Muhammad Zohaib Zahid d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
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AdvancedAnt 496bad5582 ANT+ and environment %!s(int64=4) %!d(string=hai) anos
ExampleAssets a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Materials f395ac1e54 Real bike with 4 wheels! %!s(int64=4) %!d(string=hai) anos
Models 66514524ef crank torque %!s(int64=4) %!d(string=hai) anos
Physics bdd0b45a29 WheelCollider Tests %!s(int64=4) %!d(string=hai) anos
PolygonCity e5fc7db89e fixed library %!s(int64=4) %!d(string=hai) anos
Prefabs 66514524ef crank torque %!s(int64=4) %!d(string=hai) anos
Presets a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Scenes d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
Scripts b16533bb59 Improved Speed -> Torque %!s(int64=4) %!d(string=hai) anos
Settings e344f72549 Filter Tests %!s(int64=4) %!d(string=hai) anos
SteamVR f395ac1e54 Real bike with 4 wheels! %!s(int64=4) %!d(string=hai) anos
SteamVR_Input d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
SteamVR_Resources a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
StreamingAssets d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
TextMesh Pro 496bad5582 ANT+ and environment %!s(int64=4) %!d(string=hai) anos
TutorialInfo a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Wheels f395ac1e54 Real bike with 4 wheels! %!s(int64=4) %!d(string=hai) anos
AdvancedAnt.meta 72e03c1644 Unity Project %!s(int64=4) %!d(string=hai) anos
AttachBikeToHead.cs d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
AttachBikeToHead.cs.meta d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
ExampleAssets.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
IpAddressDisplay.cs b16533bb59 Improved Speed -> Torque %!s(int64=4) %!d(string=hai) anos
IpAddressDisplay.cs.meta b16533bb59 Improved Speed -> Torque %!s(int64=4) %!d(string=hai) anos
Materials.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Models.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Physics.meta bdd0b45a29 WheelCollider Tests %!s(int64=4) %!d(string=hai) anos
PolygonCity.meta e5fc7db89e fixed library %!s(int64=4) %!d(string=hai) anos
Prefabs.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Presets.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Readme.asset a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Readme.asset.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Scenes.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Scripts.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Settings.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
SteamVR.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
SteamVR_Input.meta d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
SteamVR_Resources.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
StreamingAssets.meta d5836a158f Steam VR camera stuff %!s(int64=4) %!d(string=hai) anos
TextMesh Pro.meta 496bad5582 ANT+ and environment %!s(int64=4) %!d(string=hai) anos
TutorialInfo.meta a77c81a46d unnity stuff %!s(int64=4) %!d(string=hai) anos
Wheels.meta f395ac1e54 Real bike with 4 wheels! %!s(int64=4) %!d(string=hai) anos

Readme.asset

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title: Universal Render Pipeline Template
sections:
- heading: Universal Render Pipeline
text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.'
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- heading:
text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.'
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- heading:
text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.'
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- heading:
text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.'
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- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
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- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
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- heading:
text: 'To read more about URP and its built-in features, see the '
linkText: URP documentation.
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
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text: 'For more information about Shader Graph, see the '
linkText: Shader Graph documentation
url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
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