// Cristian Pop - https://boxophobic.com/ using UnityEngine; using UnityEditor; using Boxophobic.Constants; namespace Boxophobic.StyledGUI { public class StyledBannerDrawer : MaterialPropertyDrawer { public string title; public StyledBannerDrawer(string title) { this.title = title; } public override void OnGUI(Rect position, MaterialProperty prop, string label, MaterialEditor materialEditor) { StyledGUI.DrawInspectorBanner(title); } public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor) { return -4; } } }