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Reactivated standing collider

Marcel Zickler 3 年 前
コミット
b96f1d9892
1 ファイル変更2 行追加2 行削除
  1. 2 2
      Assets/Scenes/MainScene.unity

+ 2 - 2
Assets/Scenes/MainScene.unity

@@ -225771,7 +225771,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!4 &942794339
 Transform:
   m_ObjectHideFlags: 0
@@ -380833,7 +380833,7 @@ MonoBehaviour:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1607241338}
-  m_Enabled: 0
+  m_Enabled: 1
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: a73d8d046525cbe4d8014dc23ea4ff78, type: 3}
   m_Name: