1
0

LongbowPreview.prefab 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &103608
  4. GameObject:
  5. m_ObjectHideFlags: 1
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 4: {fileID: 411190}
  11. m_Layer: 31
  12. m_Name: topArm2
  13. m_TagString: Untagged
  14. m_Icon: {fileID: 0}
  15. m_NavMeshLayer: 0
  16. m_StaticEditorFlags: 0
  17. m_IsActive: 1
  18. --- !u!1 &105232
  19. GameObject:
  20. m_ObjectHideFlags: 1
  21. m_PrefabParentObject: {fileID: 0}
  22. m_PrefabInternal: {fileID: 100100000}
  23. serializedVersion: 4
  24. m_Component:
  25. - 4: {fileID: 440210}
  26. m_Layer: 31
  27. m_Name: stringBtmArc
  28. m_TagString: Untagged
  29. m_Icon: {fileID: 0}
  30. m_NavMeshLayer: 0
  31. m_StaticEditorFlags: 0
  32. m_IsActive: 1
  33. --- !u!1 &107856
  34. GameObject:
  35. m_ObjectHideFlags: 1
  36. m_PrefabParentObject: {fileID: 0}
  37. m_PrefabInternal: {fileID: 100100000}
  38. serializedVersion: 4
  39. m_Component:
  40. - 4: {fileID: 473330}
  41. m_Layer: 31
  42. m_Name: bow_base_CTRL_AnimNUL
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 0
  47. m_IsActive: 1
  48. --- !u!1 &111326
  49. GameObject:
  50. m_ObjectHideFlags: 1
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 4
  54. m_Component:
  55. - 4: {fileID: 464074}
  56. m_Layer: 31
  57. m_Name: stringBtm
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 0
  62. m_IsActive: 1
  63. --- !u!1 &114458
  64. GameObject:
  65. m_ObjectHideFlags: 1
  66. m_PrefabParentObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. serializedVersion: 4
  69. m_Component:
  70. - 4: {fileID: 481622}
  71. m_Layer: 31
  72. m_Name: btmArm2
  73. m_TagString: Untagged
  74. m_Icon: {fileID: 0}
  75. m_NavMeshLayer: 0
  76. m_StaticEditorFlags: 0
  77. m_IsActive: 1
  78. --- !u!1 &115634
  79. GameObject:
  80. m_ObjectHideFlags: 1
  81. m_PrefabParentObject: {fileID: 0}
  82. m_PrefabInternal: {fileID: 100100000}
  83. serializedVersion: 4
  84. m_Component:
  85. - 4: {fileID: 426194}
  86. m_Layer: 31
  87. m_Name: bow_base_CTRL_SpaceNUL
  88. m_TagString: Untagged
  89. m_Icon: {fileID: 0}
  90. m_NavMeshLayer: 0
  91. m_StaticEditorFlags: 0
  92. m_IsActive: 1
  93. --- !u!1 &116516
  94. GameObject:
  95. m_ObjectHideFlags: 1
  96. m_PrefabParentObject: {fileID: 0}
  97. m_PrefabInternal: {fileID: 100100000}
  98. serializedVersion: 4
  99. m_Component:
  100. - 4: {fileID: 446302}
  101. m_Layer: 31
  102. m_Name: topArm3
  103. m_TagString: Untagged
  104. m_Icon: {fileID: 0}
  105. m_NavMeshLayer: 0
  106. m_StaticEditorFlags: 0
  107. m_IsActive: 1
  108. --- !u!1 &127578
  109. GameObject:
  110. m_ObjectHideFlags: 1
  111. m_PrefabParentObject: {fileID: 0}
  112. m_PrefabInternal: {fileID: 100100000}
  113. serializedVersion: 4
  114. m_Component:
  115. - 4: {fileID: 478996}
  116. m_Layer: 31
  117. m_Name: stringTopNotch
  118. m_TagString: Untagged
  119. m_Icon: {fileID: 0}
  120. m_NavMeshLayer: 0
  121. m_StaticEditorFlags: 0
  122. m_IsActive: 1
  123. --- !u!1 &132492
  124. GameObject:
  125. m_ObjectHideFlags: 1
  126. m_PrefabParentObject: {fileID: 0}
  127. m_PrefabInternal: {fileID: 100100000}
  128. serializedVersion: 4
  129. m_Component:
  130. - 4: {fileID: 450300}
  131. m_Layer: 31
  132. m_Name: stringTopArc
  133. m_TagString: Untagged
  134. m_Icon: {fileID: 0}
