving timer is reached and firstly visit all the remaining waypoints with the remaining waiting times. 2 years ago
  Furkan Karakocaoglu ff0df87277 Modified original WanderingAI to WanderingAI_Thief and WanderingAI_LeaveMarket for the two tasks in the user study 2 years ago
  Furkan Karakocaoglu 7a93cc673b WPList implementation revised; waitingTimer implemented with "draw without replacement" 2 years ago
  Furkan Karakocaoglu ef91183bd1 Grab Animation for the thief added; Waypoints List created to implement "draw without replacement" 2 years ago
  Furkan Karakocaoglu 1b25a770b8 Added GameView Camera movement 2 years ago
  Furkan Karakocaoglu 28bb912f53 Little changes and started with WanderingAI globalTimer 2 years ago
  Furkan Karakocaoglu 2132ee45a0 Little fixes heatmap; Improved script 2 years ago
  Furkan Karakocaoglu 66dd3e455c Added Heatmap in python 2 years ago
  Furkan Karakocaoglu ec5e2654a1 Small changes 2 years ago
  Furkan Karakocaoglu 70b3211acf Visibility interactionable; Changed priorities 2 years ago
  Furkan Karakocaoglu 47653b0b25 Animation fixed 2 years ago
  Furkan Karakocaoglu f9aa51c288 Changed NavMesh (build-in) to advanced NavMeshComponent 2 years ago
  Furkan Karakocaoglu c26acc152a New Characters for Diamond representation; Visual representation improved 2 years ago
  Furkan Karakocaoglu ca2a0f00a7 Heatmap added 2 years ago
  Furkan Karakocaoglu fc167f6ee8 UI modified (Legend and change Visibility added) 2 years ago
  Furkan Karakocaoglu a1d3d0b01f Tried to regulate the speed of Animation with walk speed, animation stops in the middle. 2 years ago
  Furkan Karakocaoglu 673009e4f7 Playback added and working (WIP: needs to be extended); Can change visibility of humans if only Decal is wanted; Small changes 2 years ago
  Furkan Karakocaoglu b2c17023b8 Set material Script done; Read and Write from CSV Script modified; WalkPos_Lerp Script modified 2 years ago
  Furkan Karakocaoglu 0d2be5ac91 Instantiation Done, WanderingAI modified (Only once in the parent node), No more Follower, NavMeshAgent and Animator speed synchronized 2 years ago
  Furkan Karakocaoglu fc551bf797 Visual changes - Decal Texture changed and Standard Shader for Humans 2 years ago
  Furkan Karakocaoglu 896fce83cd Turn On Off bug fixed 2 years ago
  Furkan Karakocaoglu 83f8d961a9 Small changes in Prefab Human; CSV files generated; Turn ON/OFF different years (with bug) 2 years ago
  Furkan Karakocaoglu 086835149e Wandering AI with waypoints Script added and Humans 2019-2021 modified 2 years ago