SM_Veh_Truck_Garbage_01.prefab 36 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1102102086214914}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1095711293691564
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4307536705429074}
  22. - component: {fileID: 33460834844128578}
  23. - component: {fileID: 23027900725530476}
  24. m_Layer: 0
  25. m_Name: SM_Veh_Truck_Attachment_Delivery_01
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 0
  31. --- !u!1 &1102102086214914
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4327958948404582}
  39. - component: {fileID: 33600660108358122}
  40. - component: {fileID: 23937996945449412}
  41. - component: {fileID: 64576869010102998}
  42. m_Layer: 0
  43. m_Name: SM_Veh_Truck_Garbage_01
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!1 &1183289696992106
  50. GameObject:
  51. m_ObjectHideFlags: 0
  52. m_PrefabParentObject: {fileID: 0}
  53. m_PrefabInternal: {fileID: 100100000}
  54. serializedVersion: 5
  55. m_Component:
  56. - component: {fileID: 4937484900949132}
  57. - component: {fileID: 33187785850697582}
  58. - component: {fileID: 23407370584588766}
  59. m_Layer: 0
  60. m_Name: SM_Veh_Truck_Glass
  61. m_TagString: Untagged
  62. m_Icon: {fileID: 0}
  63. m_NavMeshLayer: 0
  64. m_StaticEditorFlags: 0
  65. m_IsActive: 1
  66. --- !u!1 &1192864508886816
  67. GameObject:
  68. m_ObjectHideFlags: 1
  69. m_PrefabParentObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. serializedVersion: 5
  72. m_Component:
  73. - component: {fileID: 4531675823023718}
  74. - component: {fileID: 33059353585237944}
  75. - component: {fileID: 23944425616044530}
  76. m_Layer: 0
  77. m_Name: SM_Veh_Truck_Attachment_Garbage_Pile
  78. m_TagString: Untagged
  79. m_Icon: {fileID: 0}
  80. m_NavMeshLayer: 0
  81. m_StaticEditorFlags: 0
  82. m_IsActive: 1
  83. --- !u!1 &1342836225173168
  84. GameObject:
  85. m_ObjectHideFlags: 1
  86. m_PrefabParentObject: {fileID: 0}
  87. m_PrefabInternal: {fileID: 100100000}
  88. serializedVersion: 5
  89. m_Component:
  90. - component: {fileID: 4938273655039176}
  91. - component: {fileID: 33167193354484946}
  92. - component: {fileID: 23878393912849266}
  93. m_Layer: 0
  94. m_Name: SM_Veh_Truck_Attachment_Garbage_Lid
  95. m_TagString: Untagged
  96. m_Icon: {fileID: 0}
  97. m_NavMeshLayer: 0
  98. m_StaticEditorFlags: 0
  99. m_IsActive: 1
  100. --- !u!1 &1453582939956364
  101. GameObject:
  102. m_ObjectHideFlags: 0
  103. m_PrefabParentObject: {fileID: 0}
  104. m_PrefabInternal: {fileID: 100100000}
  105. serializedVersion: 5
  106. m_Component:
  107. - component: {fileID: 4081923093479152}
  108. - component: {fileID: 33403719264956160}
  109. - component: {fileID: 23672603877431478}
  110. - component: {fileID: 135141082938653942}
  111. m_Layer: 0
  112. m_Name: SM_Veh_Truck_Wheel_rl_02
  113. m_TagString: Untagged
  114. m_Icon: {fileID: 0}
  115. m_NavMeshLayer: 0
  116. m_StaticEditorFlags: 0
  117. m_IsActive: 1
  118. --- !u!1 &1486826637773214
  119. GameObject:
  120. m_ObjectHideFlags: 1
  121. m_PrefabParentObject: {fileID: 0}
  122. m_PrefabInternal: {fileID: 100100000}
  123. serializedVersion: 5
  124. m_Component:
  125. - component: {fileID: 4396324593902228}
  126. - component: {fileID: 33415400640827816}
  127. - component: {fileID: 23514718179857336}
  128. m_Layer: 0
  129. m_Name: SM_Veh_Truck_Attachment_Delivery_Door_R
  130. m_TagString: Untagged
  131. m_Icon: {fileID: 0}
  132. m_NavMeshLayer: 0
  133. m_StaticEditorFlags: 0
  134. m_IsActive: 1
  135. --- !u!1 &1571664570972796
  136. GameObject:
  137. m_ObjectHideFlags: 0
  138. m_PrefabParentObject: {fileID: 0}
  139. m_PrefabInternal: {fileID: 100100000}
  140. serializedVersion: 5
  141. m_Component:
  142. - component: {fileID: 4469386590816790}
  143. - component: {fileID: 33838438160695674}
  144. - component: {fileID: 23832786090254248}
  145. - component: {fileID: 135095214238851534}
  146. m_Layer: 0
  147. m_Name: SM_Veh_Truck_Wheel_rl_01
  148. m_TagString: Untagged
  149. m_Icon: {fileID: 0}
  150. m_NavMeshLayer: 0
  151. m_StaticEditorFlags: 0
  152. m_IsActive: 1
  153. --- !u!1 &1576486492149788
  154. GameObject:
  155. m_ObjectHideFlags: 0
  156. m_PrefabParentObject: {fileID: 0}
  157. m_PrefabInternal: {fileID: 100100000}
  158. serializedVersion: 5
  159. m_Component:
  160. - component: {fileID: 4741830691212282}
  161. - component: {fileID: 33228060027503382}
  162. - component: {fileID: 23460989568485510}
  163. m_Layer: 0
  164. m_Name: SM_Veh_Truck_SteeringW
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!1 &1634568609529108
  171. GameObject:
  172. m_ObjectHideFlags: 1
  173. m_PrefabParentObject: {fileID: 0}
  174. m_PrefabInternal: {fileID: 100100000}
  175. serializedVersion: 5
  176. m_Component:
  177. - component: {fileID: 4744749792447246}
  178. - component: {fileID: 33860956558590048}
  179. - component: {fileID: 23119664416039442}
  180. m_Layer: 0
  181. m_Name: SM_Veh_Truck_Attachment_Delivery_Door_L
  182. m_TagString: Untagged
  183. m_Icon: {fileID: 0}
  184. m_NavMeshLayer: 0
  185. m_StaticEditorFlags: 0
  186. m_IsActive: 1
  187. --- !u!1 &1673728653950566
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_PrefabParentObject: {fileID: 0}
  191. m_PrefabInternal: {fileID: 100100000}
  192. serializedVersion: 5
  193. m_Component:
  194. - component: {fileID: 4952729862981382}
  195. - component: {fileID: 33989863900900728}
  196. - component: {fileID: 23069898234903292}
  197. - component: {fileID: 135846303910496270}
  198. m_Layer: 0
  199. m_Name: SM_Veh_Truck_Wheel_rr_01
  200. m_TagString: Untagged
  201. m_Icon: {fileID: 0}
  202. m_NavMeshLayer: 0
  203. m_StaticEditorFlags: 0
  204. m_IsActive: 1
  205. --- !u!1 &1685208238169670
  206. GameObject:
  207. m_ObjectHideFlags: 0
  208. m_PrefabParentObject: {fileID: 0}
  209. m_PrefabInternal: {fileID: 100100000}
  210. serializedVersion: 5
  211. m_Component:
  212. - component: {fileID: 4546087377013682}
  213. - component: {fileID: 33137035622719838}
  214. - component: {fileID: 23938132150101740}
  215. - component: {fileID: 135878918283386040}
  216. m_Layer: 0
  217. m_Name: SM_Veh_Truck_Wheel_fr
  218. m_TagString: Untagged
  219. m_Icon: {fileID: 0}
  220. m_NavMeshLayer: 0
  221. m_StaticEditorFlags: 0
  222. m_IsActive: 1
  223. --- !u!1 &1855134075427922
  224. GameObject:
  225. m_ObjectHideFlags: 0
  226. m_PrefabParentObject: {fileID: 0}
  227. m_PrefabInternal: {fileID: 100100000}
  228. serializedVersion: 5
  229. m_Component:
  230. - component: {fileID: 4527783456819530}
  231. - component: {fileID: 33867621921248512}
  232. - component: {fileID: 23366490864890302}
  233. - component: {fileID: 65479682749837548}
  234. m_Layer: 0
  235. m_Name: SM_Veh_Truck_Attachment_Garbage_01
  236. m_TagString: Untagged
  237. m_Icon: {fileID: 0}
  238. m_NavMeshLayer: 0
  239. m_StaticEditorFlags: 0
  240. m_IsActive: 1
  241. --- !u!1 &1901249123802100
  242. GameObject:
  243. m_ObjectHideFlags: 0
  244. m_PrefabParentObject: {fileID: 0}
  245. m_PrefabInternal: {fileID: 100100000}
  246. serializedVersion: 5
  247. m_Component:
  248. - component: {fileID: 4404016817666740}
  249. - component: {fileID: 33325363187562724}
  250. - component: {fileID: 23011603816786438}
  251. m_Layer: 0
  252. m_Name: SM_Veh_Truck_Attachment_Flatbed_01
  253. m_TagString: Untagged
  254. m_Icon: {fileID: 0}
  255. m_NavMeshLayer: 0
  256. m_StaticEditorFlags: 0
  257. m_IsActive: 0
  258. --- !u!1 &1989949583993960
  259. GameObject:
  260. m_ObjectHideFlags: 0
  261. m_PrefabParentObject: {fileID: 0}
  262. m_PrefabInternal: {fileID: 100100000}
  263. serializedVersion: 5
  264. m_Component:
  265. - component: {fileID: 4694042945825938}
  266. - component: {fileID: 33319038335292960}
  267. - component: {fileID: 23488897726850020}
  268. - component: {fileID: 135573168054386556}
  269. m_Layer: 0
  270. m_Name: SM_Veh_Truck_Wheel_rr_02
  271. m_TagString: Untagged
  272. m_Icon: {fileID: 0}
  273. m_NavMeshLayer: 0
  274. m_StaticEditorFlags: 0
  275. m_IsActive: 1
  276. --- !u!1 &1991381727090354
  277. GameObject:
  278. m_ObjectHideFlags: 0
  279. m_PrefabParentObject: {fileID: 0}
  280. m_PrefabInternal: {fileID: 100100000}
  281. serializedVersion: 5
  282. m_Component:
  283. - component: {fileID: 4774993345070898}
  284. - component: {fileID: 33004986852967548}
  285. - component: {fileID: 23645275289658806}
  286. - component: {fileID: 135527266441590284}
  287. m_Layer: 0
  288. m_Name: SM_Veh_Truck_Wheel_fl
  289. m_TagString: Untagged
  290. m_Icon: {fileID: 0}
  291. m_NavMeshLayer: 0
  292. m_StaticEditorFlags: 0
  293. m_IsActive: 1
  294. --- !u!4 &4081923093479152
  295. Transform:
  296. m_ObjectHideFlags: 1
  297. m_PrefabParentObject: {fileID: 0}
  298. m_PrefabInternal: {fileID: 100100000}
  299. m_GameObject: {fileID: 1453582939956364}
  300. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  301. m_LocalPosition: {x: -0.8670078, y: 0.48867783, z: -1.9333347}
  302. m_LocalScale: {x: 1, y: 1, z: 1}
  303. m_Children: []
  304. m_Father: {fileID: 4327958948404582}
  305. m_RootOrder: 8
  306. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  307. --- !u!4 &4307536705429074
  308. Transform:
  309. m_ObjectHideFlags: 1
  310. m_PrefabParentObject: {fileID: 0}
  311. m_PrefabInternal: {fileID: 100100000}
  312. m_GameObject: {fileID: 1095711293691564}
  313. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  314. m_LocalPosition: {x: -0, y: 0, z: 0}
  315. m_LocalScale: {x: 1, y: 1, z: 1}
  316. m_Children:
  317. - {fileID: 4744749792447246}
  318. - {fileID: 4396324593902228}
  319. m_Father: {fileID: 4327958948404582}
  320. m_RootOrder: 0
  321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  322. --- !u!4 &4327958948404582
  323. Transform:
  324. m_ObjectHideFlags: 1
  325. m_PrefabParentObject: {fileID: 0}
  326. m_PrefabInternal: {fileID: 100100000}
  327. m_GameObject: {fileID: 1102102086214914}
  328. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  329. m_LocalPosition: {x: 0, y: 0, z: 0}
  330. m_LocalScale: {x: 1, y: 1, z: 1}
  331. m_Children:
  332. - {fileID: 4307536705429074}
  333. - {fileID: 4404016817666740}
  334. - {fileID: 4527783456819530}
  335. - {fileID: 4937484900949132}
  336. - {fileID: 4741830691212282}
  337. - {fileID: 4774993345070898}
  338. - {fileID: 4546087377013682}
  339. - {fileID: 4469386590816790}
  340. - {fileID: 4081923093479152}
  341. - {fileID: 4952729862981382}
  342. - {fileID: 4694042945825938}
  343. m_Father: {fileID: 0}
  344. m_RootOrder: 0
  345. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  346. --- !u!4 &4396324593902228
  347. Transform:
  348. m_ObjectHideFlags: 1
  349. m_PrefabParentObject: {fileID: 0}