  135. m_NavMeshLayer: 0
  136. m_StaticEditorFlags: 0
  137. m_IsActive: 1
  138. --- !u!1 &133374
  139. GameObject:
  140. m_ObjectHideFlags: 1
  141. m_PrefabParentObject: {fileID: 0}
  142. m_PrefabInternal: {fileID: 100100000}
  143. serializedVersion: 4
  144. m_Component:
  145. - 4: {fileID: 456066}
  146. - 137: {fileID: 13759406}
  147. m_Layer: 31
  148. m_Name: StringGeom
  149. m_TagString: Untagged
  150. m_Icon: {fileID: 0}
  151. m_NavMeshLayer: 0
  152. m_StaticEditorFlags: 0
  153. m_IsActive: 1
  154. --- !u!1 &141520
  155. GameObject:
  156. m_ObjectHideFlags: 1
  157. m_PrefabParentObject: {fileID: 0}
  158. m_PrefabInternal: {fileID: 100100000}
  159. serializedVersion: 4
  160. m_Component:
  161. - 4: {fileID: 463666}
  162. - 137: {fileID: 13745112}
  163. m_Layer: 31
  164. m_Name: bow_noString
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!1 &143950
  171. GameObject:
  172. m_ObjectHideFlags: 1
  173. m_PrefabParentObject: {fileID: 0}
  174. m_PrefabInternal: {fileID: 100100000}
  175. serializedVersion: 4
  176. m_Component:
  177. - 4: {fileID: 418386}
  178. m_Layer: 31
  179. m_Name: btmArm0
  180. m_TagString: Untagged
  181. m_Icon: {fileID: 0}
  182. m_NavMeshLayer: 0
  183. m_StaticEditorFlags: 0
  184. m_IsActive: 1
  185. --- !u!1 &145176
  186. GameObject:
  187. m_ObjectHideFlags: 1
  188. m_PrefabParentObject: {fileID: 0}
  189. m_PrefabInternal: {fileID: 100100000}
  190. serializedVersion: 4
  191. m_Component:
  192. - 4: {fileID: 448946}
  193. m_Layer: 31
  194. m_Name: bow_base_CTRL_HmNUL
  195. m_TagString: Untagged
  196. m_Icon: {fileID: 0}
  197. m_NavMeshLayer: 0
  198. m_StaticEditorFlags: 0
  199. m_IsActive: 1
  200. --- !u!1 &145356
  201. GameObject:
  202. m_ObjectHideFlags: 1
  203. m_PrefabParentObject: {fileID: 0}
  204. m_PrefabInternal: {fileID: 100100000}
  205. serializedVersion: 4
  206. m_Component:
  207. - 4: {fileID: 476132}
  208. m_Layer: 31
  209. m_Name: topArm1
  210. m_TagString: Untagged
  211. m_Icon: {fileID: 0}
  212. m_NavMeshLayer: 0
  213. m_StaticEditorFlags: 0
  214. m_IsActive: 1
  215. --- !u!1 &147252
  216. GameObject:
  217. m_ObjectHideFlags: 1
  218. m_PrefabParentObject: {fileID: 0}
  219. m_PrefabInternal: {fileID: 100100000}
  220. serializedVersion: 4
  221. m_Component:
  222. - 4: {fileID: 451136}
  223. m_Layer: 31
  224. m_Name: notch
  225. m_TagString: Untagged
  226. m_Icon: {fileID: 0}
  227. m_NavMeshLayer: 0
  228. m_StaticEditorFlags: 0
  229. m_IsActive: 1
  230. --- !u!1 &152460
  231. GameObject:
  232. m_ObjectHideFlags: 1
  233. m_PrefabParentObject: {fileID: 0}
  234. m_PrefabInternal: {fileID: 100100000}
  235. serializedVersion: 4
  236. m_Component:
  237. - 4: {fileID: 454312}
  238. m_Layer: 31
  239. m_Name: stringTop
  240. m_TagString: Untagged
  241. m_Icon: {fileID: 0}
  242. m_NavMeshLayer: 0
  243. m_StaticEditorFlags: 0
  244. m_IsActive: 1
  245. --- !u!1 &155156
  246. GameObject:
  247. m_ObjectHideFlags: 1
  248. m_PrefabParentObject: {fileID: 0}
  249. m_PrefabInternal: {fileID: 100100000}
  250. serializedVersion: 4
  251. m_Component:
  252. - 4: {fileID: 433542}
  253. m_Layer: 31
  254. m_Name: btmArm1
  255. m_TagString: Untagged
  256. m_Icon: {fileID: 0}
  257. m_NavMeshLayer: 0
  258. m_StaticEditorFlags: 0
  259. m_IsActive: 1
  260. --- !u!1 &166750
