Dominik Schön 3 years ago
commit
05dd06336d
61 changed files with 3794 additions and 0 deletions
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+ 25 - 0
Assets/SchoenLogger/Sample/SampleCondition.cs

@@ -0,0 +1,25 @@
+using System;
+using UnityEngine;
+
+namespace SchoenLogger.Sample
+{
+    [Serializable]
+    public class SampleCondition : Condition
+    {
+        public enum MovementType
+        {
+            randomMovement,
+            fastRandomMovement
+        }
+        
+        [SerializeField]
+        public MovementType movement;
+
+        public SampleCondition() { }
+
+        public SampleCondition(MovementType movementType)
+        {
+            movement = movementType;
+        }
+    }   
+}

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+ 19 - 0
Assets/SchoenLogger/Sample/SampleLogEntry.cs

@@ -0,0 +1,19 @@
+using System;
+using UnityEngine;
+
+namespace SchoenLogger.Sample
+{
+    [Serializable]
+    public class SampleLogEntry : LogEntry
+    {
+        [SerializeField]
+        public float Time;
+
+        [SerializeField]
+        public float EntryPointX;
+        [SerializeField]
+        public float EntryPointY;
+        [SerializeField]
+        public float EntryPointZ;
+    }
+}

+ 11 - 0
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+ 6 - 0
Assets/SchoenLogger/Sample/SampleLogger.cs

@@ -0,0 +1,6 @@
+namespace SchoenLogger.Sample
+{
+    public class SampleLogger : Logger<SampleLogEntry, SampleCondition>
+    {
+    }
+}

+ 11 - 0
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+ 12 - 0
Assets/SchoenLogger/Sample/SampleStudyManager.cs

@@ -0,0 +1,12 @@
+namespace SchoenLogger.Sample
+{
+    public class SampleStudyManager : StudyManager<SampleCondition>
+    {
+        protected override void CreateConditions(ref SampleCondition[] conditions)
+        {
+            conditions = new SampleCondition[2];
+            conditions[0] = new SampleCondition(SampleCondition.MovementType.randomMovement);
+            conditions[1] = new SampleCondition(SampleCondition.MovementType.fastRandomMovement);
+        }
+    }
+}

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+ 36 - 0
Assets/SchoenLogger/Sample/Scripts/TestLogTrigger.cs

@@ -0,0 +1,36 @@
+using UnityEngine;
+
+namespace SchoenLogger.Sample
+{
+    public class TestLogTrigger : MonoBehaviour
+    {
+        public Logger<SampleLogEntry, SampleCondition> Logger;
+        
+        // Start is called before the first frame update
+        void Start()
+        {
+        
+        }
+
+        // Update is called once per frame
+        void Update()
+        {
+        
+        }
+
+        private void OnTriggerEnter(Collider other)
+        {
+            if (Logger == null)
+                return;
+            
+            SampleLogEntry entry = new SampleLogEntry();
+            entry.Time = Time.time;
+            Vector3 point = other.ClosestPoint(this.transform.position);
+            entry.EntryPointX = point.x * 20000;
+            entry.EntryPointY = point.y / 20000;
+            entry.EntryPointZ = point.z;
+            Logger.Log(entry);
+        }
+    }
+
+}

+ 11 - 0
Assets/SchoenLogger/Sample/Scripts/TestLogTrigger.cs.meta

@@ -0,0 +1,11 @@
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+guid: f264c6fa4bb661e4b89ba9aca7308dcb
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 60 - 0
Assets/SchoenLogger/Sample/Scripts/TestObjectMovement.cs

@@ -0,0 +1,60 @@
+using System.Collections;
+using System.Collections.Generic;
+using SchoenLogger;
+using SchoenLogger.Sample;
+using UnityEngine;
+
+namespace SchoenLogger.Sample
+{
+    public class TestObjectMovement : MonoBehaviour
+    {
+        public StudyManager<SampleCondition> StudyManager;
+        public float slowSpeed = 3;
+        public float fastSpeed = 6;
+        
+        private SampleCondition currentCondition;
+        private bool started = false;
+        private Vector3 target = Vector3.zero;
+        
+        // Start is called before the first frame update
+        void Start()
+        {
+            StudyManager.ChangeCondition.AddListener(SetupCondition);
+            StudyManager.StartCondition.AddListener(StartExperiment);
+        }
+
+        // Update is called once per frame
+        void Update()
+        {
+            if (currentCondition == null || !started)
+                return;
+
+            if (Vector3.SqrMagnitude(target - transform.position) < 0.01f)
+            {
+                target.x = Random.Range(-5, 5);
+                target.y = Random.Range(-5, 5);
+                target.z = Random.Range(-5, 5);
+            }
+            
+            switch (currentCondition.movement)
+            {
+                case SampleCondition.MovementType.randomMovement:
+                    transform.position = Vector3.MoveTowards(transform.position, target, Time.deltaTime * slowSpeed);
+                    break;
+                case SampleCondition.MovementType.fastRandomMovement:
+                    transform.position = Vector3.MoveTowards(transform.position, target, Time.deltaTime * fastSpeed);
+                    break;
+            }
+        }
+
+        private void StartExperiment(SampleCondition arg0, int arg1)
+        {
+            started = true;
+        }
+
+        void SetupCondition(SampleCondition cond, int partId)
+        {
+            currentCondition = cond;
+        }
+    }
+}

+ 11 - 0
Assets/SchoenLogger/Sample/Scripts/TestObjectMovement.cs.meta

@@ -0,0 +1,11 @@
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+  defaultReferences: []
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+ 8 - 0
Assets/SchoenLogger/Scripts.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 437e562ac75b19641b2a5c95679a438a
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
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+  assetBundleVariant: 

+ 13 - 0
Assets/SchoenLogger/Scripts/Condition.cs

@@ -0,0 +1,13 @@
+using System;
+using System.Linq;
+using System.Reflection;
+using System.Text;
+using UnityEngine;
+
+namespace SchoenLogger
+{
+    [Serializable]
+    public abstract class Condition : CsvCompatible
+    {
+    }
+}

+ 11 - 0
Assets/SchoenLogger/Scripts/Condition.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: fc5a53e9245dcb748a0aa7d090b7860c
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 64 - 0
Assets/SchoenLogger/Scripts/CsvCompatible.cs

@@ -0,0 +1,64 @@
+using System;
+using System.Globalization;
+using System.Linq;
+using System.Reflection;
+using System.Text;
+using UnityEngine;
+
+namespace SchoenLogger
+{
+    public class CsvCompatible
+    {
+        const BindingFlags Bindings = BindingFlags.Public |
+                                      BindingFlags.NonPublic |
+                                      BindingFlags.Instance;
+    
+        public virtual string ToCsv()
+        {
+            StringBuilder csvString = new StringBuilder();
+
+            FieldInfo[] fields = this.GetType()
+                .GetFields(Bindings)
+                .ToArray();
+
+            foreach (FieldInfo fieldInfo in fields)
+            {
+                if (Attribute.IsDefined(fieldInfo, typeof(SerializeField)))
+                {
+                    if (fieldInfo.FieldType == typeof(float))
+                    {
+                        csvString.Append(";" + ((float)fieldInfo.GetValue(this)).ToString("G", CultureInfo.InvariantCulture));
+                        continue;
+                    }
+                    
+                    if (fieldInfo.FieldType == typeof(double))
+                    {
+                        csvString.Append(";" + ((double)fieldInfo.GetValue(this)).ToString("G", CultureInfo.InvariantCulture));
+                        continue;
+                    }
+                    
+                    csvString.Append(";" + fieldInfo.GetValue(this).ToString());
+                }
+            }
+            
+            return csvString.ToString();
+        }
+
+        public static string GetCsvHeader<T>()
+        {
+            StringBuilder headerString = new StringBuilder();
+
+            FieldInfo[] fields = typeof(T)
+                .GetFields(Bindings)
+                .ToArray();
+
+            foreach (FieldInfo fieldInfo in fields)
+            {
+                if (Attribute.IsDefined(fieldInfo, typeof(SerializeField)))
+                    headerString.Append(";" + fieldInfo.Name);
+            }
+            
+            return headerString.ToString();
+        }
+    }
+}

+ 11 - 0
Assets/SchoenLogger/Scripts/CsvCompatible.cs.meta

@@ -0,0 +1,11 @@
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+guid: 7528bd5c53490a14c8193f448b70b66a
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 10 - 0
Assets/SchoenLogger/Scripts/LogEntry.cs

@@ -0,0 +1,10 @@
+using System;
+
+namespace SchoenLogger
+{
+    [Serializable]
+    public abstract class LogEntry : CsvCompatible
+    {
+    }
+}
+

+ 11 - 0
Assets/SchoenLogger/Scripts/LogEntry.cs.meta

@@ -0,0 +1,11 @@
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+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 146 - 0
Assets/SchoenLogger/Scripts/Logger.cs

@@ -0,0 +1,146 @@
+using UnityEngine;
+using System.IO;
+using System.Text;
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+
+namespace SchoenLogger
+{
+    public class Logger<TLogEntry, TCondition> : MonoBehaviour, ILogger where TLogEntry : LogEntry, new() where TCondition : Condition , new()
+    {
+        [Header("General Settings")]
+        public StudyManager<TCondition> studyManager;
+        [Tooltip("Keep empty to autofill to PersistentDataPath")]
+        public string LogPathOverride= "";
+        [Tooltip("Buffersize (in bytes) for the LogFileWriter. Larger means less writing cycles")]
+        public int BufferSize = 65536;
+        
+        private string LogPath = "";
+        private string LogFilePath = "";
+        private string LogFileName = "";
+        private FileStream LogFileStream;
+        private StreamWriter LogFileWriter;
+        private string CurrentConditionString = "";
+        private int CurrentParticipantId = -1;
+        
+        // Start is called before the first frame update
+        void Start()
+        {
+            StartLogFileStream();
+
+            if (studyManager == null)
+            {
+                studyManager.GetComponent<StudyManager<TCondition>>();
+                if (studyManager == null)
+                {
+                    Debug.LogErrorFormat("{0} has not set studyManager", this.gameObject.name);
+                    return;
+                }
+            }
+            studyManager.ChangeCondition.AddListener(OnConditionChanged);
+        }
+
+        private void OnConditionChanged(TCondition cond, int partId)
+        {
+            CurrentConditionString = cond.ToCsv();
+            CurrentParticipantId = partId;
+        }
+        
+        private void OnApplicationQuit()
+        {
+            LogFileStream.Flush();
+            LogFileWriter?.Dispose();
+            LogFileStream?.Dispose();
+            Debug.Log("Closed Logger FileStreams!");
+        }
+
+        protected void StartLogFileStream()
+        {
+            if(LogPathOverride == "")
+                LogPath = Application.persistentDataPath;
+            else
+                LogPath = LogPathOverride;
+
+            LogFileName = "log_" + typeof(TLogEntry).Name + ".csv";
+            LogFilePath = Path.Combine(LogPath, LogFileName);
+
+            if (!File.Exists(LogFilePath))
+            {
+                using (FileStream stream = File.Open(LogFilePath, FileMode.Create))
+                {
+                    using (StreamWriter writer = new StreamWriter(stream))
+                    {
+                        writer.WriteLine(GetLogFileHeader());
+                        writer.Flush();
+                    }
+                }
+                
+                Debug.LogFormat("Created new Logfile {0}", LogFileName);
+            }
+            
+            LogFileStream = File.Open(LogFilePath, FileMode.Append);
+            LogFileWriter = new StreamWriter(LogFileStream, Encoding.UTF8, BufferSize);
+            LogFileWriter.AutoFlush = true;
+        }
+
+        protected string GetLogFileHeader()
+        {
+            StringBuilder header = new StringBuilder("ParticipantID");
+            header.Append(Condition.GetCsvHeader<TCondition>());
+            header.Append(LogEntry.GetCsvHeader<TLogEntry>());
+            return header.ToString();
+        }
+
+        public void Log(TLogEntry entry)
+        {
+            string logEntry = CreateLogEntryCsvLine(entry);
+            LogFileWriter.WriteLine(CreateLogEntryCsvLine(entry));
+            Debug.Log(logEntry);
+        }
+
+        private string CreateLogEntryCsvLine(TLogEntry entry)
+        {
+            StringBuilder stringBuilder = new StringBuilder();
+            stringBuilder.Append(CurrentParticipantId);
+            stringBuilder.Append(CurrentConditionString);
+            stringBuilder.Append(entry.ToCsv());
+
+            return stringBuilder.ToString();
+        }
+
+        public string GetLogPath()
+        {
+            if (LogPath == "")
+                return Application.persistentDataPath;
+            
+            return LogPath;
+        }
+    }
+
+    public interface ILogger
+    {
+        string GetLogPath();
+    }
+
+#if UNITY_EDITOR
+    [CustomEditor(typeof(Logger<,>), true)]
+    public class LoggerEditor : Editor
+    {
+        public override void OnInspectorGUI()
+        {
+            DrawDefaultInspector();
+            ILogger Target = (ILogger)target;
+
+            EditorGUILayout.Space(10);
+            EditorGUILayout.LabelField("Info", EditorStyles.boldLabel);
+            EditorGUILayout.LabelField("Log Path: ", Target.GetLogPath());
+            if (GUILayout.Button("Show in Explorer"))
+            {
+                string itemPath = Target.GetLogPath().Replace(@"/", @"\");
+                System.Diagnostics.Process.Start("explorer.exe", "/select,"+itemPath);
+            }
+        }
+    }
+#endif
+}