  350. m_PrefabInternal: {fileID: 100100000}
  351. m_GameObject: {fileID: 1486826637773214}
  352. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  353. m_LocalPosition: {x: 1.1437627, y: 1.3322189, z: -3.068456}
  354. m_LocalScale: {x: 1, y: 1, z: 1}
  355. m_Children: []
  356. m_Father: {fileID: 4307536705429074}
  357. m_RootOrder: 1
  358. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  359. --- !u!4 &4404016817666740
  360. Transform:
  361. m_ObjectHideFlags: 1
  362. m_PrefabParentObject: {fileID: 0}
  363. m_PrefabInternal: {fileID: 100100000}
  364. m_GameObject: {fileID: 1901249123802100}
  365. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  366. m_LocalPosition: {x: -0, y: 0, z: 0}
  367. m_LocalScale: {x: 1, y: 1, z: 1}
  368. m_Children: []
  369. m_Father: {fileID: 4327958948404582}
  370. m_RootOrder: 1
  371. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  372. --- !u!4 &4469386590816790
  373. Transform:
  374. m_ObjectHideFlags: 1
  375. m_PrefabParentObject: {fileID: 0}
  376. m_PrefabInternal: {fileID: 100100000}
  377. m_GameObject: {fileID: 1571664570972796}
  378. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  379. m_LocalPosition: {x: -0.8670078, y: 0.48867783, z: -0.7045754}
  380. m_LocalScale: {x: 1, y: 1, z: 1}
  381. m_Children: []
  382. m_Father: {fileID: 4327958948404582}
  383. m_RootOrder: 7
  384. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  385. --- !u!4 &4527783456819530
  386. Transform:
  387. m_ObjectHideFlags: 1
  388. m_PrefabParentObject: {fileID: 0}
  389. m_PrefabInternal: {fileID: 100100000}
  390. m_GameObject: {fileID: 1855134075427922}
  391. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  392. m_LocalPosition: {x: -0, y: 0, z: 0}
  393. m_LocalScale: {x: 1, y: 1, z: 1}
  394. m_Children:
  395. - {fileID: 4938273655039176}
  396. - {fileID: 4531675823023718}
  397. m_Father: {fileID: 4327958948404582}
  398. m_RootOrder: 2
  399. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  400. --- !u!4 &4531675823023718
  401. Transform:
  402. m_ObjectHideFlags: 1
  403. m_PrefabParentObject: {fileID: 0}
  404. m_PrefabInternal: {fileID: 100100000}
  405. m_GameObject: {fileID: 1192864508886816}
  406. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  407. m_LocalPosition: {x: -0, y: 0, z: 0}
  408. m_LocalScale: {x: 1, y: 1, z: 1}
  409. m_Children: []
  410. m_Father: {fileID: 4527783456819530}
  411. m_RootOrder: 1
  412. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  413. --- !u!4 &4546087377013682
  414. Transform:
  415. m_ObjectHideFlags: 1
  416. m_PrefabParentObject: {fileID: 0}
  417. m_PrefabInternal: {fileID: 100100000}
  418. m_GameObject: {fileID: 1685208238169670}
  419. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  420. m_LocalPosition: {x: 0.83087003, y: 0.48867783, z: 2.5354874}
  421. m_LocalScale: {x: 1, y: 1, z: 1}
  422. m_Children: []
  423. m_Father: {fileID: 4327958948404582}
  424. m_RootOrder: 6
  425. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  426. --- !u!4 &4694042945825938
  427. Transform:
  428. m_ObjectHideFlags: 1
  429. m_PrefabParentObject: {fileID: 0}
  430. m_PrefabInternal: {fileID: 100100000}
  431. m_GameObject: {fileID: 1989949583993960}
  432. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  433. m_LocalPosition: {x: 0.8670078, y: 0.48867783, z: -1.9333347}
  434. m_LocalScale: {x: 1, y: 1, z: 1}
  435. m_Children: []
  436. m_Father: {fileID: 4327958948404582}
  437. m_RootOrder: 10
  438. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  439. --- !u!4 &4741830691212282
  440. Transform:
  441. m_ObjectHideFlags: 1
  442. m_PrefabParentObject: {fileID: 0}
  443. m_PrefabInternal: {fileID: 100100000}
  444. m_GameObject: {fileID: 1576486492149788}
  445. m_LocalRotation: {x: 0.28271967, y: -0, z: -0, w: 0.9592026}
  446. m_LocalPosition: {x: -0.46398243, y: 1.8105785, z: 3.205877}
  447. m_LocalScale: {x: 1, y: 1, z: 1}
  448. m_Children: []
  449. m_Father: {fileID: 4327958948404582}
  450. m_RootOrder: 4
  451. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  452. --- !u!4 &4744749792447246
  453. Transform:
  454. m_ObjectHideFlags: 1
  455. m_PrefabParentObject: {fileID: 0}
  456. m_PrefabInternal: {fileID: 100100000}
  457. m_GameObject: {fileID: 1634568609529108}
  458. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  459. m_LocalPosition: {x: -1.1437627, y: 1.3322189, z: -3.068456}
  460. m_LocalScale: {x: 1, y: 1, z: 1}
  461. m_Children: []
  462. m_Father: {fileID: 4307536705429074}
  463. m_RootOrder: 0
  464. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  465. --- !u!4 &4774993345070898
  466. Transform:
  467. m_ObjectHideFlags: 1
  468. m_PrefabParentObject: {fileID: 0}
  469. m_PrefabInternal: {fileID: 100100000}
  470. m_GameObject: {fileID: 1991381727090354}
  471. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  472. m_LocalPosition: {x: -0.8414552, y: 0.48867783, z: 2.5354874}
  473. m_LocalScale: {x: 1, y: 1, z: 1}
  474. m_Children: []
  475. m_Father: {fileID: 4327958948404582}
  476. m_RootOrder: 5
  477. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  478. --- !u!4 &4937484900949132
  479. Transform:
  480. m_ObjectHideFlags: 1
  481. m_PrefabParentObject: {fileID: 0}
  482. m_PrefabInternal: {fileID: 100100000}
  483. m_GameObject: {fileID: 1183289696992106}
  484. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  485. m_LocalPosition: {x: -0, y: 0, z: 0}
  486. m_LocalScale: {x: 1, y: 1, z: 1}
  487. m_Children: []
  488. m_Father: {fileID: 4327958948404582}
  489. m_RootOrder: 3
  490. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  491. --- !u!4 &4938273655039176
  492. Transform:
  493. m_ObjectHideFlags: 1
  494. m_PrefabParentObject: {fileID: 0}
  495. m_PrefabInternal: {fileID: 100100000}
  496. m_GameObject: {fileID: 1342836225173168}
  497. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  498. m_LocalPosition: {x: -9.1103475e-32, y: 1.0118427, z: -2.0842373}
  499. m_LocalScale: {x: 1, y: 1, z: 1}
  500. m_Children: []
  501. m_Father: {fileID: 4527783456819530}
  502. m_RootOrder: 0
  503. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  504. --- !u!4 &4952729862981382
  505. Transform:
  506. m_ObjectHideFlags: 1
  507. m_PrefabParentObject: {fileID: 0}
  508. m_PrefabInternal: {fileID: 100100000}
  509. m_GameObject: {fileID: 1673728653950566}
  510. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  511. m_LocalPosition: {x: 0.8670078, y: 0.48867783, z: -0.7045754}
  512. m_LocalScale: {x: 1, y: 1, z: 1}
  513. m_Children: []
  514. m_Father: {fileID: 4327958948404582}
  515. m_RootOrder: 9
  516. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  517. --- !u!23 &23011603816786438
  518. MeshRenderer:
  519. m_ObjectHideFlags: 1
  520. m_PrefabParentObject: {fileID: 0}
  521. m_PrefabInternal: {fileID: 100100000}
  522. m_GameObject: {fileID: 1901249123802100}
  523. m_Enabled: 1
  524. m_CastShadows: 1
  525. m_ReceiveShadows: 1
  526. m_DynamicOccludee: 1
  527. m_MotionVectors: 1
  528. m_LightProbeUsage: 1
  529. m_ReflectionProbeUsage: 1
  530. m_Materials:
  531. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  532. m_StaticBatchInfo:
  533. firstSubMesh: 0
  534. subMeshCount: 0
  535. m_StaticBatchRoot: {fileID: 0}
  536. m_ProbeAnchor: {fileID: 0}
  537. m_LightProbeVolumeOverride: {fileID: 0}
  538. m_ScaleInLightmap: 1
  539. m_PreserveUVs: 0
  540. m_IgnoreNormalsForChartDetection: 0
  541. m_ImportantGI: 0
  542. m_StitchLightmapSeams: 0
  543. m_SelectedEditorRenderState: 3
  544. m_MinimumChartSize: 4
  545. m_AutoUVMaxDistance: 0.5
  546. m_AutoUVMaxAngle: 89
  547. m_LightmapParameters: {fileID: 0}
  548. m_SortingLayerID: 0
  549. m_SortingLayer: 0
  550. m_SortingOrder: 0
  551. --- !u!23 &23027900725530476
  552. MeshRenderer:
  553. m_ObjectHideFlags: 1
  554. m_PrefabParentObject: {fileID: 0}
  555. m_PrefabInternal: {fileID: 100100000}
  556. m_GameObject: {fileID: 1095711293691564}
  557. m_Enabled: 1
  558. m_CastShadows: 1
  559. m_ReceiveShadows: 1
  560. m_DynamicOccludee: 1
  561. m_MotionVectors: 1
  562. m_LightProbeUsage: 1
  563. m_ReflectionProbeUsage: 1
  564. m_Materials:
  565. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  566. m_StaticBatchInfo:
  567. firstSubMesh: 0
  568. subMeshCount: 0
  569. m_StaticBatchRoot: {fileID: 0}
  570. m_ProbeAnchor: {fileID: 0}
  571. m_LightProbeVolumeOverride: {fileID: 0}
  572. m_ScaleInLightmap: 1
  573. m_PreserveUVs: 0
  574. m_IgnoreNormalsForChartDetection: 0
  575. m_ImportantGI: 0
  576. m_StitchLightmapSeams: 0
  577. m_SelectedEditorRenderState: 3
  578. m_MinimumChartSize: 4
  579. m_AutoUVMaxDistance: 0.5
  580. m_AutoUVMaxAngle: 89
  581. m_LightmapParameters: {fileID: 0}
  582. m_SortingLayerID: 0
  583. m_SortingLayer: 0
  584. m_SortingOrder: 0
  585. --- !u!23 &23069898234903292
  586. MeshRenderer:
  587. m_ObjectHideFlags: 1
  588. m_PrefabParentObject: {fileID: 0}
  589. m_PrefabInternal: {fileID: 100100000}
  590. m_GameObject: {fileID: 1673728653950566}
  591. m_Enabled: 1
  592. m_CastShadows: 1
  593. m_ReceiveShadows: 1
  594. m_DynamicOccludee: 1
  595. m_MotionVectors: 1
  596. m_LightProbeUsage: 1
  597. m_ReflectionProbeUsage: 1
  598. m_Materials:
  599. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  600. m_StaticBatchInfo:
  601. firstSubMesh: 0
  602. subMeshCount: 0
  603. m_StaticBatchRoot: {fileID: 0}
  604. m_ProbeAnchor: {fileID: 0}
  605. m_LightProbeVolumeOverride: {fileID: 0}
  606. m_ScaleInLightmap: 1
  607. m_PreserveUVs: 0
  608. m_IgnoreNormalsForChartDetection: 0
  609. m_ImportantGI: 0
  610. m_StitchLightmapSeams: 0
  611. m_SelectedEditorRenderState: 3
  612. m_MinimumChartSize: 4
  613. m_AutoUVMaxDistance: 0.5
  614. m_AutoUVMaxAngle: 89
  615. m_LightmapParameters: {fileID: 0}
  616. m_SortingLayerID: 0
  617. m_SortingLayer: 0
  618. m_SortingOrder: 0
  619. --- !u!23 &23119664416039442
  620. MeshRenderer:
  621. m_ObjectHideFlags: 1
  622. m_PrefabParentObject: {fileID: 0}
  623. m_PrefabInternal: {fileID: 100100000}
  624. m_GameObject: {fileID: 1634568609529108}
  625. m_Enabled: 1
  626. m_CastShadows: 1
  627. m_ReceiveShadows: 1
  628. m_DynamicOccludee: 1
  629. m_MotionVectors: 1
  630. m_LightProbeUsage: 1
  631. m_ReflectionProbeUsage: 1
  632. m_Materials:
  633. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  634. m_StaticBatchInfo:
  635. firstSubMesh: 0
  636. subMeshCount: 0
  637. m_StaticBatchRoot: {fileID: 0}
  638. m_ProbeAnchor: {fileID: 0}
  639. m_LightProbeVolumeOverride: {fileID: 0}
  640. m_ScaleInLightmap: 1
  641. m_PreserveUVs: 0
  642. m_IgnoreNormalsForChartDetection: 0
  643. m_ImportantGI: 0
  644. m_StitchLightmapSeams: 0
  645. m_SelectedEditorRenderState: 3