  261. GameObject:
  262. m_ObjectHideFlags: 0
  263. m_PrefabParentObject: {fileID: 0}
  264. m_PrefabInternal: {fileID: 100100000}
  265. serializedVersion: 4
  266. m_Component:
  267. - 4: {fileID: 462810}
  268. - 95: {fileID: 9532482}
  269. m_Layer: 31
  270. m_Name: bow_model (2)
  271. m_TagString: Untagged
  272. m_Icon: {fileID: 0}
  273. m_NavMeshLayer: 0
  274. m_StaticEditorFlags: 0
  275. m_IsActive: 1
  276. --- !u!1 &173382
  277. GameObject:
  278. m_ObjectHideFlags: 1
  279. m_PrefabParentObject: {fileID: 0}
  280. m_PrefabInternal: {fileID: 100100000}
  281. serializedVersion: 4
  282. m_Component:
  283. - 4: {fileID: 497556}
  284. m_Layer: 31
  285. m_Name: bow_base
  286. m_TagString: Untagged
  287. m_Icon: {fileID: 0}
  288. m_NavMeshLayer: 0
  289. m_StaticEditorFlags: 0
  290. m_IsActive: 1
  291. --- !u!1 &179448
  292. GameObject:
  293. m_ObjectHideFlags: 1
  294. m_PrefabParentObject: {fileID: 0}
  295. m_PrefabInternal: {fileID: 100100000}
  296. serializedVersion: 4
  297. m_Component:
  298. - 4: {fileID: 430952}
  299. m_Layer: 31
  300. m_Name: bow_base_CTRL
  301. m_TagString: Untagged
  302. m_Icon: {fileID: 0}
  303. m_NavMeshLayer: 0
  304. m_StaticEditorFlags: 0
  305. m_IsActive: 1
  306. --- !u!1 &183596
  307. GameObject:
  308. m_ObjectHideFlags: 1
  309. m_PrefabParentObject: {fileID: 0}
  310. m_PrefabInternal: {fileID: 100100000}
  311. serializedVersion: 4
  312. m_Component:
  313. - 4: {fileID: 413494}
  314. m_Layer: 31
  315. m_Name: topArm0
  316. m_TagString: Untagged
  317. m_Icon: {fileID: 0}
  318. m_NavMeshLayer: 0
  319. m_StaticEditorFlags: 0
  320. m_IsActive: 1
  321. --- !u!1 &184828
  322. GameObject:
  323. m_ObjectHideFlags: 1
  324. m_PrefabParentObject: {fileID: 0}
  325. m_PrefabInternal: {fileID: 100100000}
  326. serializedVersion: 4
  327. m_Component:
  328. - 4: {fileID: 430282}
  329. m_Layer: 31
  330. m_Name: btmArm3
  331. m_TagString: Untagged
  332. m_Icon: {fileID: 0}
  333. m_NavMeshLayer: 0
  334. m_StaticEditorFlags: 0
  335. m_IsActive: 1
  336. --- !u!1 &189292
  337. GameObject:
  338. m_ObjectHideFlags: 1
  339. m_PrefabParentObject: {fileID: 0}
  340. m_PrefabInternal: {fileID: 100100000}
  341. serializedVersion: 4
  342. m_Component:
  343. - 4: {fileID: 417848}
  344. m_Layer: 31
  345. m_Name: stringBtmNotch
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!1 &196770
  352. GameObject:
  353. m_ObjectHideFlags: 0
  354. m_PrefabParentObject: {fileID: 0}
  355. m_PrefabInternal: {fileID: 100100000}
  356. serializedVersion: 4
  357. m_Component:
  358. - 4: {fileID: 489660}
  359. m_Layer: 31
  360. m_Name: LongbowPreview
  361. m_TagString: Untagged
  362. m_Icon: {fileID: 0}
  363. m_NavMeshLayer: 0
  364. m_StaticEditorFlags: 0
  365. m_IsActive: 1
  366. --- !u!4 &411190
  367. Transform:
  368. m_ObjectHideFlags: 1
  369. m_PrefabParentObject: {fileID: 0}
  370. m_PrefabInternal: {fileID: 100100000}
  371. m_GameObject: {fileID: 103608}
  372. m_LocalRotation: {x: 0, y: 0, z: 0.013365972, w: 0.9999107}
  373. m_LocalPosition: {x: -0.119503155, y: 3.5527136e-17, z: 3.850394e-17}
  374. m_LocalScale: {x: 1, y: 1, z: 1}
  375. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  376. m_Children:
  377. - {fileID: 446302}
  378. m_Father: {fileID: 476132}
  379. m_RootOrder: 0
