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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- using System;
- using UnityEngine.Events;
- namespace Valve.VR
- {
- [Serializable]
- public class SteamVR_Behaviour_Skeleton_ConnectedChangedEvent : UnityEvent<SteamVR_Behaviour_Skeleton, SteamVR_Input_Sources, bool> { }
- }
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