  646. m_MinimumChartSize: 4
  647. m_AutoUVMaxDistance: 0.5
  648. m_AutoUVMaxAngle: 89
  649. m_LightmapParameters: {fileID: 0}
  650. m_SortingLayerID: 0
  651. m_SortingLayer: 0
  652. m_SortingOrder: 0
  653. --- !u!23 &23366490864890302
  654. MeshRenderer:
  655. m_ObjectHideFlags: 1
  656. m_PrefabParentObject: {fileID: 0}
  657. m_PrefabInternal: {fileID: 100100000}
  658. m_GameObject: {fileID: 1855134075427922}
  659. m_Enabled: 1
  660. m_CastShadows: 1
  661. m_ReceiveShadows: 1
  662. m_DynamicOccludee: 1
  663. m_MotionVectors: 1
  664. m_LightProbeUsage: 1
  665. m_ReflectionProbeUsage: 1
  666. m_Materials:
  667. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  668. m_StaticBatchInfo:
  669. firstSubMesh: 0
  670. subMeshCount: 0
  671. m_StaticBatchRoot: {fileID: 0}
  672. m_ProbeAnchor: {fileID: 0}
  673. m_LightProbeVolumeOverride: {fileID: 0}
  674. m_ScaleInLightmap: 1
  675. m_PreserveUVs: 0
  676. m_IgnoreNormalsForChartDetection: 0
  677. m_ImportantGI: 0
  678. m_StitchLightmapSeams: 0
  679. m_SelectedEditorRenderState: 3
  680. m_MinimumChartSize: 4
  681. m_AutoUVMaxDistance: 0.5
  682. m_AutoUVMaxAngle: 89
  683. m_LightmapParameters: {fileID: 0}
  684. m_SortingLayerID: 0
  685. m_SortingLayer: 0
  686. m_SortingOrder: 0
  687. --- !u!23 &23407370584588766
  688. MeshRenderer:
  689. m_ObjectHideFlags: 1
  690. m_PrefabParentObject: {fileID: 0}
  691. m_PrefabInternal: {fileID: 100100000}
  692. m_GameObject: {fileID: 1183289696992106}
  693. m_Enabled: 1
  694. m_CastShadows: 1
  695. m_ReceiveShadows: 1
  696. m_DynamicOccludee: 1
  697. m_MotionVectors: 1
  698. m_LightProbeUsage: 1
  699. m_ReflectionProbeUsage: 1
  700. m_Materials:
  701. - {fileID: 2100000, guid: 28d911d60eed0d64fb122f25adeed646, type: 2}
  702. m_StaticBatchInfo:
  703. firstSubMesh: 0
  704. subMeshCount: 0
  705. m_StaticBatchRoot: {fileID: 0}
  706. m_ProbeAnchor: {fileID: 0}
  707. m_LightProbeVolumeOverride: {fileID: 0}
  708. m_ScaleInLightmap: 1
  709. m_PreserveUVs: 0
  710. m_IgnoreNormalsForChartDetection: 0
  711. m_ImportantGI: 0
  712. m_StitchLightmapSeams: 0
  713. m_SelectedEditorRenderState: 3
  714. m_MinimumChartSize: 4
  715. m_AutoUVMaxDistance: 0.5
  716. m_AutoUVMaxAngle: 89
  717. m_LightmapParameters: {fileID: 0}
  718. m_SortingLayerID: 0
  719. m_SortingLayer: 0
  720. m_SortingOrder: 0
  721. --- !u!23 &23460989568485510
  722. MeshRenderer:
  723. m_ObjectHideFlags: 1
  724. m_PrefabParentObject: {fileID: 0}
  725. m_PrefabInternal: {fileID: 100100000}
  726. m_GameObject: {fileID: 1576486492149788}
  727. m_Enabled: 1
  728. m_CastShadows: 1
  729. m_ReceiveShadows: 1
  730. m_DynamicOccludee: 1
  731. m_MotionVectors: 1
  732. m_LightProbeUsage: 1
  733. m_ReflectionProbeUsage: 1
  734. m_Materials:
  735. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  736. m_StaticBatchInfo:
  737. firstSubMesh: 0
  738. subMeshCount: 0
  739. m_StaticBatchRoot: {fileID: 0}
  740. m_ProbeAnchor: {fileID: 0}
  741. m_LightProbeVolumeOverride: {fileID: 0}
  742. m_ScaleInLightmap: 1
  743. m_PreserveUVs: 0
  744. m_IgnoreNormalsForChartDetection: 0
  745. m_ImportantGI: 0
  746. m_StitchLightmapSeams: 0
  747. m_SelectedEditorRenderState: 3
  748. m_MinimumChartSize: 4
  749. m_AutoUVMaxDistance: 0.5
  750. m_AutoUVMaxAngle: 89
  751. m_LightmapParameters: {fileID: 0}
  752. m_SortingLayerID: 0
  753. m_SortingLayer: 0
  754. m_SortingOrder: 0
  755. --- !u!23 &23488897726850020
  756. MeshRenderer:
  757. m_ObjectHideFlags: 1
  758. m_PrefabParentObject: {fileID: 0}
  759. m_PrefabInternal: {fileID: 100100000}
  760. m_GameObject: {fileID: 1989949583993960}
  761. m_Enabled: 1
  762. m_CastShadows: 1
  763. m_ReceiveShadows: 1
  764. m_DynamicOccludee: 1
  765. m_MotionVectors: 1
  766. m_LightProbeUsage: 1
  767. m_ReflectionProbeUsage: 1
  768. m_Materials:
  769. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  770. m_StaticBatchInfo:
  771. firstSubMesh: 0
  772. subMeshCount: 0
  773. m_StaticBatchRoot: {fileID: 0}
  774. m_ProbeAnchor: {fileID: 0}
  775. m_LightProbeVolumeOverride: {fileID: 0}
  776. m_ScaleInLightmap: 1
  777. m_PreserveUVs: 0
  778. m_IgnoreNormalsForChartDetection: 0
  779. m_ImportantGI: 0
  780. m_StitchLightmapSeams: 0
  781. m_SelectedEditorRenderState: 3
  782. m_MinimumChartSize: 4
  783. m_AutoUVMaxDistance: 0.5
  784. m_AutoUVMaxAngle: 89
  785. m_LightmapParameters: {fileID: 0}
  786. m_SortingLayerID: 0
  787. m_SortingLayer: 0
  788. m_SortingOrder: 0
  789. --- !u!23 &23514718179857336
  790. MeshRenderer:
  791. m_ObjectHideFlags: 1
  792. m_PrefabParentObject: {fileID: 0}
  793. m_PrefabInternal: {fileID: 100100000}
  794. m_GameObject: {fileID: 1486826637773214}
  795. m_Enabled: 1
  796. m_CastShadows: 1
  797. m_ReceiveShadows: 1
  798. m_DynamicOccludee: 1
  799. m_MotionVectors: 1
  800. m_LightProbeUsage: 1
  801. m_ReflectionProbeUsage: 1
  802. m_Materials:
  803. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  804. m_StaticBatchInfo:
  805. firstSubMesh: 0
  806. subMeshCount: 0
  807. m_StaticBatchRoot: {fileID: 0}
  808. m_ProbeAnchor: {fileID: 0}
  809. m_LightProbeVolumeOverride: {fileID: 0}
  810. m_ScaleInLightmap: 1
  811. m_PreserveUVs: 0
  812. m_IgnoreNormalsForChartDetection: 0
  813. m_ImportantGI: 0
  814. m_StitchLightmapSeams: 0
  815. m_SelectedEditorRenderState: 3
  816. m_MinimumChartSize: 4