  380. --- !u!4 &413494
  381. Transform:
  382. m_ObjectHideFlags: 1
  383. m_PrefabParentObject: {fileID: 0}
  384. m_PrefabInternal: {fileID: 100100000}
  385. m_GameObject: {fileID: 183596}
  386. m_LocalRotation: {x: 0.5694066, y: -0.41925663, z: 0.5694066, w: -0.41925663}
  387. m_LocalPosition: {x: -7.888609e-33, y: 0.14793366, z: -0.0022858605}
  388. m_LocalScale: {x: 1, y: 1, z: 1}
  389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  390. m_Children:
  391. - {fileID: 476132}
  392. m_Father: {fileID: 497556}
  393. m_RootOrder: 2
  394. --- !u!4 &417848
  395. Transform:
  396. m_ObjectHideFlags: 1
  397. m_PrefabParentObject: {fileID: 0}
  398. m_PrefabInternal: {fileID: 100100000}
  399. m_GameObject: {fileID: 189292}
  400. m_LocalRotation: {x: 7.808878e-18, y: -6.440048e-17, z: 8.326673e-17, w: 1}
  401. m_LocalPosition: {x: 0.61137754, y: -0.000010884759, z: -5.339229e-16}
  402. m_LocalScale: {x: 1, y: 1, z: 1}
  403. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  404. m_Children: []
  405. m_Father: {fileID: 440210}
  406. m_RootOrder: 0
  407. --- !u!4 &418386
  408. Transform:
  409. m_ObjectHideFlags: 1
  410. m_PrefabParentObject: {fileID: 0}
  411. m_PrefabInternal: {fileID: 100100000}
  412. m_GameObject: {fileID: 143950}
  413. m_LocalRotation: {x: 0.5693098, y: -0.4193881, z: -0.5693098, w: 0.4193881}
  414. m_LocalPosition: {x: 6.310887e-32, y: -0.2256878, z: -0.00228586}
  415. m_LocalScale: {x: 1, y: 1, z: 1}
  416. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  417. m_Children:
  418. - {fileID: 433542}
  419. m_Father: {fileID: 497556}
  420. m_RootOrder: 0
  421. --- !u!4 &426194
  422. Transform:
  423. m_ObjectHideFlags: 1
  424. m_PrefabParentObject: {fileID: 0}
  425. m_PrefabInternal: {fileID: 100100000}
  426. m_GameObject: {fileID: 115634}
  427. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  428. m_LocalPosition: {x: 0, y: 0, z: 0}
  429. m_LocalScale: {x: 1, y: 1, z: 1}
  430. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  431. m_Children:
  432. - {fileID: 473330}
  433. m_Father: {fileID: 448946}
  434. m_RootOrder: 0
  435. --- !u!4 &430282
  436. Transform:
  437. m_ObjectHideFlags: 1
  438. m_PrefabParentObject: {fileID: 0}
  439. m_PrefabInternal: {fileID: 100100000}
  440. m_GameObject: {fileID: 184828}
  441. m_LocalRotation: {x: 0, y: -0, z: -0.0076948158, w: 0.99997044}
  442. m_LocalPosition: {x: 0.12386224, y: 0.0000005843953, z: 5.7062856e-17}
  443. m_LocalScale: {x: 1, y: 1, z: 1}
  444. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  445. m_Children:
  446. - {fileID: 464074}
  447. m_Father: {fileID: 481622}
  448. m_RootOrder: 0
  449. --- !u!4 &430952
  450. Transform:
  451. m_ObjectHideFlags: 1
  452. m_PrefabParentObject: {fileID: 0}
  453. m_PrefabInternal: {fileID: 100100000}
  454. m_GameObject: {fileID: 179448}
  455. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  456. m_LocalPosition: {x: 0, y: 0, z: 0}
  457. m_LocalScale: {x: 1, y: 1, z: 1}
  458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  459. m_Children: []
  460. m_Father: {fileID: 473330}
  461. m_RootOrder: 0
  462. --- !u!4 &433542
  463. Transform:
  464. m_ObjectHideFlags: 1
  465. m_PrefabParentObject: {fileID: 0}
  466. m_PrefabInternal: {fileID: 100100000}
  467. m_GameObject: {fileID: 155156}
  468. m_LocalRotation: {x: -5.959451e-20, y: -3.8518585e-16, z: -0.09095217, w: 0.9958553}
  469. m_LocalPosition: {x: 0.16113949, y: 0.00000001285397, z: 4.054451e-17}
  470. m_LocalScale: {x: 1, y: 1, z: 1}
  471. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  472. m_Children:
  473. - {fileID: 481622}
  474. m_Father: {fileID: 418386}
  475. m_RootOrder: 0
  476. --- !u!4 &440210
  477. Transform:
  478. m_ObjectHideFlags: 1
  479. m_PrefabParentObject: {fileID: 0}
  480. m_PrefabInternal: {fileID: 100100000}
  481. m_GameObject: {fileID: 105232}
  482. m_LocalRotation: {x: 2.6586174e-18, y: 3.9849488e-16, z: -0.11264701, w: 0.99363506}
  483. m_LocalPosition: {x: 0.06403368, y: -0.0000003395569, z: 8.420567e-17}
  484. m_LocalScale: {x: 1, y: 1, z: 1}
  485. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  486. m_Children:
  487. - {fileID: 417848}
  488. m_Father: {fileID: 464074}
  489. m_RootOrder: 0
  490. --- !u!4 &446302
  491. Transform:
  492. m_ObjectHideFlags: 1
  493. m_PrefabParentObject: {fileID: 0}
  494. m_PrefabInternal: {fileID: 100100000}
  495. m_GameObject: {fileID: 116516}
  496. m_LocalRotation: {x: 0, y: -0, z: -0.000076186574, w: 1}
  497. m_LocalPosition: {x: -0.12386184, y: -3.5527135e-16, z: 3.9707723e-17}
  498. m_LocalScale: {x: 1, y: 1, z: 1}
  499. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  500. m_Children:
  501. - {fileID: 454312}
  502. m_Father: {fileID: 411190}
  503. m_RootOrder: 0
  504. --- !u!4 &448946
  505. Transform:
  506. m_ObjectHideFlags: 1
  507. m_PrefabParentObject: {fileID: 0}
  508. m_PrefabInternal: {fileID: 100100000}
  509. m_GameObject: {fileID: 145176}
  510. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  511. m_LocalPosition: {x: 0, y: 0, z: 0}
  512. m_LocalScale: {x: 1, y: 1, z: 1}
  513. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  514. m_Children:
  515. - {fileID: 426194}
  516. m_Father: {fileID: 462810}
  517. m_RootOrder: 1
  518. --- !u!4 &450300
  519. Transform:
  520. m_ObjectHideFlags: 1
  521. m_PrefabParentObject: {fileID: 0}
  522. m_PrefabInternal: {fileID: 100100000}
  523. m_GameObject: {fileID: 132492}
  524. m_LocalRotation: {x: -2.85233e-19, y: 3.0418075e-17, z: -0.12347068, w: 0.99234825}
  525. m_LocalPosition: {x: -0.06403343, y: 0, z: -1.4369865e-16}
  526. m_LocalScale: {x: 1, y: 1, z: 1}
  527. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  528. m_Children:
  529. - {fileID: 478996}
  530. m_Father: {fileID: 454312}
  531. m_RootOrder: 0
  532. --- !u!4 &451136
  533. Transform:
  534. m_ObjectHideFlags: 1
  535. m_PrefabParentObject: {fileID: 0}
  536. m_PrefabInternal: {fileID: 100100000}
  537. m_GameObject: {fileID: 147252}
  538. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  539. m_LocalPosition: {x: 1.514958e-16, y: 0.0003697225, z: -0.16347}
  540. m_LocalScale: {x: 1, y: 1, z: 1}
  541. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  542. m_Children: []
  543. m_Father: {fileID: 497556}
  544. m_RootOrder: 1
  545. --- !u!4 &454312
  546. Transform:
  547. m_ObjectHideFlags: 1
  548. m_PrefabParentObject: {fileID: 0}
  549. m_PrefabInternal: {fileID: 100100000}
  550. m_GameObject: {fileID: 152460}
  551. m_LocalRotation: {x: -2.8644862e-16, y: 8.8586775e-17, z: 0.93858707, w: -0.34504262}
  552. m_LocalPosition: {x: -0.06340304, y: -0.044806212, z: 0}
