1
0

ForwardRenderer.asset 1.2 KB

123456789101112131415161718192021222324252627282930313233343536
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &11400000
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
  13. m_Name: ForwardRenderer
  14. m_EditorClassIdentifier:
  15. m_RendererFeatures: []
  16. postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
  17. shaders:
  18. blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
  19. copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
  20. screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
  21. type: 3}
  22. samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
  23. fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
  24. m_OpaqueLayerMask:
  25. serializedVersion: 2
  26. m_Bits: 4294967295
  27. m_TransparentLayerMask:
  28. serializedVersion: 2
  29. m_Bits: 4294967295
  30. m_DefaultStencilState:
  31. overrideStencilState: 0
  32. stencilReference: 0
  33. stencilCompareFunction: 8
  34. passOperation: 0
  35. failOperation: 0
  36. zFailOperation: 0