SM_Bld_House_Roof_EndCap_01.prefab 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1851319432101868}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1851319432101868
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4509750270730824}
  22. - component: {fileID: 33610929761839216}
  23. - component: {fileID: 23563011277680494}
  24. - component: {fileID: 64811957852167324}
  25. m_Layer: 0
  26. m_Name: SM_Bld_House_Roof_EndCap_01
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!4 &4509750270730824
  33. Transform:
  34. m_ObjectHideFlags: 1
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. m_GameObject: {fileID: 1851319432101868}
  38. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  39. m_LocalPosition: {x: -0, y: 0, z: 0}
  40. m_LocalScale: {x: 1, y: 1, z: 1}
  41. m_Children: []
  42. m_Father: {fileID: 0}
  43. m_RootOrder: 0
  44. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  45. --- !u!23 &23563011277680494
  46. MeshRenderer:
  47. m_ObjectHideFlags: 1
  48. m_PrefabParentObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. m_GameObject: {fileID: 1851319432101868}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_Materials:
  59. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  60. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  61. m_StaticBatchInfo:
  62. firstSubMesh: 0
  63. subMeshCount: 0
  64. m_StaticBatchRoot: {fileID: 0}
  65. m_ProbeAnchor: {fileID: 0}
  66. m_LightProbeVolumeOverride: {fileID: 0}
  67. m_ScaleInLightmap: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 0
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. --- !u!33 &33610929761839216
  81. MeshFilter:
  82. m_ObjectHideFlags: 1
  83. m_PrefabParentObject: {fileID: 0}
  84. m_PrefabInternal: {fileID: 100100000}
  85. m_GameObject: {fileID: 1851319432101868}
  86. m_Mesh: {fileID: 4300000, guid: 976bc2e7dcae0cf41ac5a7735ee83f63, type: 3}
  87. --- !u!64 &64811957852167324
  88. MeshCollider:
  89. m_ObjectHideFlags: 1
  90. m_PrefabParentObject: {fileID: 0}
  91. m_PrefabInternal: {fileID: 100100000}
  92. m_GameObject: {fileID: 1851319432101868}
  93. m_Material: {fileID: 0}
  94. m_IsTrigger: 0
  95. m_Enabled: 1
  96. serializedVersion: 3
  97. m_Convex: 1
  98. m_CookingOptions: 14
  99. m_SkinWidth: 0.01
  100. m_Mesh: {fileID: 43524276498923276, guid: 2769eb0c6f9f1f74cb83b353435e410d, type: 2}