using System; using System.Globalization; using Tracking; using UnityEditor; using UnityEditor.Recorder.Input; using UnityEngine; [CustomEditor(typeof(FrontWheelTracker))] // ReSharper disable once CheckNamespace public class FrontWheelTrackerEditor : CalibratableTrackerEditor { private FrontWheelTracker fwt; protected override void OnEnable() { base.OnEnable(); fwt = (FrontWheelTracker) tracker; } public override void OnInspectorGUI() { base.OnInspectorGUI(); if (!(EditorApplication.isPlaying || EditorApplication.isPaused)) return; EditorGUILayout.LabelField("Calculated Steer Rotation", fwt.SteerRotation.ToString(CultureInfo.CurrentCulture)); } }