  553. m_LocalScale: {x: 1, y: 1, z: 1}
  554. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  555. m_Children:
  556. - {fileID: 450300}
  557. m_Father: {fileID: 446302}
  558. m_RootOrder: 0
  559. --- !u!4 &456066
  560. Transform:
  561. m_ObjectHideFlags: 1
  562. m_PrefabParentObject: {fileID: 0}
  563. m_PrefabInternal: {fileID: 100100000}
  564. m_GameObject: {fileID: 133374}
  565. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  566. m_LocalPosition: {x: 0, y: 0, z: 0}
  567. m_LocalScale: {x: 1, y: 1, z: 1}
  568. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  569. m_Children: []
  570. m_Father: {fileID: 462810}
  571. m_RootOrder: 3
  572. --- !u!4 &462810
  573. Transform:
  574. m_ObjectHideFlags: 1
  575. m_PrefabParentObject: {fileID: 0}
  576. m_PrefabInternal: {fileID: 100100000}
  577. m_GameObject: {fileID: 166750}
  578. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  579. m_LocalPosition: {x: 0, y: 0, z: -0.0203}
  580. m_LocalScale: {x: 1, y: 1, z: 1}
  581. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  582. m_Children:
  583. - {fileID: 497556}
  584. - {fileID: 448946}
  585. - {fileID: 463666}
  586. - {fileID: 456066}
  587. m_Father: {fileID: 489660}
  588. m_RootOrder: 0
  589. --- !u!4 &463666
  590. Transform:
  591. m_ObjectHideFlags: 1
  592. m_PrefabParentObject: {fileID: 0}
  593. m_PrefabInternal: {fileID: 100100000}
  594. m_GameObject: {fileID: 141520}
  595. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  596. m_LocalPosition: {x: 0, y: 0, z: 0}
  597. m_LocalScale: {x: 1, y: 1, z: 1}
  598. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  599. m_Children: []
  600. m_Father: {fileID: 462810}
  601. m_RootOrder: 2
  602. --- !u!4 &464074
  603. Transform:
  604. m_ObjectHideFlags: 1
  605. m_PrefabParentObject: {fileID: 0}
  606. m_PrefabInternal: {fileID: 100100000}
  607. m_GameObject: {fileID: 111326}
  608. m_LocalRotation: {x: 4.146527e-18, y: -1.3575474e-15, z: 0.9397722, w: -0.34180155}
  609. m_LocalPosition: {x: 0.06340303, y: 0.044805944, z: -2.8861707e-19}
  610. m_LocalScale: {x: 1, y: 1, z: 1}
  611. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  612. m_Children:
  613. - {fileID: 440210}
  614. m_Father: {fileID: 430282}
  615. m_RootOrder: 0
  616. --- !u!4 &473330
  617. Transform:
  618. m_ObjectHideFlags: 1
  619. m_PrefabParentObject: {fileID: 0}
  620. m_PrefabInternal: {fileID: 100100000}
  621. m_GameObject: {fileID: 107856}
  622. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  623. m_LocalPosition: {x: 0, y: 0, z: 0}
  624. m_LocalScale: {x: 1, y: 1, z: 1}
  625. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  626. m_Children:
  627. - {fileID: 430952}
  628. m_Father: {fileID: 426194}
  629. m_RootOrder: 0
  630. --- !u!4 &476132
  631. Transform:
  632. m_ObjectHideFlags: 1
  633. m_PrefabParentObject: {fileID: 0}
  634. m_PrefabInternal: {fileID: 100100000}
  635. m_GameObject: {fileID: 145356}
  636. m_LocalRotation: {x: 0, y: -0, z: -0.09118213, w: 0.99583423}
  637. m_LocalPosition: {x: -0.16113943, y: -4.4408918e-17, z: 9.667246e-17}
  638. m_LocalScale: {x: 1, y: 1, z: 1}
  639. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  640. m_Children:
  641. - {fileID: 411190}
  642. m_Father: {fileID: 413494}
  643. m_RootOrder: 0
  644. --- !u!4 &478996
