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- using System.Collections.Generic;
- namespace Routes
- {
- internal static class TurnDirectionMapper
- {
- private static readonly Dictionary<RoadDirection, TurnDirection> fromSouth =
- new Dictionary<RoadDirection, TurnDirection>
- {
- {RoadDirection.East, TurnDirection.Right},
- {RoadDirection.West, TurnDirection.Left}
- };
- private static readonly Dictionary<RoadDirection, TurnDirection> fromNorth =
- new Dictionary<RoadDirection, TurnDirection>
- {
- {RoadDirection.East, TurnDirection.Left},
- {RoadDirection.West, TurnDirection.Right}
- };
- private static readonly Dictionary<RoadDirection, TurnDirection> fromWest =
- new Dictionary<RoadDirection, TurnDirection>
- {
- {RoadDirection.North, TurnDirection.Left},
- {RoadDirection.South, TurnDirection.Right}
- };
- private static readonly Dictionary<RoadDirection, TurnDirection> fromEast =
- new Dictionary<RoadDirection, TurnDirection>
- {
- {RoadDirection.North, TurnDirection.Right},
- {RoadDirection.South, TurnDirection.Left}
- };
- public static TurnDirection GetTurnDirection(RoadDirection from, RoadDirection to)
- {
- TurnDirection direction;
- switch (from)
- {
- case RoadDirection.West:
- return fromWest.TryGetValue(to, out direction) ? direction : TurnDirection.Straight;
- case RoadDirection.North:
- return fromNorth.TryGetValue(to, out direction) ? direction : TurnDirection.Straight;
- case RoadDirection.East:
- return fromEast.TryGetValue(to, out direction) ? direction : TurnDirection.Straight;
- case RoadDirection.South:
- return fromSouth.TryGetValue(to, out direction) ? direction : TurnDirection.Straight;
- default:
- return TurnDirection.Straight;
- }
- }
- }
- }
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