  817. m_AutoUVMaxDistance: 0.5
  818. m_AutoUVMaxAngle: 89
  819. m_LightmapParameters: {fileID: 0}
  820. m_SortingLayerID: 0
  821. m_SortingLayer: 0
  822. m_SortingOrder: 0
  823. --- !u!23 &23645275289658806
  824. MeshRenderer:
  825. m_ObjectHideFlags: 1
  826. m_PrefabParentObject: {fileID: 0}
  827. m_PrefabInternal: {fileID: 100100000}
  828. m_GameObject: {fileID: 1991381727090354}
  829. m_Enabled: 1
  830. m_CastShadows: 1
  831. m_ReceiveShadows: 1
  832. m_DynamicOccludee: 1
  833. m_MotionVectors: 1
  834. m_LightProbeUsage: 1
  835. m_ReflectionProbeUsage: 1
  836. m_Materials:
  837. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  838. m_StaticBatchInfo:
  839. firstSubMesh: 0
  840. subMeshCount: 0
  841. m_StaticBatchRoot: {fileID: 0}
  842. m_ProbeAnchor: {fileID: 0}
  843. m_LightProbeVolumeOverride: {fileID: 0}
  844. m_ScaleInLightmap: 1
  845. m_PreserveUVs: 0
  846. m_IgnoreNormalsForChartDetection: 0
  847. m_ImportantGI: 0
  848. m_StitchLightmapSeams: 0
  849. m_SelectedEditorRenderState: 3
  850. m_MinimumChartSize: 4
  851. m_AutoUVMaxDistance: 0.5
  852. m_AutoUVMaxAngle: 89
  853. m_LightmapParameters: {fileID: 0}
  854. m_SortingLayerID: 0
  855. m_SortingLayer: 0
  856. m_SortingOrder: 0
  857. --- !u!23 &23672603877431478
  858. MeshRenderer:
  859. m_ObjectHideFlags: 1
  860. m_PrefabParentObject: {fileID: 0}
  861. m_PrefabInternal: {fileID: 100100000}
  862. m_GameObject: {fileID: 1453582939956364}
  863. m_Enabled: 1
  864. m_CastShadows: 1
  865. m_ReceiveShadows: 1
  866. m_DynamicOccludee: 1
  867. m_MotionVectors: 1
  868. m_LightProbeUsage: 1
  869. m_ReflectionProbeUsage: 1
  870. m_Materials:
  871. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  872. m_StaticBatchInfo:
  873. firstSubMesh: 0
  874. subMeshCount: 0
  875. m_StaticBatchRoot: {fileID: 0}
  876. m_ProbeAnchor: {fileID: 0}
  877. m_LightProbeVolumeOverride: {fileID: 0}
  878. m_ScaleInLightmap: 1
  879. m_PreserveUVs: 0
  880. m_IgnoreNormalsForChartDetection: 0
  881. m_ImportantGI: 0
  882. m_StitchLightmapSeams: 0
  883. m_SelectedEditorRenderState: 3
  884. m_MinimumChartSize: 4
  885. m_AutoUVMaxDistance: 0.5
  886. m_AutoUVMaxAngle: 89
  887. m_LightmapParameters: {fileID: 0}
  888. m_SortingLayerID: 0
  889. m_SortingLayer: 0
  890. m_SortingOrder: 0
  891. --- !u!23 &23832786090254248
  892. MeshRenderer:
  893. m_ObjectHideFlags: 1
  894. m_PrefabParentObject: {fileID: 0}
  895. m_PrefabInternal: {fileID: 100100000}
  896. m_GameObject: {fileID: 1571664570972796}
  897. m_Enabled: 1
  898. m_CastShadows: 1
  899. m_ReceiveShadows: 1
  900. m_DynamicOccludee: 1
  901. m_MotionVectors: 1
  902. m_LightProbeUsage: 1
  903. m_ReflectionProbeUsage: 1
  904. m_Materials:
  905. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  906. m_StaticBatchInfo:
  907. firstSubMesh: 0
  908. subMeshCount: 0
  909. m_StaticBatchRoot: {fileID: 0}
  910. m_ProbeAnchor: {fileID: 0}
  911. m_LightProbeVolumeOverride: {fileID: 0}
  912. m_ScaleInLightmap: 1
  913. m_PreserveUVs: 0
  914. m_IgnoreNormalsForChartDetection: 0
  915. m_ImportantGI: 0
  916. m_StitchLightmapSeams: 0
  917. m_SelectedEditorRenderState: 3
  918. m_MinimumChartSize: 4
  919. m_AutoUVMaxDistance: 0.5
  920. m_AutoUVMaxAngle: 89
  921. m_LightmapParameters: {fileID: 0}
  922. m_SortingLayerID: 0
  923. m_SortingLayer: 0
  924. m_SortingOrder: 0
  925. --- !u!23 &23878393912849266
  926. MeshRenderer:
  927. m_ObjectHideFlags: 1
  928. m_PrefabParentObject: {fileID: 0}
  929. m_PrefabInternal: {fileID: 100100000}
  930. m_GameObject: {fileID: 1342836225173168}
  931. m_Enabled: 1
  932. m_CastShadows: 1
  933. m_ReceiveShadows: 1
  934. m_DynamicOccludee: 1
  935. m_MotionVectors: 1
  936. m_LightProbeUsage: 1
  937. m_ReflectionProbeUsage: 1
  938. m_Materials:
  939. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  940. m_StaticBatchInfo:
  941. firstSubMesh: 0
  942. subMeshCount: 0
  943. m_StaticBatchRoot: {fileID: 0}
  944. m_ProbeAnchor: {fileID: 0}
  945. m_LightProbeVolumeOverride: {fileID: 0}
  946. m_ScaleInLightmap: 1
  947. m_PreserveUVs: 0
  948. m_IgnoreNormalsForChartDetection: 0
  949. m_ImportantGI: 0
  950. m_StitchLightmapSeams: 0
  951. m_SelectedEditorRenderState: 3
  952. m_MinimumChartSize: 4
  953. m_AutoUVMaxDistance: 0.5
  954. m_AutoUVMaxAngle: 89
  955. m_LightmapParameters: {fileID: 0}
  956. m_SortingLayerID: 0
  957. m_SortingLayer: 0
  958. m_SortingOrder: 0
  959. --- !u!23 &23937996945449412
  960. MeshRenderer:
  961. m_ObjectHideFlags: 1
  962. m_PrefabParentObject: {fileID: 0}
  963. m_PrefabInternal: {fileID: 100100000}
  964. m_GameObject: {fileID: 1102102086214914}
  965. m_Enabled: 1
  966. m_CastShadows: 1
  967. m_ReceiveShadows: 1
  968. m_DynamicOccludee: 1
  969. m_MotionVectors: 1
  970. m_LightProbeUsage: 1
  971. m_ReflectionProbeUsage: 1
  972. m_Materials:
  973. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  974. m_StaticBatchInfo:
  975. firstSubMesh: 0
  976. subMeshCount: 0
  977. m_StaticBatchRoot: {fileID: 0}
  978. m_ProbeAnchor: {fileID: 0}
  979. m_LightProbeVolumeOverride: {fileID: 0}
  980. m_ScaleInLightmap: 1
  981. m_PreserveUVs: 0
  982. m_IgnoreNormalsForChartDetection: 0
  983. m_ImportantGI: 0
  984. m_StitchLightmapSeams: 0
  985. m_SelectedEditorRenderState: 3
  986. m_MinimumChartSize: 4
  987. m_AutoUVMaxDistance: 0.5
  988. m_AutoUVMaxAngle: 89
