// Cristian Pop - https://boxophobic.com/ using UnityEngine; using UnityEditor; using System; namespace Boxophobic.StyledGUI { public class StyledIndentDrawer : MaterialPropertyDrawer { public float indent; public StyledIndentDrawer(float indent) { this.indent = indent; } public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor) { //Material material = materialEditor.target as Material; EditorGUI.indentLevel = (int)indent; } public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor) { return -2; } } }