%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3} m_Name: SM_Prop_WorkShelf_01_Convex m_EditorClassIdentifier: ConvexMeshes: - {fileID: 43482930269385460} HashOfSourceMeshes: aa5b561f6462d5f93996974600000000 --- !u!43 &43482930269385460 Mesh: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Generated convex submesh 1 serializedVersion: 8 m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 48 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 10 localAABB: m_Center: {x: 0.0031871796, y: 0.93865836, z: -0.309726} m_Extent: {x: 0.8726937, y: 0.912845, z: 0.33525378} m_Shapes: vertices: [] shapes: [] channels: [] fullWeights: [] m_BindPose: [] m_BoneNameHashes: m_RootBoneNameHash: 0 m_MeshCompression: 0 m_IsReadable: 1 m_KeepVertices: 1 m_KeepIndices: 1 m_IndexFormat: 0 m_IndexBuffer: 000008000900020001000300030000000400020003000400020004000500010002000500050000000600010005000600040000000700050004000700000005000700030001000800000003000800010006000800080006000900060000000900 m_Skin: [] m_VertexData: m_CurrentChannels: 1 m_VertexCount: 10 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 120 _typelessdata: 83ea4dbf10feec3fa01fd13cfb975ebf39851b3d004820bfbb39603f6476d33c3d6621bf83ea4dbf10feec3f651d25bfbb39603fc3cce73f3d6621bf6b905b3fdc7f353db81e8f3ba9ee59bff749673d000000006b905b3fbc6ee53fb81e8f3bfb975ebf2c44e63f004820bfa9ee59bf06e6e33f00000000 m_CompressedMesh: m_Vertices: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_UV: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Normals: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Tangents: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Weights: m_NumItems: 0 m_Data: m_BitSize: 0 m_NormalSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_TangentSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_FloatColors: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_BoneIndices: m_NumItems: 0 m_Data: m_BitSize: 0 m_Triangles: m_NumItems: 0 m_Data: m_BitSize: 0 m_UVInfo: 0 m_LocalAABB: m_Center: {x: 0.0031871796, y: 0.93865836, z: -0.309726} m_Extent: {x: 0.8726937, y: 0.912845, z: 0.33525378} m_MeshUsageFlags: 0 m_BakedConvexCollisionMesh: m_BakedTriangleCollisionMesh: m_MeshOptimized: 0