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- package ui.controller;
- import ui.model.IntermediateCableWithState;
- import ui.model.DecoratedCable;
- import ui.model.DecoratedCable.CableState;
- import ui.model.DecoratedSwitch.SwitchState;
- import ui.model.DecoratedNetwork;
- import ui.model.DecoratedState;
- import ui.model.DecoratedSwitch;
- import ui.model.MinimumModel;
- import ui.model.MinimumNetwork;
- import ui.model.Model;
- import ui.model.Model.FairnessModel;
- import ui.model.VisualRepresentationalState;
- import java.util.ArrayList;
- import java.util.HashMap;
- import java.util.LinkedList;
- import java.util.ListIterator;
- import model.*;
- /**
- * Controller for Simulation.
- *
- * @author Gruppe14
- */
- public class SimulationManager {
- int global = 0;
- private Model model;
- private HashMap<Integer, DecoratedState> saves = new HashMap<Integer, DecoratedState>();
- private HashMap<Integer, VisualRepresentationalState> savesVisual = new HashMap<Integer, VisualRepresentationalState>();
-
- private int timeStep;
- /**
- * Constructor.
- *
- * @param m
- * Model
- */
- public SimulationManager(Model m) {
- model = m;
- }
-
-
-
-
-
-
- /**
- * calculates the flow of the edges and the supply for objects and consider old timesteps for burned cables.
- *
- * @param timestep
- * current Iteration
- * @param updateVisual
- * Determine if the Visuals should also be calculated
- */
- public void calculateStateForTimeStep(int timestep, boolean updateVisual) {
- HashMap<Edge, CableState> map = new HashMap<Edge, CableState>();
- if(timestep > 0 && saves.containsKey(timestep-1)) //if the state before exist
- {
- //make cable hastmap
- DecoratedState theStateBefore = saves.get(timestep-1);
- //edges without HolonObjects or burned
- for(DecoratedCable edge : theStateBefore.getLeftOverEdges())
- {
- map.put(edge.getModel(), edge.getState());
- }
- }
- timeStep = timestep;
-
-
-
- ArrayList<MinimumNetwork> list = new ArrayList<MinimumNetwork>();
- MinimumModel minimumModel = new MinimumModel(model.getObjectsOnCanvas(), model.getEdgesOnCanvas(), model.getActualTimeStep());
- //set all BreakedManuel Cable Burned:
- for(IntermediateCableWithState cable : minimumModel.getEdgeList()) {
- if(cable.getModel().isBreakedManuel()) cable.setState(CableState.Burned);
- }
-
- //set all the state before:
- for(IntermediateCableWithState cable : minimumModel.getEdgeList()) {
- if(map.containsKey(cable.getModel())) cable.setState(map.get(cable.getModel()));
- }
- ArrayList<IntermediateCableWithState> leftOver = new ArrayList<IntermediateCableWithState>();
-
-
-
- boolean doAnotherLoop = true;
- while(doAnotherLoop) {
- doAnotherLoop = false;
- list = calculateNetworks(minimumModel, timestep, leftOver);
- for(MinimumNetwork net : list) {
- float energyOnCables = net.getHolonObjectList().stream().map(object -> object.getActualEnergy()).filter(energy -> energy > 0.0f).reduce(0.0f, (Float::sum));
- //find the cable with the energy supplied from his two connected objects are the biggest, from all cables that the network give more energy than the cablecapacity.
- IntermediateCableWithState cable = net.getEdgeList().stream().filter(aCable -> energyOnCables > aCable.getModel().maxCapacity && !aCable.getModel().isUnlimitedCapacity()).max((lhs,rhs) -> Float.compare(lhs.getEnergyFromConneted(), rhs.getEnergyFromConneted())).orElse(null);
- if(cable != null) {
- cable.setState(CableState.Burned);
- doAnotherLoop = true;
- }
- }
- }
- ArrayList<DecoratedNetwork> decorNetworks = new ArrayList<DecoratedNetwork>();
- FairnessModel actualFairnessModel = model.getFairnessModel();
- for (MinimumNetwork net : list) {
- decorNetworks.add(new DecoratedNetwork(net, timestep, actualFairnessModel));
- }
-
-
-
- ArrayList<DecoratedCable> leftOverDecoratedCables = new ArrayList<DecoratedCable>();
-
- for(IntermediateCableWithState cable: leftOver) {
- leftOverDecoratedCables.add(new DecoratedCable(cable.getModel(), cable.getState(), 0.0f));
- }
- ArrayList<DecoratedSwitch> listOfDecoratedSwitches = decorateSwitches(minimumModel, timestep);
- DecoratedState stateFromThisTimestep = new DecoratedState(decorNetworks, leftOverDecoratedCables, listOfDecoratedSwitches, timestep);
- saves.put(timestep, stateFromThisTimestep);
- if(updateVisual)savesVisual.put(timestep, new VisualRepresentationalState(stateFromThisTimestep, minimumModel));
-
- }
- /**
- * Decorate a switch
- * @param minModel
- * @param iteration
- * @return
- */
- public static ArrayList<DecoratedSwitch> decorateSwitches(MinimumModel minModel, int iteration) {
- ArrayList<DecoratedSwitch> aListOfDecoratedSwitches = new ArrayList<DecoratedSwitch>();
- for(HolonSwitch hSwitch: minModel.getSwitchList()) {
- aListOfDecoratedSwitches.add(new DecoratedSwitch(hSwitch, hSwitch.getState(iteration) ? SwitchState.Closed : SwitchState.Open));
- }
- return aListOfDecoratedSwitches;
- }
- /**
- * SubFunction to calculate the Networks from the model.
