SM_Prop_Pipe_Part_T_01.prefab 2.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &193412
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 5
  9. m_Component:
  10. - component: {fileID: 405034}
  11. - component: {fileID: 3306816}
  12. - component: {fileID: 2316626}
  13. - component: {fileID: 64625089699612818}
  14. m_Layer: 0
  15. m_Name: SM_Prop_Pipe_Part_T_01
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &405034
  22. Transform:
  23. m_ObjectHideFlags: 1
  24. m_PrefabParentObject: {fileID: 0}
  25. m_PrefabInternal: {fileID: 100100000}
  26. m_GameObject: {fileID: 193412}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!23 &2316626
  35. MeshRenderer:
  36. m_ObjectHideFlags: 1
  37. m_PrefabParentObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. m_GameObject: {fileID: 193412}
  40. m_Enabled: 1
  41. m_CastShadows: 1
  42. m_ReceiveShadows: 1
  43. m_MotionVectors: 1
  44. m_LightProbeUsage: 1
  45. m_ReflectionProbeUsage: 1
  46. m_Materials:
  47. - {fileID: 2100000, guid: 62e25ef75a2216f418d06453c9ad15cb, type: 2}
  48. m_StaticBatchInfo:
  49. firstSubMesh: 0
  50. subMeshCount: 0
  51. m_StaticBatchRoot: {fileID: 0}
  52. m_ProbeAnchor: {fileID: 0}
  53. m_LightProbeVolumeOverride: {fileID: 0}
  54. m_ScaleInLightmap: 1
  55. m_PreserveUVs: 0
  56. m_IgnoreNormalsForChartDetection: 0
  57. m_ImportantGI: 0
  58. m_SelectedEditorRenderState: 3
  59. m_MinimumChartSize: 4
  60. m_AutoUVMaxDistance: 0.5
  61. m_AutoUVMaxAngle: 89
  62. m_LightmapParameters: {fileID: 0}
  63. m_SortingLayerID: 0
  64. m_SortingLayer: 0
  65. m_SortingOrder: 0
  66. --- !u!33 &3306816
  67. MeshFilter:
  68. m_ObjectHideFlags: 1
  69. m_PrefabParentObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. m_GameObject: {fileID: 193412}
  72. m_Mesh: {fileID: 4300000, guid: c30c0841723e49f4ebbac95faf3037df, type: 3}
  73. --- !u!1001 &100100000
  74. Prefab:
  75. m_ObjectHideFlags: 1
  76. serializedVersion: 2
  77. m_Modification:
  78. m_TransformParent: {fileID: 0}
  79. m_Modifications: []
  80. m_RemovedComponents: []
  81. m_ParentPrefab: {fileID: 0}
  82. m_RootGameObject: {fileID: 193412}
  83. m_IsPrefabParent: 1
  84. --- !u!64 &64625089699612818
  85. MeshCollider:
  86. m_ObjectHideFlags: 1
  87. m_PrefabParentObject: {fileID: 0}
  88. m_PrefabInternal: {fileID: 100100000}
  89. m_GameObject: {fileID: 193412}
  90. m_Material: {fileID: 0}
  91. m_IsTrigger: 0
  92. m_Enabled: 1
  93. serializedVersion: 2
  94. m_Convex: 1
  95. m_InflateMesh: 0
  96. m_SkinWidth: 0.01
  97. m_Mesh: {fileID: 43847668481176352, guid: f5d7e9f0dde50a24cbae4bf0a64cb9a1, type: 2}