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- using System.Runtime.CompilerServices;
- [assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.Tests")]
- namespace UnityEngine.Rendering.ShaderGraph
- {
-
- class Documentation : DocumentationInfo
- {
-
-
-
- internal const string baseURL = "https://docs.unity3d.com/Packages/com.unity.shadergraph@";
- internal const string subURL = "/manual/";
- internal const string endURL = ".html";
- internal static string GetPageLink(string pageName)
- {
- return baseURL + version + subURL + pageName + endURL;
- }
- }
- }
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