1
0

ConstructionLight_Low.fbx.meta 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107
  1. fileFormatVersion: 2
  2. guid: e3ae06a3979f53046aa05330d69de1fa
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: //RootNode
  7. 100002: Legs_Low
  8. 100004: Light_Bulbs_low
  9. 100006: Light_Heads_Low
  10. 400000: //RootNode
  11. 400002: Legs_Low
  12. 400004: Light_Bulbs_low
  13. 400006: Light_Heads_Low
  14. 2100000: construction_light
  15. 2100002: emissive_light
  16. 2300000: Legs_Low
  17. 2300002: Light_Bulbs_low
  18. 2300004: Light_Heads_Low
  19. 3300000: Legs_Low
  20. 3300002: Light_Bulbs_low
  21. 3300004: Light_Heads_Low
  22. 4300000: Legs_Low
  23. 4300002: Light_Heads_Low
  24. 4300004: Light_Bulbs_low
  25. externalObjects: {}
  26. materials:
  27. importMaterials: 1
  28. materialName: 0
  29. materialSearch: 1
  30. materialLocation: 1
  31. animations:
  32. legacyGenerateAnimations: 4
  33. bakeSimulation: 0
  34. resampleCurves: 1
  35. optimizeGameObjects: 0
  36. motionNodeName:
  37. rigImportErrors:
  38. rigImportWarnings:
  39. animationImportErrors:
  40. animationImportWarnings:
  41. animationRetargetingWarnings:
  42. animationDoRetargetingWarnings: 0
  43. importAnimatedCustomProperties: 0
  44. importConstraints: 0
  45. animationCompression: 1
  46. animationRotationError: 0.5
  47. animationPositionError: 0.5
  48. animationScaleError: 0.5
  49. animationWrapMode: 0
  50. extraExposedTransformPaths: []
  51. extraUserProperties: []
  52. clipAnimations: []
  53. isReadable: 0
  54. meshes:
  55. lODScreenPercentages: []
  56. globalScale: 1
  57. meshCompression: 0
  58. addColliders: 0
  59. importVisibility: 1
  60. importBlendShapes: 0
  61. importCameras: 0
  62. importLights: 0
  63. swapUVChannels: 0
  64. generateSecondaryUV: 0
  65. useFileUnits: 1
  66. optimizeMeshForGPU: 1
  67. keepQuads: 0
  68. weldVertices: 1
  69. preserveHierarchy: 0
  70. indexFormat: 0
  71. secondaryUVAngleDistortion: 8
  72. secondaryUVAreaDistortion: 15.000001
  73. secondaryUVHardAngle: 88
  74. secondaryUVPackMargin: 4
  75. useFileScale: 1
  76. previousCalculatedGlobalScale: 1
  77. hasPreviousCalculatedGlobalScale: 0
  78. tangentSpace:
  79. normalSmoothAngle: 60
  80. normalImportMode: 0
  81. tangentImportMode: 3
  82. normalCalculationMode: 4
  83. importAnimation: 0
  84. copyAvatar: 0
  85. humanDescription:
  86. serializedVersion: 2
  87. human: []
  88. skeleton: []
  89. armTwist: 0.5
  90. foreArmTwist: 0.5
  91. upperLegTwist: 0.5
  92. legTwist: 0.5
  93. armStretch: 0.05
  94. legStretch: 0.05
  95. feetSpacing: 0
  96. rootMotionBoneName:
  97. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  98. hasTranslationDoF: 0
  99. hasExtraRoot: 0
  100. skeletonHasParents: 1
  101. lastHumanDescriptionAvatarSource: {instanceID: 0}
  102. animationType: 0
  103. humanoidOversampling: 1
  104. additionalBone: 0
  105. userData:
  106. assetBundleName:
  107. assetBundleVariant: