%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3} m_Name: SM_Bld_House_ExteriorWall_UpperFloor_Corner_01_Convex m_EditorClassIdentifier: ConvexMeshes: - {fileID: 43722769427732214} HashOfSourceMeshes: 5628201d653695123996974600000000 --- !u!43 &43722769427732214 Mesh: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Generated convex submesh 1 serializedVersion: 8 m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 66 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 13 localAABB: m_Center: {x: 0.12499988, y: 1.4, z: 0.123972476} m_Extent: {x: 0.13541666, y: 1.5104166, z: 0.13541666} m_Shapes: vertices: [] shapes: [] channels: [] fullWeights: [] m_BindPose: [] m_BoneNameHashes: m_RootBoneNameHash: 0 m_MeshCompression: 0 m_IsReadable: 1 m_KeepVertices: 1 m_KeepIndices: 1 m_IndexFormat: 0 m_IndexBuffer: 0b000a000c00020001000300030000000400010002000500040000000500050000000600030001000600000003000600010005000700050006000700060001000700020004000800040005000800020003000900030004000900040002000900050002000a00080005000a0008000a000b00020008000b0002000b000c000a0002000c00 m_Skin: [] m_VertexData: m_CurrentChannels: 1 m_VertexCount: 13 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 156 _typelessdata: 5155853e44443a40a7ce843e20ab2abc2022e2bd1a9a493e6ea74a3e2022e2bd60803bbc20ab2abc44443a401a9a493e5155853e44443a4060803bbc5155853e2022e2bda7ce843e20ab2abc44443a402ecb843e20ab2abc2022e2bd2ecb843e5155853ea0180f3e60803bbc6ea74a3e44443a4060803bbc5155853e2022e2bd2693493e5155853e10cec83d40551a3c5155853ee0be8cbd58e61e3e m_CompressedMesh: m_Vertices: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_UV: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Normals: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Tangents: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_Weights: m_NumItems: 0 m_Data: m_BitSize: 0 m_NormalSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_TangentSigns: m_NumItems: 0 m_Data: m_BitSize: 0 m_FloatColors: m_NumItems: 0 m_Range: 0 m_Start: 0 m_Data: m_BitSize: 0 m_BoneIndices: m_NumItems: 0 m_Data: m_BitSize: 0 m_Triangles: m_NumItems: 0 m_Data: m_BitSize: 0 m_UVInfo: 0 m_LocalAABB: m_Center: {x: 0.12499988, y: 1.4, z: 0.123972476} m_Extent: {x: 0.13541666, y: 1.5104166, z: 0.13541666} m_MeshUsageFlags: 0 m_BakedConvexCollisionMesh: m_BakedTriangleCollisionMesh: m_MeshOptimized: 0