Rim_01_DarkInside.mat 9.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Rim_01_DarkInside
  11. m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
  12. m_ShaderKeywords: _METALLICSPECGLOSSMAP _NORMALMAP
  13. m_LightmapFlags: 4
  14. m_EnableInstancingVariants: 1
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: 2050
  17. stringTagMap:
  18. RenderType: Opaque
  19. disabledShaderPasses:
  20. - DistortionVectors
  21. - TransparentDepthPrepass
  22. - TransparentDepthPostpass
  23. - TransparentBackface
  24. - MOTIONVECTORS
  25. m_SavedProperties:
  26. serializedVersion: 3
  27. m_TexEnvs:
  28. - _AnisotropyMap:
  29. m_Texture: {fileID: 0}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _BaseColorMap:
  33. m_Texture: {fileID: 2800000, guid: ce86c594a58af9f4abce61131b846cc5, type: 3}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
  36. - _BaseMap:
  37. m_Texture: {fileID: 2800000, guid: d3c87bf50da0820459cf5f380189cfa7, type: 3}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. - _BentNormalMap:
  41. m_Texture: {fileID: 0}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. - _BentNormalMapOS:
  45. m_Texture: {fileID: 0}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
  48. - _BumpMap:
  49. m_Texture: {fileID: 2800000, guid: e52764ab1d8af144da231e88f508815f, type: 3}
  50. m_Scale: {x: 1, y: 1}
  51. m_Offset: {x: 0, y: 0}
  52. - _CoatMaskMap:
  53. m_Texture: {fileID: 0}
  54. m_Scale: {x: 1, y: 1}
  55. m_Offset: {x: 0, y: 0}
  56. - _DetailAlbedoMap:
  57. m_Texture: {fileID: 0}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. - _DetailMap:
  61. m_Texture: {fileID: 0}
  62. m_Scale: {x: 1, y: 1}
  63. m_Offset: {x: 0, y: 0}
  64. - _DetailMask:
  65. m_Texture: {fileID: 0}
  66. m_Scale: {x: 1, y: 1}
  67. m_Offset: {x: 0, y: 0}
  68. - _DetailNormalMap:
  69. m_Texture: {fileID: 0}
  70. m_Scale: {x: 1, y: 1}
  71. m_Offset: {x: 0, y: 0}
  72. - _DistortionVectorMap:
  73. m_Texture: {fileID: 0}
  74. m_Scale: {x: 1, y: 1}
  75. m_Offset: {x: 0, y: 0}
  76. - _EmissionMap:
  77. m_Texture: {fileID: 0}
  78. m_Scale: {x: 1, y: 1}
  79. m_Offset: {x: 0, y: 0}
  80. - _EmissiveColorMap:
  81. m_Texture: {fileID: 0}
  82. m_Scale: {x: 1, y: 1}
  83. m_Offset: {x: 0, y: 0}
  84. - _HeightMap:
  85. m_Texture: {fileID: 0}
  86. m_Scale: {x: 1, y: 1}
  87. m_Offset: {x: 0, y: 0}
  88. - _IridescenceMaskMap:
  89. m_Texture: {fileID: 0}
  90. m_Scale: {x: 1, y: 1}
  91. m_Offset: {x: 0, y: 0}
  92. - _IridescenceThicknessMap:
  93. m_Texture: {fileID: 0}
  94. m_Scale: {x: 1, y: 1}
  95. m_Offset: {x: 0, y: 0}
  96. - _MainTex:
  97. m_Texture: {fileID: 2800000, guid: d3c87bf50da0820459cf5f380189cfa7, type: 3}
  98. m_Scale: {x: 1, y: 1}
  99. m_Offset: {x: 0, y: 0}
  100. - _MaskMap:
  101. m_Texture: {fileID: 2800000, guid: b29bc8a03f044c045b190c59f7d4c992, type: 3}
  102. m_Scale: {x: 1, y: 1}
  103. m_Offset: {x: 0, y: 0}
  104. - _MetallicGlossMap:
  105. m_Texture: {fileID: 2800000, guid: 291a665ba21e3c54db8dace6464ac862, type: 3}
  106. m_Scale: {x: 1, y: 1}
  107. m_Offset: {x: 0, y: 0}
  108. - _NormalMap:
  109. m_Texture: {fileID: 2800000, guid: 0e6622f37aa6f54478bfb1a5ede251f6, type: 3}
