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- using UnityEngine;
- using System.Collections;
- namespace Valve.VR
- {
- public class SteamVR_CameraHelper : MonoBehaviour
- {
- void Start()
- {
- #if OPENVR_XR_API && UNITY_LEGACY_INPUT_HELPERS
- if (this.gameObject.GetComponent<UnityEngine.SpatialTracking.TrackedPoseDriver>() == null)
- {
- this.gameObject.AddComponent<UnityEngine.SpatialTracking.TrackedPoseDriver>();
- }
- #endif
- }
- }
- }
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