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ReadMe.txt 1.3 KB

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  1. UniRx - Reactive Extensions for Unity / Ver 6.2.2
  2. ===
  3. Created by Yoshifumi Kawai(neuecc)
  4. UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions.
  5. UniRx is Core Library (Port of Rx) + Platform Adaptor (MainThreadScheduler/FromCoroutine/etc) + Framework (ObservableTriggers/ReactiveProeperty/etc) + async/await integration(UniRx.Async)
  6. Please read Official Site's ReadMe(Manual) - https://github.com/neuecc/UniRx/
  7. UniRx is available on the Unity Asset Store (FREE) - http://u3d.as/content/neuecc/uni-rx-reactive-extensions-for-unity/7tT
  8. Blog for update info - https://medium.com/@neuecc
  9. Support thread on the Unity Forums: Ask me any question - http://forum.unity3d.com/threads/248535-UniRx-Reactive-Extensions-for-Unity
  10. Release Notes, see [UniRx/releases](https://github.com/neuecc/UniRx/releases)
  11. Author Info
  12. ---
  13. Yoshifumi Kawai(a.k.a. neuecc) is a software developer in Japan.
  14. He is awarding Microsoft MVP for Visual C# since 2011.
  15. Blog: https://medium.com/@neuecc (English)
  16. Blog: http://neue.cc/ (Japanese)
  17. Twitter: https://twitter.com/neuecc (Japanese)
  18. License
  19. ---
  20. This library is under the [MIT License](https://github.com/neuecc/UniRx/blob/master/LICENSE).
  21. Some code is borrowed from [Rx.NET](https://rx.codeplex.com/) and [mono/mcs](https://github.com/mono/mono).