+ 11 - 0
Assets/SchoenLogger/Scripts/Logger.cs.meta

@@ -0,0 +1,11 @@
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+  externalObjects: {}
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+  defaultReferences: []
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+  assetBundleVariant: 

+ 20 - 0
Assets/SchoenLogger/Scripts/Singleton.cs

@@ -0,0 +1,20 @@
+using System;
+using UnityEngine;
+
+namespace SchoenLogger
+{
+    public abstract class Singleton<T> : MonoBehaviour where T : MonoBehaviour
+    {
+        private static readonly Lazy<T> LazyInstance = new Lazy<T>(CreateSingleton);
+
+        public static T Instance => LazyInstance.Value;
+
+        private static T CreateSingleton()
+        {
+            var ownerObject = new GameObject($"{typeof(T).Name} (singleton)");
+            var instance = ownerObject.AddComponent<T>();
+            DontDestroyOnLoad(ownerObject);
+            return instance;
+        }
+    }
+}

+ 11 - 0
Assets/SchoenLogger/Scripts/Singleton.cs.meta

@@ -0,0 +1,11 @@
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+  assetBundleName: 
+  assetBundleVariant: 

+ 113 - 0
Assets/SchoenLogger/Scripts/StudyManager.cs

@@ -0,0 +1,113 @@
+using UnityEngine;
+using UnityEngine.Events;
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+
+namespace SchoenLogger
+{
+    public abstract class StudyManager<TCondition> : MonoBehaviour, IStudyManager where TCondition : Condition, new()
+    {
+        [Header("Study Settings")]
+        public int ParticipantId = -1;
+        [Header("Study Events")]
+        public UnityEvent<TCondition, int> ChangeCondition;
+        public UnityEvent<TCondition, int> StartCondition;
+        
+        [Header("Misc")]
+        [SerializeField]
+        protected bool EnableConsoleLogging = false;
+        protected TCondition[] Conditions;
+        protected int CurrentConditionIndex = -1;
+    
+        // Start is called before the first frame update
+        void Start()
+        {
+            CreateConditions(ref Conditions);
+        }
+
+        /// <summary>
+        /// Creates all possible Conditions
+        /// </summary>
+        /// <param name="conditions"></param>
+        protected abstract void CreateConditions(ref TCondition[] conditions);
+
+        public void RaiseNextCondition()
+        {
+            CurrentConditionIndex++;
+            if (CurrentConditionIndex >= Conditions.Length)
+                return;
+
+            ChangeCondition?.Invoke(Conditions[CurrentConditionIndex], ParticipantId);
+            
+            if(EnableConsoleLogging)
+                Debug.LogFormat("Changed Condition to {0}!", CurrentConditionIndex);
+        }
+
+        public void RaiseStartCondition()
+        {
+            StartCondition?.Invoke(Conditions[CurrentConditionIndex], ParticipantId);
+            
+            if(EnableConsoleLogging)
+                Debug.LogFormat("Started Condition! {0}", Conditions[CurrentConditionIndex].ToCsv());
+        }
+
+        public string GetConditionCountString()
+        {
+            if (Conditions == null || !Application.isPlaying)
+                return "Only available on play";
+
+            return Conditions.Length.ToString();
+        }
+
+        public int GetCurrentConditionIndex()
+        {
+            return CurrentConditionIndex;
+        }
+    }
+
+    public interface IStudyManager
+    {
+        void RaiseNextCondition();
+
+        void RaiseStartCondition();
+
+        string GetConditionCountString();
+
+        int GetCurrentConditionIndex();
+    }
+    
+#if UNITY_EDITOR
+    [CustomEditor(typeof(StudyManager<>), true)]
+    public class StudyManagerEditor : Editor
+    {
+        public override void OnInspectorGUI()
+        {
+            DrawDefaultInspector();
+            IStudyManager Target = (IStudyManager)target;
+
+            //EditorGUILayout.Space(10);
+            //EditorGUILayout.LabelField("Manage Conditions", EditorStyles.boldLabel);
+            EditorGUILayout.LabelField("Defined Conditions: ", Target.GetConditionCountString());
+            EditorGUILayout.LabelField("Current Condition: ", Target.GetCurrentConditionIndex().ToString());
+            EditorGUILayout.Space(5);
+            EditorGUILayout.LabelField("Controlls", EditorStyles.boldLabel);
+            GUILayout.BeginHorizontal();
+            if (GUILayout.Button("Setup next Condition"))
+            {
+                Target.RaiseNextCondition();
+            }
+            if (GUILayout.Button("Setup & start next Condition"))
+            {
+                Target.RaiseNextCondition();
+                Target.RaiseStartCondition();
+            }
+            GUILayout.EndHorizontal();
+            if (GUILayout.Button("StartCondition"))
+            {
+                Target.RaiseStartCondition();
+            }
+        }
+    }
+#endif
+}