- * @param minModel
- * @param Iteration
- * @param leftOver
- * @return
- */
- ArrayList<MinimumNetwork> calculateNetworks(MinimumModel minModel, int Iteration, ArrayList<IntermediateCableWithState> leftOver){
- //Copy minModel ObjectList
- ArrayList<HolonObject> holonObjectList = new ArrayList<HolonObject>();
- for(HolonObject holonObject: minModel.getHolonObjectList()) {
- holonObjectList.add(holonObject);
- }
- //Copy minModelEdgeList
- ArrayList<IntermediateCableWithState> edgeList = new ArrayList<IntermediateCableWithState>();
- for(IntermediateCableWithState cable: minModel.getEdgeList()) {
- edgeList.add(cable);
- }
-
- ArrayList<MinimumNetwork> listOfNetworks = new ArrayList<MinimumNetwork>();
- while(!holonObjectList.isEmpty()) {
- //lookAt the first holonObject and find his neighbors
- HolonObject lookAtObject = holonObjectList.get(0);
- //delete out of list
- holonObjectList.remove(0);
- //create a new Network
- MinimumNetwork actualNetwork = new MinimumNetwork(new ArrayList<HolonObject>(), new ArrayList<IntermediateCableWithState>());
- actualNetwork.getHolonObjectList().add(lookAtObject);
- //create List of neighbors
- LinkedList<AbstractCanvasObject> neighbors = new LinkedList<AbstractCanvasObject>();
- populateListOfNeighbors(edgeList, lookAtObject, actualNetwork, neighbors);
- while(!neighbors.isEmpty()) {
- AbstractCanvasObject lookAtNeighbor = neighbors.getFirst();
- if(lookAtNeighbor instanceof HolonObject) {
- actualNetwork.getHolonObjectList().add((HolonObject) lookAtNeighbor);
- holonObjectList.remove(lookAtNeighbor);
- }else {
- actualNetwork.getNodeAndSwitches().add(lookAtNeighbor);
- }
- //When HolonSwitch Check if closed
- if(!(lookAtNeighbor instanceof HolonSwitch) || ((HolonSwitch)lookAtNeighbor).getState(Iteration)) {
- populateListOfNeighbors(edgeList, lookAtNeighbor, actualNetwork, neighbors);
- }
-
- neighbors.removeFirst();
- }
- listOfNetworks.add(actualNetwork);
- }
- if(leftOver!= null) {
- leftOver.clear();
- for(IntermediateCableWithState cable: edgeList) {
- leftOver.add(cable);
- }
- }
- return listOfNetworks;
- }
- /**
- * Adds the neighbors.
- * @param edgeList
- * @param lookAtObject
- * @param actualNetwork
- * @param neighbors
- */
- void populateListOfNeighbors(ArrayList<IntermediateCableWithState> edgeList, AbstractCanvasObject lookAtObject,
- MinimumNetwork actualNetwork, LinkedList<AbstractCanvasObject> neighbors) {
- ListIterator<IntermediateCableWithState> iter = edgeList.listIterator();
- while(iter.hasNext())
- {
- IntermediateCableWithState lookAtEdge = iter.next();
- if(lookAtEdge.getState() == CableState.Working && lookAtEdge.getModel().isConnectedTo(lookAtObject)) {
- iter.remove();
- actualNetwork.getEdgeList().add(lookAtEdge);
-
- //Add neighbar
- AbstractCanvasObject edgeNeighbor;
- if(lookAtEdge.getModel().getA().equals(lookAtObject)) {
- edgeNeighbor = lookAtEdge.getModel().getB();
-
- }else {
- edgeNeighbor = lookAtEdge.getModel().getA();
- }
- if(!neighbors.contains(edgeNeighbor)) {
- neighbors.add(edgeNeighbor);
- }
- }
- }
- }
-
- public DecoratedState getActualDecorState() {
- return getDecorState(timeStep);
- }
- public VisualRepresentationalState getActualVisualRepresentationalState(){
- return savesVisual.getOrDefault(timeStep, null);
- }
-
- public DecoratedState getDecorState(int timestep) {
- return saves.get(timestep);
- }
- public VisualRepresentationalState getVisualRepresentationalState(int timestep) {
- return savesVisual.getOrDefault(timestep, null);
- }
- }
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