1
0

safetyhat_low.fbx.meta 2.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394
  1. fileFormatVersion: 2
  2. guid: 9d0d902f71acfe646a46cb625f815a49
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: //RootNode
  7. 400000: //RootNode
  8. 2100000: safetyhat
  9. 2300000: //RootNode
  10. 3300000: //RootNode
  11. 4300000: safety_hat_low
  12. externalObjects: {}
  13. materials:
  14. importMaterials: 1
  15. materialName: 0
  16. materialSearch: 1
  17. materialLocation: 1
  18. animations:
  19. legacyGenerateAnimations: 4
  20. bakeSimulation: 0
  21. resampleCurves: 1
  22. optimizeGameObjects: 0
  23. motionNodeName:
  24. rigImportErrors:
  25. rigImportWarnings:
  26. animationImportErrors:
  27. animationImportWarnings:
  28. animationRetargetingWarnings:
  29. animationDoRetargetingWarnings: 0
  30. importAnimatedCustomProperties: 0
  31. importConstraints: 0
  32. animationCompression: 1
  33. animationRotationError: 0.5
  34. animationPositionError: 0.5
  35. animationScaleError: 0.5
  36. animationWrapMode: 0
  37. extraExposedTransformPaths: []
  38. extraUserProperties: []
  39. clipAnimations: []
  40. isReadable: 0
  41. meshes:
  42. lODScreenPercentages: []
  43. globalScale: 1
  44. meshCompression: 0
  45. addColliders: 0
  46. importVisibility: 1
  47. importBlendShapes: 0
  48. importCameras: 0
  49. importLights: 0
  50. swapUVChannels: 0
  51. generateSecondaryUV: 0
  52. useFileUnits: 1
  53. optimizeMeshForGPU: 1
  54. keepQuads: 0
  55. weldVertices: 1
  56. preserveHierarchy: 0
  57. indexFormat: 0
  58. secondaryUVAngleDistortion: 8
  59. secondaryUVAreaDistortion: 15.000001
  60. secondaryUVHardAngle: 88
  61. secondaryUVPackMargin: 4
  62. useFileScale: 1
  63. previousCalculatedGlobalScale: 1
  64. hasPreviousCalculatedGlobalScale: 0
  65. tangentSpace:
  66. normalSmoothAngle: 60
  67. normalImportMode: 0
  68. tangentImportMode: 3
  69. normalCalculationMode: 4
  70. importAnimation: 0
  71. copyAvatar: 0
  72. humanDescription:
  73. serializedVersion: 2
  74. human: []
  75. skeleton: []
  76. armTwist: 0.5
  77. foreArmTwist: 0.5
  78. upperLegTwist: 0.5
  79. legTwist: 0.5
  80. armStretch: 0.05
  81. legStretch: 0.05
  82. feetSpacing: 0
  83. rootMotionBoneName:
  84. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  85. hasTranslationDoF: 0
  86. hasExtraRoot: 0
  87. skeletonHasParents: 1
  88. lastHumanDescriptionAvatarSource: {instanceID: 0}
  89. animationType: 0
  90. humanoidOversampling: 1
  91. additionalBone: 0
  92. userData:
  93. assetBundleName:
  94. assetBundleVariant: