%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3} m_Name: SM_Bld_House_Interior_GarageCeiling_01_Convex m_EditorClassIdentifier: ConvexMeshes: - {fileID: 43811408564039420} HashOfSourceMeshes: ac6f8ac1bb0cd08f3996974600000000 --- !u!43 &43811408564039420 Mesh: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Generated convex submesh 1 serializedVersion: 8 m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 36 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 8 localAABB: m_Center: {x: -1.25, y: 2.8388963, z: -1.2501242} m_Extent: {x: 1.2698412, y: 0.079365015, z: 1.269717} m_Shapes: vertices: [] shapes: [] channels: [] fullWeights: [] m_BindPose: [] m_BoneNameHashes: m_RootBoneNameHash: 0 m_MeshCompression: 0 m_IsReadable: 1 m_KeepVertices: 1 m_KeepIndices: 1 m_IndexFormat: 0 m_IndexBuffer: 030004000700020001000300010002000400030001000400000002000500020003000500030000000500020000000600000004000600040002000600000003000700040000000700 m_Skin: [] m_VertexData: m_CurrentChannels: 1 m_VertexCount: 8 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 96 _typelessdata: 008aa23ccbc43a4030b9cbbd144521c0299c3040144521c0144521c0299c30400081a03c008aa23c299c3040144521c0144521c0cbc43a4048a619c0008aa23c299c30400081a03c144521c0cbc43a4030b9cbbd008aa23ccbc43a4048a619c0 m_CompressedMesh: m_Vertices: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_UV: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Normals: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Tangents: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Weights: m_NumItems: 0 m_Data: m_BitSize: 0 m_NormalSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_TangentSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_FloatColors: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_BoneIndices: m_NumItems: 0 m_Data: m_BitSize: 0 m_Triangles: m_NumItems: 0 m_Data: m_BitSize: 0 m_UVInfo: 0 m_LocalAABB: m_Center: {x: -1.25, y: 2.8388963, z: -1.2501242} m_Extent: {x: 1.2698412, y: 0.079365015, z: 1.269717} m_MeshUsageFlags: 0 m_BakedConvexCollisionMesh: m_BakedTriangleCollisionMesh: m_MeshOptimized: 0