SceneDetails.cs 493 B

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  1. using Leopotam.Ecs;
  2. using UnityEngine.SceneManagement;
  3. namespace Asset_Cleaner {
  4. class SceneDetails : IEcsAutoReset {
  5. public string Path;
  6. public Scene Scene;
  7. public bool SearchRequested;
  8. public bool SearchDone;
  9. public bool WasOpened;
  10. public void Reset() {
  11. Path = default;
  12. Scene = default;
  13. SearchRequested = default;
  14. SearchDone = default;
  15. WasOpened = default;
  16. }
  17. }
  18. }