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- using System;
- using System.Collections.Generic;
- using System.Text;
- using UnityEngine;
- namespace UniRx.Diagnostics
- {
- public struct LogEntry
- {
- // requires
- public string LoggerName { get; private set; }
- public LogType LogType { get; private set; }
- public string Message { get; private set; }
- public DateTime Timestamp { get; private set; }
- // options
- /// <summary>[Optional]</summary>
- public UnityEngine.Object Context { get; private set; }
- /// <summary>[Optional]</summary>
- public Exception Exception { get; private set; }
- /// <summary>[Optional]</summary>
- public string StackTrace { get; private set; }
- /// <summary>[Optional]</summary>
- public object State { get; private set; }
- public LogEntry(string loggerName, LogType logType, DateTime timestamp, string message, UnityEngine.Object context = null, Exception exception = null, string stackTrace = null, object state = null)
- : this()
- {
- this.LoggerName = loggerName;
- this.LogType = logType;
- this.Timestamp = timestamp;
- this.Message = message;
- this.Context = context;
- this.Exception = exception;
- this.StackTrace = stackTrace;
- this.State = state;
- }
- public override string ToString()
- {
- var plusEx = (Exception != null) ? (Environment.NewLine + Exception.ToString()) : "";
- return "[" + Timestamp.ToString() + "]"
- + "[" + LoggerName + "]"
- + "[" + LogType.ToString() + "]"
- + Message
- + plusEx;
- }
- }
- }
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