using System; using Sensors.ANT; using Sensors.Polar; using UnityEngine; namespace Sensors { public class ListenToSensors : MonoBehaviour { public SpeedSensorConfig speedSensorConfig; public PolarSensorConfig polarSensorConfig; public int hrAntId = 0; public int powerMeterId = 0; private void Start() { BikeSensorData.Instance.StartListening(speedSensorConfig, polarSensorConfig, powerMeterId, hrAntId); } private void OnDestroy() { BikeSensorData.Instance.Dispose(); } } }