  645. Transform:
  646. m_ObjectHideFlags: 1
  647. m_PrefabParentObject: {fileID: 0}
  648. m_PrefabInternal: {fileID: 100100000}
  649. m_GameObject: {fileID: 127578}
  650. m_LocalRotation: {x: 7.808878e-18, y: -6.440048e-17, z: 8.326673e-17, w: 1}
  651. m_LocalPosition: {x: -0.53288454, y: -3.5527136e-17, z: -8.170039e-17}
  652. m_LocalScale: {x: 1, y: 1, z: 1}
  653. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  654. m_Children: []
  655. m_Father: {fileID: 450300}
  656. m_RootOrder: 0
  657. --- !u!4 &481622
  658. Transform:
  659. m_ObjectHideFlags: 1
  660. m_PrefabParentObject: {fileID: 0}
  661. m_PrefabInternal: {fileID: 100100000}
  662. m_GameObject: {fileID: 114458}
  663. m_LocalRotation: {x: -6.0446365e-20, y: -3.9067378e-16, z: 0.01359686, w: 0.99990755}
  664. m_LocalPosition: {x: 0.11950265, y: -0.00000082613496, z: 5.3174737e-17}
  665. m_LocalScale: {x: 1, y: 1, z: 1}
  666. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  667. m_Children:
  668. - {fileID: 430282}
  669. m_Father: {fileID: 433542}
  670. m_RootOrder: 0
  671. --- !u!4 &489660
  672. Transform:
  673. m_ObjectHideFlags: 1
  674. m_PrefabParentObject: {fileID: 0}
  675. m_PrefabInternal: {fileID: 100100000}
  676. m_GameObject: {fileID: 196770}
  677. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  678. m_LocalPosition: {x: 0, y: 0, z: 0}
  679. m_LocalScale: {x: 1, y: 1, z: 1}
  680. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  681. m_Children:
  682. - {fileID: 462810}
  683. m_Father: {fileID: 0}
  684. m_RootOrder: 0
  685. --- !u!4 &497556
  686. Transform:
  687. m_ObjectHideFlags: 1
  688. m_PrefabParentObject: {fileID: 0}
  689. m_PrefabInternal: {fileID: 100100000}
  690. m_GameObject: {fileID: 173382}
  691. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  692. m_LocalPosition: {x: 0, y: 0, z: 0}
  693. m_LocalScale: {x: 1, y: 1, z: 1}
  694. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  695. m_Children:
  696. - {fileID: 418386}
  697. - {fileID: 451136}
  698. - {fileID: 413494}
  699. m_Father: {fileID: 462810}
  700. m_RootOrder: 0
  701. --- !u!95 &9532482
  702. Animator:
  703. serializedVersion: 3
  704. m_ObjectHideFlags: 1
  705. m_PrefabParentObject: {fileID: 0}
  706. m_PrefabInternal: {fileID: 100100000}
  707. m_GameObject: {fileID: 166750}
  708. m_Enabled: 1
  709. m_Avatar: {fileID: 9000000, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
  710. m_Controller: {fileID: 0}
  711. m_CullingMode: 1
  712. m_UpdateMode: 0
  713. m_ApplyRootMotion: 0
  714. m_LinearVelocityBlending: 0
  715. m_WarningMessage:
  716. m_HasTransformHierarchy: 1
  717. m_AllowConstantClipSamplingOptimization: 1
  718. --- !u!137 &13745112
  719. SkinnedMeshRenderer:
  720. m_ObjectHideFlags: 1
  721. m_PrefabParentObject: {fileID: 0}
  722. m_PrefabInternal: {fileID: 100100000}
  723. m_GameObject: {fileID: 141520}
  724. m_Enabled: 1
  725. m_CastShadows: 1
  726. m_ReceiveShadows: 1
  727. m_MotionVectors: 1
  728. m_LightProbeUsage: 1
  729. m_ReflectionProbeUsage: 1
  730. m_Materials:
  731. - {fileID: 2100000, guid: 921837a5408991d429e86efc66f8be6b, type: 2}
  732. m_SubsetIndices:
  733. m_StaticBatchRoot: {fileID: 0}
  734. m_ProbeAnchor: {fileID: 0}
  735. m_LightProbeVolumeOverride: {fileID: 0}
  736. m_ScaleInLightmap: 1
  737. m_PreserveUVs: 0
