RouteTrajectory.cs 279 B

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. namespace Routes
  4. {
  5. [CreateAssetMenu(fileName = "Route", menuName = "ScriptableObjects/RouteTrajectory", order = 0)]
  6. public class RouteTrajectory : ScriptableObject
  7. {
  8. public List<Vector3> points;
  9. }
  10. }