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- using UnityEngine;
- namespace Controller.Bicycle
- {
- public class BicycleControllerBaseBehaviour : MonoBehaviour
- {
- [Header("Base - Config")]
- public BicycleControllerMode controllerMode;
- [Header("Base - Physics")] public Transform centerOfMass;
- public Rigidbody rigidBody;
- [Header("Base - Values")]
- public float maxLeaningAngle = 35f;
- public float maxSteeringAngle = 80f;
- [Range(0, 15)] [Tooltip("Speed in m/s")]
- public float maxSpeed = 11.111f; //40 km/h
-
-
- }
- }
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