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SteamVR_CameraHelper.cs 393 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. namespace Valve.VR
  4. {
  5. public class SteamVR_CameraHelper : MonoBehaviour
  6. {
  7. void Start()
  8. {
  9. #if OPENVR_XR_API && UNITY_LEGACY_INPUT_HELPERS
  10. if (this.gameObject.GetComponent<UnityEngine.SpatialTracking.TrackedPoseDriver>() == null)
  11. {
  12. this.gameObject.AddComponent<UnityEngine.SpatialTracking.TrackedPoseDriver>();
  13. }
  14. #endif
  15. }
  16. }
  17. }