123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219 |
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!114 &-7893295128165547882
- MonoBehaviour:
- m_ObjectHideFlags: 3
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
- m_Name: Bloom
- m_EditorClassIdentifier:
- active: 0
- m_AdvancedMode: 0
- threshold:
- m_OverrideState: 1
- m_Value: 1
- min: 0
- intensity:
- m_OverrideState: 1
- m_Value: 1
- min: 0
- scatter:
- m_OverrideState: 0
- m_Value: 0.7
- min: 0
- max: 1
- clamp:
- m_OverrideState: 0
- m_Value: 65472
- min: 0
- tint:
- m_OverrideState: 0
- m_Value: {r: 1, g: 1, b: 1, a: 1}
- hdr: 0
- showAlpha: 0
- showEyeDropper: 1
- highQualityFiltering:
- m_OverrideState: 0
- m_Value: 0
- dirtTexture:
- m_OverrideState: 0
- m_Value: {fileID: 0}
- dirtIntensity:
- m_OverrideState: 0
- m_Value: 0
- min: 0
- --- !u!114 &-7011558710299706105
- MonoBehaviour:
- m_ObjectHideFlags: 3
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
- m_Name: Vignette
- m_EditorClassIdentifier:
- active: 1
- m_AdvancedMode: 0
- color:
- m_OverrideState: 0
- m_Value: {r: 0, g: 0, b: 0, a: 1}
- hdr: 0
- showAlpha: 0
- showEyeDropper: 1
- center:
- m_OverrideState: 0
- m_Value: {x: 0.5, y: 0.5}
- intensity:
- m_OverrideState: 1
- m_Value: 0.499
- min: 0
- max: 1
- smoothness:
- m_OverrideState: 1
- m_Value: 0.721
- min: 0.01
- max: 1
- rounded:
- m_OverrideState: 0
- m_Value: 1
- --- !u!114 &-4445312681917459208
- MonoBehaviour:
- m_ObjectHideFlags: 3
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3}
- m_Name: DepthOfField
- m_EditorClassIdentifier:
- active: 0
- m_AdvancedMode: 0
- mode:
- m_OverrideState: 1
- m_Value: 1
- gaussianStart:
- m_OverrideState: 1
- m_Value: 10
- min: 0
- gaussianEnd:
- m_OverrideState: 1
- m_Value: 20
- min: 0
- gaussianMaxRadius:
- m_OverrideState: 0
- m_Value: 1
- min: 0.5
- max: 1.5
- highQualitySampling:
- m_OverrideState: 0
- m_Value: 0
- focusDistance:
- m_OverrideState: 1
- m_Value: 0.1
- min: 0.1
- aperture:
- m_OverrideState: 0
- m_Value: 2.2
- min: 1
- max: 32
- focalLength:
- m_OverrideState: 0
- m_Value: 1
- min: 1
- max: 300
- bladeCount:
- m_OverrideState: 0
- m_Value: 5
- min: 3
- max: 9
- bladeCurvature:
- m_OverrideState: 0
- m_Value: 1
- min: 0
- max: 1
- bladeRotation:
- m_OverrideState: 0
- m_Value: 0
- min: -180
- max: 180
- --- !u!114 &11400000
- MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
- m_Name: SampleSceneProfile
- m_EditorClassIdentifier:
- components:
- - {fileID: 849379129802519247}
- - {fileID: -7893295128165547882}
- - {fileID: -7011558710299706105}
- - {fileID: -4445312681917459208}
- - {fileID: 9156926202807721990}
- --- !u!114 &849379129802519247
- MonoBehaviour:
- m_ObjectHideFlags: 3
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
- m_Name: Tonemapping
- m_EditorClassIdentifier:
- active: 1
- m_AdvancedMode: 0
- mode:
- m_OverrideState: 1
- m_Value: 2
- --- !u!114 &9156926202807721990
- MonoBehaviour:
- m_ObjectHideFlags: 3
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3}
- m_Name: LensDistortion
- m_EditorClassIdentifier:
- active: 0
- m_AdvancedMode: 0
- intensity:
- m_OverrideState: 1
- m_Value: -0.498
- min: -1
- max: 1
- xMultiplier:
- m_OverrideState: 0
- m_Value: 1
- min: 0
- max: 1
- yMultiplier:
- m_OverrideState: 0
- m_Value: 1
- min: 0
- max: 1
- center:
- m_OverrideState: 0
- m_Value: {x: 0.5, y: 0.5}
- scale:
- m_OverrideState: 0
- m_Value: 1
- min: 0.01
- max: 5
|