  110. m_Scale: {x: 1, y: 1}
  111. m_Offset: {x: 0, y: 0}
  112. - _NormalMapOS:
  113. m_Texture: {fileID: 0}
  114. m_Scale: {x: 1, y: 1}
  115. m_Offset: {x: 0, y: 0}
  116. - _OcclusionMap:
  117. m_Texture: {fileID: 0}
  118. m_Scale: {x: 1, y: 1}
  119. m_Offset: {x: 0, y: 0}
  120. - _ParallaxMap:
  121. m_Texture: {fileID: 0}
  122. m_Scale: {x: 1, y: 1}
  123. m_Offset: {x: 0, y: 0}
  124. - _SpecGlossMap:
  125. m_Texture: {fileID: 0}
  126. m_Scale: {x: 1, y: 1}
  127. m_Offset: {x: 0, y: 0}
  128. - _SpecularColorMap:
  129. m_Texture: {fileID: 0}
  130. m_Scale: {x: 1, y: 1}
  131. m_Offset: {x: 0, y: 0}
  132. - _SubsurfaceMaskMap:
  133. m_Texture: {fileID: 0}
  134. m_Scale: {x: 1, y: 1}
  135. m_Offset: {x: 0, y: 0}
  136. - _TangentMap:
  137. m_Texture: {fileID: 0}
  138. m_Scale: {x: 1, y: 1}
  139. m_Offset: {x: 0, y: 0}
  140. - _TangentMapOS:
  141. m_Texture: {fileID: 0}
  142. m_Scale: {x: 1, y: 1}
  143. m_Offset: {x: 0, y: 0}
  144. - _ThicknessMap:
  145. m_Texture: {fileID: 0}
  146. m_Scale: {x: 1, y: 1}
  147. m_Offset: {x: 0, y: 0}
  148. - _TransmittanceColorMap:
  149. m_Texture: {fileID: 0}
  150. m_Scale: {x: 1, y: 1}
  151. m_Offset: {x: 0, y: 0}
  152. m_Floats:
  153. - _AORemapMax: 0.99674314
  154. - _AORemapMin: 0
  155. - _ATDistance: 1
  156. - _AlbedoAffectEmissive: 0
  157. - _AlphaClip: 0
  158. - _AlphaCutoff: 0.5
  159. - _AlphaCutoffEnable: 0
  160. - _AlphaCutoffPostpass: 0.5
  161. - _AlphaCutoffPrepass: 0.5
  162. - _Anisotropy: 0
  163. - _Blend: 0
  164. - _BlendMode: 0
  165. - _BumpScale: 1
  166. - _CoatMask: 0
  167. - _Cull: 2
  168. - _CullMode: 2
  169. - _CullModeForward: 2
  170. - _Cutoff: 0.5
  171. - _DepthOffsetEnable: 0
  172. - _DetailAlbedoScale: 1
  173. - _DetailNormalMapScale: 1
  174. - _DetailNormalScale: 1
  175. - _DetailSmoothnessScale: 1
  176. - _DiffusionProfile: 0
  177. - _DisplacementLockObjectScale: 1
  178. - _DisplacementLockTilingScale: 1
  179. - _DisplacementMode: 0
  180. - _DistortionBlendMode: 0
  181. - _DistortionBlurBlendMode: 0
  182. - _DistortionBlurDstBlend: 1
  183. - _DistortionBlurRemapMax: 1
  184. - _DistortionBlurRemapMin: 0
  185. - _DistortionBlurScale: 1
  186. - _DistortionBlurSrcBlend: 1
  187. - _DistortionDepthTest: 1
  188. - _DistortionDstBlend: 1
  189. - _DistortionEnable: 0
  190. - _DistortionScale: 1
  191. - _DistortionSrcBlend: 1
  192. - _DistortionVectorBias: -1
  193. - _DistortionVectorScale: 2
  194. - _DoubleSidedEnable: 0
  195. - _DoubleSidedNormalMode: 1
  196. - _Drag: 1
  197. - _DstBlend: 0
  198. - _EmissiveColorMode: 1
  199. - _EnableBlendModePreserveSpecularLighting: 1
  200. - _EnableFogOnTransparent: 1
  201. - _EnableGeometricSpecularAA: 0
  202. - _EnableMotionVectorForVertexAnimation: 0
  203. - _EnableSpecularOcclusion: 0
  204. - _EnableWind: 0
  205. - _EnergyConservingSpecularColor: 1
  206. - _EnvironmentReflections: 1
  207. - _GlossMapScale: 0.7
  208. - _Glossiness: 0.5
  209. - _GlossyReflections: 1
  210. - _HdrpVersion: 2
  211. - _HeightAmplitude: 0.02
  212. - _HeightCenter: 0.5
  213. - _HeightMapParametrization: 0
  214. - _HeightMax: 1
  215. - _HeightMin: -1
  216. - _HeightOffset: 0
  217. - _HeightPoMAmplitude: 2
  218. - _HeightTessAmplitude: 2
  219. - _HeightTessCenter: 0.5
  220. - _InitialBend: 1
  221. - _InvTilingScale: 1
  222. - _Ior: 1
  223. - _IridescenceMask: 1
  224. - _IridescenceThickness: 1
  225. - _LinkDetailsWithBase: 1
  226. - _MaterialID: 1
  227. - _Metallic: 1
  228. - _Mode: 0
  229. - _NormalMapSpace: 0
  230. - _NormalScale: 1
  231. - _OcclusionStrength: 1
  232. - _PPDLodThreshold: 5
  233. - _PPDMaxSamples: 15
  234. - _PPDMinSamples: 5
  235. - _PPDPrimitiveLength: 1
  236. - _PPDPrimitiveWidth: 1
  237. - _Parallax: 0.02
  238. - _PreRefractionPass: 0
  239. - _QueueOffset: 0
  240. - _ReceiveShadows: 1
  241. - _ReceivesSSR: 1
  242. - _RefractionModel: 0
  243. - _SSRefractionProjectionModel: 0
  244. - _ShiverDirectionality: 0.5
  245. - _ShiverDrag: 0.2
  246. - _Smoothness: 0.7
  247. - _SmoothnessRemapMax: 0.9999999
  248. - _SmoothnessRemapMin: 0
  249. - _SmoothnessTextureChannel: 0
  250. - _SpecularAAScreenSpaceVariance: 0.1
  251. - _SpecularAAThreshold: 0.2
  252. - _SpecularHighlights: 1
  253. - _SrcBlend: 1
  254. - _StencilRef: 2
  255. - _StencilRefMV: 128
  256. - _StencilWriteMask: 7
  257. - _StencilWriteMaskMV: 128
  258. - _Stiffness: 1
  259. - _SubsurfaceMask: 1
  260. - _SupportDecals: 1
  261. - _Surface: 0
  262. - _SurfaceType: 0
  263. - _TexWorldScale: 1
  264. - _TexWorldScaleEmissive: 1
  265. - _Thickness: 1
  266. - _ThicknessMultiplier: 1
  267. - _TransmissionEnable: 1
  268. - _TransparentBackfaceEnable: 0
  269. - _TransparentDepthPostpassEnable: 0
  270. - _TransparentDepthPrepassEnable: 0
  271. - _TransparentSortPriority: 0
  272. - _UVBase: 0
  273. - _UVDetail: 0
  274. - _UVEmissive: 0
  275. - _UVSec: 0
  276. - _WorkflowMode: 1
  277. - _ZTestDepthEqualForOpaque: 3
  278. - _ZTestGBuffer: 4
  279. - _ZTestModeDistortion: 4
  280. - _ZWrite: 1
  281. m_Colors:
  282. - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
  283. - _Color: {r: 1, g: 1, b: 1, a: 1}
  284. - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
  285. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  286. - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
  287. - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
  288. - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
  289. - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
  290. - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
  291. - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
  292. - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
  293. - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
  294. - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
  295. - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
  296. --- !u!114 &3037039036932283096
  297. MonoBehaviour:
  298. m_ObjectHideFlags: 11
  299. m_CorrespondingSourceObject: {fileID: 0}
  300. m_PrefabInstance: {fileID: 0}
  301. m_PrefabAsset: {fileID: 0}
  302. m_GameObject: {fileID: 0}
  303. m_Enabled: 1
  304. m_EditorHideFlags: 0
  305. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  306. m_Name:
  307. m_EditorClassIdentifier:
  308. version: 1