  989. m_LightmapParameters: {fileID: 0}
  990. m_SortingLayerID: 0
  991. m_SortingLayer: 0
  992. m_SortingOrder: 0
  993. --- !u!23 &23938132150101740
  994. MeshRenderer:
  995. m_ObjectHideFlags: 1
  996. m_PrefabParentObject: {fileID: 0}
  997. m_PrefabInternal: {fileID: 100100000}
  998. m_GameObject: {fileID: 1685208238169670}
  999. m_Enabled: 1
  1000. m_CastShadows: 1
  1001. m_ReceiveShadows: 1
  1002. m_DynamicOccludee: 1
  1003. m_MotionVectors: 1
  1004. m_LightProbeUsage: 1
  1005. m_ReflectionProbeUsage: 1
  1006. m_Materials:
  1007. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  1008. m_StaticBatchInfo:
  1009. firstSubMesh: 0
  1010. subMeshCount: 0
  1011. m_StaticBatchRoot: {fileID: 0}
  1012. m_ProbeAnchor: {fileID: 0}
  1013. m_LightProbeVolumeOverride: {fileID: 0}
  1014. m_ScaleInLightmap: 1
  1015. m_PreserveUVs: 0
  1016. m_IgnoreNormalsForChartDetection: 0
  1017. m_ImportantGI: 0
  1018. m_StitchLightmapSeams: 0
  1019. m_SelectedEditorRenderState: 3
  1020. m_MinimumChartSize: 4
  1021. m_AutoUVMaxDistance: 0.5
  1022. m_AutoUVMaxAngle: 89
  1023. m_LightmapParameters: {fileID: 0}
  1024. m_SortingLayerID: 0
  1025. m_SortingLayer: 0
  1026. m_SortingOrder: 0
  1027. --- !u!23 &23944425616044530
  1028. MeshRenderer:
  1029. m_ObjectHideFlags: 1
  1030. m_PrefabParentObject: {fileID: 0}
  1031. m_PrefabInternal: {fileID: 100100000}
  1032. m_GameObject: {fileID: 1192864508886816}
  1033. m_Enabled: 1
  1034. m_CastShadows: 1
  1035. m_ReceiveShadows: 1
  1036. m_DynamicOccludee: 1
  1037. m_MotionVectors: 1
  1038. m_LightProbeUsage: 1
  1039. m_ReflectionProbeUsage: 1
  1040. m_Materials:
  1041. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  1042. m_StaticBatchInfo:
  1043. firstSubMesh: 0
  1044. subMeshCount: 0
  1045. m_StaticBatchRoot: {fileID: 0}
  1046. m_ProbeAnchor: {fileID: 0}
  1047. m_LightProbeVolumeOverride: {fileID: 0}
  1048. m_ScaleInLightmap: 1
  1049. m_PreserveUVs: 0
  1050. m_IgnoreNormalsForChartDetection: 0
  1051. m_ImportantGI: 0
  1052. m_StitchLightmapSeams: 0
  1053. m_SelectedEditorRenderState: 3
  1054. m_MinimumChartSize: 4
  1055. m_AutoUVMaxDistance: 0.5
  1056. m_AutoUVMaxAngle: 89
  1057. m_LightmapParameters: {fileID: 0}
  1058. m_SortingLayerID: 0
  1059. m_SortingLayer: 0
  1060. m_SortingOrder: 0
  1061. --- !u!33 &33004986852967548
  1062. MeshFilter:
  1063. m_ObjectHideFlags: 1
  1064. m_PrefabParentObject: {fileID: 0}
  1065. m_PrefabInternal: {fileID: 100100000}
  1066. m_GameObject: {fileID: 1991381727090354}
  1067. m_Mesh: {fileID: 4300002, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1068. --- !u!33 &33059353585237944
  1069. MeshFilter:
  1070. m_ObjectHideFlags: 1
  1071. m_PrefabParentObject: {fileID: 0}
  1072. m_PrefabInternal: {fileID: 100100000}
  1073. m_GameObject: {fileID: 1192864508886816}
  1074. m_Mesh: {fileID: 4300020, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1075. --- !u!33 &33137035622719838
  1076. MeshFilter:
  1077. m_ObjectHideFlags: 1
  1078. m_PrefabParentObject: {fileID: 0}
  1079. m_PrefabInternal: {fileID: 100100000}
  1080. m_GameObject: {fileID: 1685208238169670}
  1081. m_Mesh: {fileID: 4300012, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1082. --- !u!33 &33167193354484946
  1083. MeshFilter:
  1084. m_ObjectHideFlags: 1
  1085. m_PrefabParentObject: {fileID: 0}
  1086. m_PrefabInternal: {fileID: 100100000}
  1087. m_GameObject: {fileID: 1342836225173168}
  1088. m_Mesh: {fileID: 4300018, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1089. --- !u!33 &33187785850697582
  1090. MeshFilter:
  1091. m_ObjectHideFlags: 1
  1092. m_PrefabParentObject: {fileID: 0}
  1093. m_PrefabInternal: {fileID: 100100000}
  1094. m_GameObject: {fileID: 1183289696992106}
  1095. m_Mesh: {fileID: 4300014, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1096. --- !u!33 &33228060027503382
  1097. MeshFilter:
  1098. m_ObjectHideFlags: 1
  1099. m_PrefabParentObject: {fileID: 0}
  1100. m_PrefabInternal: {fileID: 100100000}
  1101. m_GameObject: {fileID: 1576486492149788}
  1102. m_Mesh: {fileID: 4300022, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1103. --- !u!33 &33319038335292960
  1104. MeshFilter:
  1105. m_ObjectHideFlags: 1
  1106. m_PrefabParentObject: {fileID: 0}
  1107. m_PrefabInternal: {fileID: 100100000}
  1108. m_GameObject: {fileID: 1989949583993960}
  1109. m_Mesh: {fileID: 4300008, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1110. --- !u!33 &33325363187562724
  1111. MeshFilter:
  1112. m_ObjectHideFlags: 1
  1113. m_PrefabParentObject: {fileID: 0}
  1114. m_PrefabInternal: {fileID: 100100000}
  1115. m_GameObject: {fileID: 1901249123802100}
  1116. m_Mesh: {fileID: 4300030, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1117. --- !u!33 &33403719264956160
  1118. MeshFilter:
  1119. m_ObjectHideFlags: 1
  1120. m_PrefabParentObject: {fileID: 0}
  1121. m_PrefabInternal: {fileID: 100100000}
  1122. m_GameObject: {fileID: 1453582939956364}
  1123. m_Mesh: {fileID: 4300006, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1124. --- !u!33 &33415400640827816
  1125. MeshFilter:
  1126. m_ObjectHideFlags: 1
  1127. m_PrefabParentObject: {fileID: 0}
  1128. m_PrefabInternal: {fileID: 100100000}
  1129. m_GameObject: {fileID: 1486826637773214}
  1130. m_Mesh: {fileID: 4300028, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1131. --- !u!33 &33460834844128578
  1132. MeshFilter:
  1133. m_ObjectHideFlags: 1
  1134. m_PrefabParentObject: {fileID: 0}
  1135. m_PrefabInternal: {fileID: 100100000}
  1136. m_GameObject: {fileID: 1095711293691564}
  1137. m_Mesh: {fileID: 4300024, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1138. --- !u!33 &33600660108358122
  1139. MeshFilter:
  1140. m_ObjectHideFlags: 1
  1141. m_PrefabParentObject: {fileID: 0}
  1142. m_PrefabInternal: {fileID: 100100000}
  1143. m_GameObject: {fileID: 1102102086214914}
  1144. m_Mesh: {fileID: 4300000, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1145. --- !u!33 &33838438160695674
  1146. MeshFilter:
  1147. m_ObjectHideFlags: 1
  1148. m_PrefabParentObject: {fileID: 0}
  1149. m_PrefabInternal: {fileID: 100100000}
  1150. m_GameObject: {fileID: 1571664570972796}
  1151. m_Mesh: {fileID: 4300004, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1152. --- !u!33 &33860956558590048
  1153. MeshFilter:
  1154. m_ObjectHideFlags: 1
  1155. m_PrefabParentObject: {fileID: 0}
  1156. m_PrefabInternal: {fileID: 100100000}
  1157. m_GameObject: {fileID: 1634568609529108}
  1158. m_Mesh: {fileID: 4300026, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1159. --- !u!33 &33867621921248512
  1160. MeshFilter:
  1161. m_ObjectHideFlags: 1
  1162. m_PrefabParentObject: {fileID: 0}
  1163. m_PrefabInternal: {fileID: 100100000}
  1164. m_GameObject: {fileID: 1855134075427922}
  1165. m_Mesh: {fileID: 4300016, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1166. --- !u!33 &33989863900900728
  1167. MeshFilter:
  1168. m_ObjectHideFlags: 1
  1169. m_PrefabParentObject: {fileID: 0}
  1170. m_PrefabInternal: {fileID: 100100000}
  1171. m_GameObject: {fileID: 1673728653950566}
  1172. m_Mesh: {fileID: 4300010, guid: 53b66eceff42d1e48bf9bf5280533a41, type: 3}
  1173. --- !u!64 &64576869010102998
  1174. MeshCollider:
  1175. m_ObjectHideFlags: 1
  1176. m_PrefabParentObject: {fileID: 0}
  1177. m_PrefabInternal: {fileID: 100100000}
  1178. m_GameObject: {fileID: 1102102086214914}
  1179. m_Material: {fileID: 0}
  1180. m_IsTrigger: 0
  1181. m_Enabled: 1
  1182. serializedVersion: 3
  1183. m_Convex: 1
  1184. m_CookingOptions: 14
  1185. m_SkinWidth: 0.01
  1186. m_Mesh: {fileID: 43299722616715006, guid: 9ed127b4aa1c8ff42bd4b45a3c6988cc, type: 2}
  1187. --- !u!65 &65479682749837548
  1188. BoxCollider:
  1189. m_ObjectHideFlags: 1
  1190. m_PrefabParentObject: {fileID: 0}
  1191. m_PrefabInternal: {fileID: 100100000}
  1192. m_GameObject: {fileID: 1855134075427922}
  1193. m_Material: {fileID: 0}
  1194. m_IsTrigger: 0
  1195. m_Enabled: 1
  1196. serializedVersion: 2
  1197. m_Size: {x: 2.6538637, y: 2.7983177, z: 5.867264}
  1198. m_Center: {x: 0, y: 1.8500589, z: -0.88207245}
  1199. --- !u!135 &135095214238851534
  1200. SphereCollider:
  1201. m_ObjectHideFlags: 1
  1202. m_PrefabParentObject: {fileID: 0}
  1203. m_PrefabInternal: {fileID: 100100000}
  1204. m_GameObject: {fileID: 1571664570972796}
  1205. m_Material: {fileID: 0}
  1206. m_IsTrigger: 0
  1207. m_Enabled: 1
  1208. serializedVersion: 2
  1209. m_Radius: 0.5233958
  1210. m_Center: {x: -0.00000043213367, y: 0.00000035762787, z: 0.00000011920929}
  1211. --- !u!135 &135141082938653942
  1212. SphereCollider:
  1213. m_ObjectHideFlags: 1
  1214. m_PrefabParentObject: {fileID: 0}
  1215. m_PrefabInternal: {fileID: 100100000}
  1216. m_GameObject: {fileID: 1453582939956364}
  1217. m_Material: {fileID: 0}
  1218. m_IsTrigger: 0
  1219. m_Enabled: 1
  1220. serializedVersion: 2
  1221. m_Radius: 0.52339554
  1222. m_Center: {x: -0.00000043213367, y: 0.00000035762787, z: -0.0000014603138}
  1223. --- !u!135 &135527266441590284
  1224. SphereCollider:
  1225. m_ObjectHideFlags: 1
  1226. m_PrefabParentObject: {fileID: 0}
  1227. m_PrefabInternal: {fileID: 100100000}
  1228. m_GameObject: {fileID: 1991381727090354}
  1229. m_Material: {fileID: 0}
  1230. m_IsTrigger: 0
  1231. m_Enabled: 1
  1232. serializedVersion: 2
  1233. m_Radius: 0.5233964
  1234. m_Center: {x: -0.1319336, y: 0.00000035762787, z: 0.0000016391277}
  1235. --- !u!135 &135573168054386556
  1236. SphereCollider:
  1237. m_ObjectHideFlags: 1
  1238. m_PrefabParentObject: {fileID: 0}
  1239. m_PrefabInternal: {fileID: 100100000}
  1240. m_GameObject: {fileID: 1989949583993960}
  1241. m_Material: {fileID: 0}
  1242. m_IsTrigger: 0
  1243. m_Enabled: 1
  1244. serializedVersion: 2
  1245. m_Radius: 0.52339554
  1246. m_Center: {x: 0.00000043213367, y: 0.00000035762787, z: -0.0000014603138}
  1247. --- !u!135 &135846303910496270
  1248. SphereCollider:
  1249. m_ObjectHideFlags: 1
  1250. m_PrefabParentObject: {fileID: 0}
  1251. m_PrefabInternal: {fileID: 100100000}
  1252. m_GameObject: {fileID: 1673728653950566}
  1253. m_Material: {fileID: 0}
  1254. m_IsTrigger: 0
  1255. m_Enabled: 1
  1256. serializedVersion: 2
  1257. m_Radius: 0.5233958
  1258. m_Center: {x: 0.00000043213367, y: 0.00000035762787, z: 0.00000011920929}
  1259. --- !u!135 &135878918283386040
  1260. SphereCollider:
  1261. m_ObjectHideFlags: 1
  1262. m_PrefabParentObject: {fileID: 0}
  1263. m_PrefabInternal: {fileID: 100100000}
  1264. m_GameObject: {fileID: 1685208238169670}
  1265. m_Material: {fileID: 0}
  1266. m_IsTrigger: 0
  1267. m_Enabled: 1
  1268. serializedVersion: 2
  1269. m_Radius: 0.5233964
  1270. m_Center: {x: 0.1425188, y: 0.00000035762787, z: 0.0000016391277}