ShinyWhiteHighlightedObject.mat 3.1 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: ShinyWhiteHighlightedObject
  10. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords: _EMISSION
  12. m_LightmapFlags: 1
  13. m_CustomRenderQueue: -1
  14. stringTagMap: {}
  15. m_SavedProperties:
  16. serializedVersion: 2
  17. m_TexEnvs:
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  19. name: _BumpMap
  20. second:
  21. m_Texture: {fileID: 0}
  22. m_Scale: {x: 1, y: 1}
  23. m_Offset: {x: 0, y: 0}
  24. - first:
  25. name: _DetailAlbedoMap
  26. second:
  27. m_Texture: {fileID: 0}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - first:
  31. name: _DetailMask
  32. second:
  33. m_Texture: {fileID: 0}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
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  38. second:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
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  44. second:
  45. m_Texture: {fileID: 0}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
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  50. second:
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  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - first:
  55. name: _MetallicGlossMap
  56. second:
  57. m_Texture: {fileID: 0}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. - first:
  61. name: _OcclusionMap
  62. second:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - first:
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  68. second:
  69. m_Texture: {fileID: 0}
  70. m_Scale: {x: 1, y: 1}
  71. m_Offset: {x: 0, y: 0}
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  74. second:
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  76. m_Scale: {x: 1, y: 1}
  77. m_Offset: {x: 0, y: 0}
  78. m_Floats:
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  82. - first:
  83. name: _Cutoff
  84. second: 0.5
  85. - first:
  86. name: _DetailNormalMapScale
  87. second: 1
  88. - first:
  89. name: _DstBlend
  90. second: 0
  91. - first:
  92. name: _GlossMapScale
  93. second: 1
  94. - first:
  95. name: _Glossiness
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  97. - first:
  98. name: _GlossyReflections
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  103. - first:
  104. name: _Mode
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  106. - first:
  107. name: _OcclusionStrength
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  112. - first:
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  115. - first:
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  121. - first:
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  124. - first:
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  127. m_Colors:
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  131. - first:
  132. name: _EmissionColor
  133. second: {r: 0, g: 0, b: 0, a: 1}
  134. - first:
  135. name: _SpecColor
  136. second: {r: 0, g: 0.71034503, b: 1, a: 1}