  738. m_IgnoreNormalsForChartDetection: 0
  739. m_ImportantGI: 0
  740. m_SelectedWireframeHidden: 0
  741. m_MinimumChartSize: 4
  742. m_AutoUVMaxDistance: 0.5
  743. m_AutoUVMaxAngle: 89
  744. m_LightmapParameters: {fileID: 0}
  745. m_SortingLayerID: 0
  746. m_SortingOrder: 0
  747. serializedVersion: 2
  748. m_Quality: 0
  749. m_UpdateWhenOffscreen: 0
  750. m_SkinnedMotionVectors: 1
  751. m_Mesh: {fileID: 4300004, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
  752. m_Bones:
  753. - {fileID: 497556}
  754. - {fileID: 413494}
  755. - {fileID: 476132}
  756. - {fileID: 411190}
  757. - {fileID: 446302}
  758. - {fileID: 454312}
  759. - {fileID: 450300}
  760. - {fileID: 478996}
  761. - {fileID: 418386}
  762. - {fileID: 433542}
  763. - {fileID: 481622}
  764. - {fileID: 430282}
  765. - {fileID: 464074}
  766. - {fileID: 440210}
  767. - {fileID: 417848}
  768. - {fileID: 451136}
  769. m_BlendShapeWeights: []
  770. m_RootBone: {fileID: 497556}
  771. m_AABB:
  772. m_Center: {x: 0.00247306, y: -0.03695005, z: -0.06531754}
  773. m_Extent: {x: 0.023163367, y: 0.65521353, z: 0.14267805}
  774. m_DirtyAABB: 0
  775. --- !u!137 &13759406
  776. SkinnedMeshRenderer:
  777. m_ObjectHideFlags: 1
  778. m_PrefabParentObject: {fileID: 0}
  779. m_PrefabInternal: {fileID: 100100000}
  780. m_GameObject: {fileID: 133374}
  781. m_Enabled: 1
  782. m_CastShadows: 1
  783. m_ReceiveShadows: 1
  784. m_MotionVectors: 1
  785. m_LightProbeUsage: 1
  786. m_ReflectionProbeUsage: 1
  787. m_Materials:
  788. - {fileID: 2100000, guid: 40fa752affdc6cf45a47396764154085, type: 2}
  789. - {fileID: 2100000, guid: 5be56a64c3c6c434eb746320e06a27ac, type: 2}
  790. m_SubsetIndices:
  791. m_StaticBatchRoot: {fileID: 0}
  792. m_ProbeAnchor: {fileID: 0}
  793. m_LightProbeVolumeOverride: {fileID: 0}
  794. m_ScaleInLightmap: 1
  795. m_PreserveUVs: 0
  796. m_IgnoreNormalsForChartDetection: 0
  797. m_ImportantGI: 0
  798. m_SelectedWireframeHidden: 0
  799. m_MinimumChartSize: 4
  800. m_AutoUVMaxDistance: 0.5
  801. m_AutoUVMaxAngle: 89
  802. m_LightmapParameters: {fileID: 0}
  803. m_SortingLayerID: 0
  804. m_SortingOrder: 0
  805. serializedVersion: 2
  806. m_Quality: 0
  807. m_UpdateWhenOffscreen: 0
  808. m_SkinnedMotionVectors: 1
  809. m_Mesh: {fileID: 4300006, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
  810. m_Bones:
  811. - {fileID: 497556}
  812. - {fileID: 413494}
  813. - {fileID: 476132}
  814. - {fileID: 411190}
  815. - {fileID: 446302}
  816. - {fileID: 454312}
  817. - {fileID: 450300}
  818. - {fileID: 478996}
  819. - {fileID: 418386}
  820. - {fileID: 433542}
  821. - {fileID: 481622}
  822. - {fileID: 430282}
  823. - {fileID: 464074}
  824. - {fileID: 440210}
  825. - {fileID: 417848}
  826. - {fileID: 451136}
  827. m_BlendShapeWeights: []
  828. m_RootBone: {fileID: 497556}
  829. m_AABB:
  830. m_Center: {x: 0.00025201566, y: -0.037508994, z: -0.1527643}
  831. m_Extent: {x: 0.00635821, y: 0.6417271, z: 0.051080525}
  832. m_DirtyAABB: 0
  833. --- !u!1001 &100100000
  834. Prefab:
  835. m_ObjectHideFlags: 1
  836. serializedVersion: 2
  837. m_Modification:
  838. m_TransformParent: {fileID: 0}
  839. m_Modifications: []
  840. m_RemovedComponents: []
  841. m_ParentPrefab: {fileID: 0}
  842. m_RootGameObject: {fileID: 196770}
  843. m_IsPrefabParent: 1