3dArrowMaterial.mat 3.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: 3dArrowMaterial
  11. m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
  12. m_ShaderKeywords: _RECEIVE_SHADOWS_OFF
  13. m_LightmapFlags: 4
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: 3050
  17. stringTagMap:
  18. RenderType: Transparent
  19. disabledShaderPasses:
  20. - SHADOWCASTER
  21. m_SavedProperties:
  22. serializedVersion: 3
  23. m_TexEnvs:
  24. - _BaseMap:
  25. m_Texture: {fileID: 0}
  26. m_Scale: {x: 1, y: 1}
  27. m_Offset: {x: 0, y: 0}
  28. - _BumpMap:
  29. m_Texture: {fileID: 0}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _EmissionMap:
  33. m_Texture: {fileID: 0}
  34. m_Scale: {x: 1, y: 1}
  35. m_Offset: {x: 0, y: 0}
  36. - _MainTex:
  37. m_Texture: {fileID: 0}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. - _MetallicGlossMap:
  41. m_Texture: {fileID: 0}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. - _OcclusionMap:
  45. m_Texture: {fileID: 0}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
  48. - _SpecGlossMap:
  49. m_Texture: {fileID: 0}
  50. m_Scale: {x: 1, y: 1}
  51. m_Offset: {x: 0, y: 0}
  52. m_Floats:
  53. - _AlphaClip: 0
  54. - _Blend: 0
  55. - _BlendOp: 0
  56. - _BumpScale: 1
  57. - _CameraFadingEnabled: 0
  58. - _CameraFarFadeDistance: 2
  59. - _CameraNearFadeDistance: 1
  60. - _ColorMask: 15
  61. - _ColorMode: 0
  62. - _Cull: 2
  63. - _Cutoff: 0.5
  64. - _DistortionBlend: 0.5
  65. - _DistortionEnabled: 0
  66. - _DistortionStrength: 1
  67. - _DistortionStrengthScaled: 0.1
  68. - _DstBlend: 10
  69. - _EnvironmentReflections: 1
  70. - _FlipbookBlending: 0
  71. - _FlipbookMode: 0
  72. - _GlossMapScale: 0
  73. - _Glossiness: 0
  74. - _GlossyReflections: 0
  75. - _Metallic: 0
  76. - _Mode: 0
  77. - _OcclusionStrength: 1
  78. - _Opacity: 1
  79. - _QueueOffset: 0
  80. - _ReceiveShadows: 0
  81. - _SampleGI: 0
  82. - _Smoothness: 1
  83. - _SmoothnessTextureChannel: 0
  84. - _SoftParticlesEnabled: 0
  85. - _SoftParticlesFarFadeDistance: 1
  86. - _SoftParticlesNearFadeDistance: 0
  87. - _SpecularHighlights: 1
  88. - _SrcBlend: 5
  89. - _Stencil: 0
  90. - _StencilComp: 8
  91. - _StencilOp: 0
  92. - _StencilReadMask: 255
  93. - _StencilWriteMask: 255
  94. - _Surface: 1
  95. - _UseColorMap: 0
  96. - _UseEmissiveMap: 0
  97. - _UseMetallicMap: 0
  98. - _UseNormalMap: 0
  99. - _UseOpacityMap: 0
  100. - _UseRoughnessMap: 0
  101. - _UseUIAlphaClip: 0
  102. - _WorkflowMode: 1
  103. - _ZWrite: 0
  104. m_Colors:
  105. - _BaseColor: {r: 0.2077843, g: 0.95283014, b: 0, a: 0.47058824}
  106. - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
  107. - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
  108. - _Color: {r: 1, g: 1, b: 1, a: 1}
  109. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  110. - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
  111. - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
  112. - _Specular: {r: 0, g: 0, b: 0, a: 0}
  113. - _UvOffset: {r: 0, g: 0, b: 0, a: 0}
  114. - _UvTiling: {r: 1, g: 1, b: 0, a: 0}
  115. --- !u!114 &3659556437148223168
  116. MonoBehaviour:
  117. m_ObjectHideFlags: 11
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 0}
  122. m_Enabled: 1
  123. m_EditorHideFlags: 0
  124. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  125. m_Name:
  126. m_EditorClassIdentifier:
  127. version: 1