SM_Prop_Outdoor_Light_02.prefab 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1178832461859042}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1178832461859042
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4275892986343662}
  22. - component: {fileID: 33096942339231880}
  23. - component: {fileID: 23549641389465352}
  24. - component: {fileID: 64725493221536274}
  25. m_Layer: 0
  26. m_Name: SM_Prop_Outdoor_Light_02
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!4 &4275892986343662
  33. Transform:
  34. m_ObjectHideFlags: 1
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. m_GameObject: {fileID: 1178832461859042}
  38. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  39. m_LocalPosition: {x: 0, y: 0, z: 0}
  40. m_LocalScale: {x: 1, y: 1, z: 1}
  41. m_Children: []
  42. m_Father: {fileID: 0}
  43. m_RootOrder: 0
  44. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  45. --- !u!23 &23549641389465352
  46. MeshRenderer:
  47. m_ObjectHideFlags: 1
  48. m_PrefabParentObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. m_GameObject: {fileID: 1178832461859042}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_Materials:
  59. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 3
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. --- !u!33 &33096942339231880
  80. MeshFilter:
  81. m_ObjectHideFlags: 1
  82. m_PrefabParentObject: {fileID: 0}
  83. m_PrefabInternal: {fileID: 100100000}
  84. m_GameObject: {fileID: 1178832461859042}
  85. m_Mesh: {fileID: 4300000, guid: 898b57b22f74c744e9a60d2a4aa737c9, type: 3}
  86. --- !u!64 &64725493221536274
  87. MeshCollider:
  88. m_ObjectHideFlags: 1
  89. m_PrefabParentObject: {fileID: 0}
  90. m_PrefabInternal: {fileID: 100100000}
  91. m_GameObject: {fileID: 1178832461859042}
  92. m_Material: {fileID: 0}
  93. m_IsTrigger: 0
  94. m_Enabled: 1
  95. serializedVersion: 3
  96. m_Convex: 1
  97. m_CookingOptions: 14
  98. m_SkinWidth: 0.01
  99. m_Mesh: {fileID: 43809815307907320, guid: 6482655190cc82d45980a8fc14bbd203, type: 2}