// ***********************************************************************
// Copyright (c) 2017 Unity Technologies. All rights reserved.
//
// Licensed under the ##LICENSENAME##.
// See LICENSE.md file in the project root for full license information.
// ***********************************************************************
using NUnit.Framework;
using System.Collections.Generic;
namespace Autodesk.Fbx.UnitTests
{
public static class DisposeTester
{
///
/// Test that dispose doesn't crash or throw anything.
///
/// This function is here just to allow the coverage tester to
/// devirtualize the call to Dispose. Otherwise, it fails to notice
/// some calls we're actually making.
///
public static void TestDispose(T disposable) where T: System.IDisposable
{
disposable.Dispose();
}
}
}