+ 11 - 0
Assets/SchoenLogger/Scripts/StudyManager.cs.meta

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+ 43 - 0
Packages/manifest.json

@@ -0,0 +1,43 @@
+{
+  "dependencies": {
+    "com.unity.collab-proxy": "1.3.9",
+    "com.unity.ide.rider": "2.0.7",
+    "com.unity.ide.visualstudio": "2.0.7",
+    "com.unity.ide.vscode": "1.2.3",
+    "com.unity.test-framework": "1.1.22",
+    "com.unity.textmeshpro": "3.0.1",
+    "com.unity.timeline": "1.4.6",
+    "com.unity.ugui": "1.0.0",
+    "com.unity.modules.ai": "1.0.0",
+    "com.unity.modules.androidjni": "1.0.0",
+    "com.unity.modules.animation": "1.0.0",
+    "com.unity.modules.assetbundle": "1.0.0",
+    "com.unity.modules.audio": "1.0.0",
+    "com.unity.modules.cloth": "1.0.0",
+    "com.unity.modules.director": "1.0.0",
+    "com.unity.modules.imageconversion": "1.0.0",
+    "com.unity.modules.imgui": "1.0.0",
+    "com.unity.modules.jsonserialize": "1.0.0",
+    "com.unity.modules.particlesystem": "1.0.0",
+    "com.unity.modules.physics": "1.0.0",
+    "com.unity.modules.physics2d": "1.0.0",
+    "com.unity.modules.screencapture": "1.0.0",
+    "com.unity.modules.terrain": "1.0.0",
+    "com.unity.modules.terrainphysics": "1.0.0",
+    "com.unity.modules.tilemap": "1.0.0",
+    "com.unity.modules.ui": "1.0.0",
+    "com.unity.modules.uielements": "1.0.0",
+    "com.unity.modules.umbra": "1.0.0",
+    "com.unity.modules.unityanalytics": "1.0.0",
+    "com.unity.modules.unitywebrequest": "1.0.0",
+    "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
+    "com.unity.modules.unitywebrequestaudio": "1.0.0",
+    "com.unity.modules.unitywebrequesttexture": "1.0.0",
+    "com.unity.modules.unitywebrequestwww": "1.0.0",
+    "com.unity.modules.vehicles": "1.0.0",
+    "com.unity.modules.video": "1.0.0",
+    "com.unity.modules.vr": "1.0.0",
+    "com.unity.modules.wind": "1.0.0",
+    "com.unity.modules.xr": "1.0.0"
+  }
+}

+ 338 - 0
Packages/packages-lock.json

@@ -0,0 +1,338 @@
+{
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+      "version": "1.3.9",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.ext.nunit": {
+      "version": "1.0.6",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.ide.rider": {
+      "version": "2.0.7",
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+      "source": "registry",
+      "dependencies": {
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+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.ide.visualstudio": {
+      "version": "2.0.7",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.test-framework": "1.1.9"
+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.ide.vscode": {
+      "version": "1.2.3",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.test-framework": {
+      "version": "1.1.22",
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+      "dependencies": {
+        "com.unity.ext.nunit": "1.0.6",
+        "com.unity.modules.imgui": "1.0.0",
+        "com.unity.modules.jsonserialize": "1.0.0"
+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.textmeshpro": {
+      "version": "3.0.1",
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+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.timeline": {
+      "version": "1.4.6",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
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+        "com.unity.modules.audio": "1.0.0",
+        "com.unity.modules.particlesystem": "1.0.0"
+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.ugui": {
+      "version": "1.0.0",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {
+        "com.unity.modules.ui": "1.0.0",
+        "com.unity.modules.imgui": "1.0.0"
+      }
+    },
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+      "version": "1.0.0",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {}
+    },
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+      "version": "1.0.0",
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+      "source": "builtin",
+      "dependencies": {}
+    },
+    "com.unity.modules.animation": {
+      "version": "1.0.0",
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+      "source": "builtin",
+      "dependencies": {}
+    },
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+      "version": "1.0.0",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {}
+    },
+    "com.unity.modules.audio": {
+      "version": "1.0.0",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {}
+    },
+    "com.unity.modules.cloth": {
+      "version": "1.0.0",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {
+        "com.unity.modules.physics": "1.0.0"
+      }
+    },
+    "com.unity.modules.director": {
+      "version": "1.0.0",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {
+        "com.unity.modules.audio": "1.0.0",
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