HolonElement.java 14 KB

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  1. package classes;
  2. import com.google.gson.annotations.Expose;
  3. import classes.IdCounter.CounterType;
  4. import interfaces.GraphEditable;
  5. import interfaces.LocalMode;
  6. import ui.controller.FlexManager;
  7. import ui.view.IndexTranslator;
  8. import java.awt.*;
  9. import java.awt.geom.Point2D;
  10. import java.awt.geom.Point2D.Double;
  11. import java.util.ArrayList;
  12. import java.util.LinkedList;
  13. import java.util.ListIterator;
  14. /**
  15. * The class "HolonElement" represents any possible element that can be added to
  16. * a CpsObject (such as TV (consumer) or any energyPerElement source/producer).
  17. *
  18. * @author Gruppe14
  19. */
  20. public class HolonElement implements LocalMode, GraphEditable{
  21. /** Points of new TestGraph
  22. * Represent the Graph
  23. * the X component from a Point is period from 0..1
  24. * the Y component from a Point is the percentage from 0..1
  25. * */
  26. private LinkedList<Point2D.Double> graphPoints;
  27. /** Name of the object, e.g. House, 1 */
  28. @Expose
  29. private String objName;
  30. /** Name of the gadget, e.g. TV */
  31. @Expose
  32. private String eleName;
  33. /** Amount of same elements */
  34. @Expose
  35. private int amount;
  36. /** Currently used energy per element (- indicates consumation of energy, + indicates production of energy)*/
  37. @Expose
  38. private float energyPerElement;
  39. /** Whether the gadget is active or not (currently uses/produces the energy in energyPerElement) */
  40. @Expose
  41. private boolean active;
  42. /** Gives us whether this element is flexible and can flexibly use any part of the energy in flexibleEnergyAvailable */
  43. public HolonObject parentObject;
  44. @Expose
  45. private Priority priority;
  46. public enum Priority {
  47. Essential, High, Medium , Low
  48. }
  49. /** Place where the Object is Stored */
  50. @Expose
  51. private Pair<String, String> saving;
  52. /** ID */
  53. @Expose
  54. private int id;
  55. public java.util.List<Flexibility> flexList = new ArrayList<Flexibility>();
  56. /*
  57. * Energy at each point of the graph with 100 predefined points. At the
  58. * beginning, it starts with all values at energyPerElement.
  59. * If switched to flexible, this represents the maximum of usable energy
  60. */
  61. private float[] curveSample;
  62. @Expose
  63. private int localPeriod;
  64. @Expose
  65. private boolean isUsingLocalPeriod;
  66. /**
  67. * Create a new HolonElement with a user-defined name, amount of the same
  68. * element, energyPerElement and corresponding model.
  69. *
  70. * @param eleName String
  71. * @param amount int
  72. * @param energy float
  73. * @param model Model
  74. */
  75. public HolonElement(HolonObject parentObject, String eleName, int amount, float energy) {
  76. this(parentObject, eleName, amount, energy, IdCounter.nextId(CounterType.Element));
  77. }
  78. /**
  79. * same as standard constructor, but with already given id (so the counter is not increased twice)
  80. */
  81. public HolonElement(HolonObject parentObject, String eleName, int amount, float energy, int id){
  82. this.parentObject = parentObject;
  83. setUseLocalPeriod(false);
  84. setEleName(eleName);
  85. setAmount(amount);
  86. setEnergyPerElement(energy);
  87. setActive(true);
  88. setGraphPoints(new LinkedList<>());
  89. initGraphPoints();
  90. sampleGraph();
  91. setId(id);
  92. this.priority = Priority.Low;
  93. }
  94. /**
  95. * Create a copy of the HolonElement given each one a new ID.
  96. *
  97. * @param element element to copy
  98. */
  99. public HolonElement(HolonElement element) {
  100. this.parentObject = element.parentObject;
  101. this.priority = element.getPriority();
  102. setLocalPeriod(element.getLocalPeriod());
  103. setUseLocalPeriod(element.isUsingLocalPeriod());
  104. setEleName(element.getEleName());
  105. setLocalPeriod(element.getLocalPeriod());
  106. setAmount(element.getAmount());
  107. setEnergyPerElement(element.getEnergyPerElement());
  108. setActive(element.isActive());
  109. setGraphPoints(new LinkedList<>());
  110. for (Point2D.Double p : element.getGraphPoints()) {
  111. this.graphPoints.add(new Point2D.Double(p.getX(), p.getY()));
  112. }
  113. sampleGraph();
  114. setSaving(null);
  115. setId(IdCounter.nextId(CounterType.Element));
  116. }
  117. public String getObjName() {
  118. return objName;
  119. }
  120. public void setObjName(String objName) {
  121. this.objName = objName;
  122. }
  123. /**
  124. * Get the user-defined Name.
  125. *
  126. * @return the name String
  127. */
  128. public String getEleName() {
  129. return eleName;
  130. }
  131. /**
  132. * Set the name to any new name.
  133. *
  134. * @param name the name to set
  135. */
  136. public void setEleName(String name) {
  137. this.eleName = name;
  138. }
  139. /**
  140. * Get the actual amount of Elements in the selected Object.
  141. *
  142. * @return the amount int
  143. */
  144. public int getAmount() {
  145. return amount;
  146. }
  147. /**
  148. * Set the amount of the Element in the selected Object.
  149. *
  150. * @param amount the amount to set
  151. */
  152. public void setAmount(int amount) {
  153. this.amount = amount;
  154. }
  155. /**
  156. * Get the energyPerElement value of the selected Element.
  157. *
  158. * @return the energyPerElement
  159. */
  160. public float getEnergyPerElement() {
  161. return energyPerElement;
  162. }
  163. public Priority getPriority() {
  164. return priority;
  165. }
  166. public void setPriority(Priority priority) {
  167. this.priority = priority;
  168. }
  169. /**
  170. * Check the HolonElemnet is a Producer
  171. * @return true when the energy used be each element is higher then 0
  172. */
  173. public boolean isProducer()
  174. {
  175. return (energyPerElement > 0);
  176. }
  177. /**
  178. * Check the HolonElemnet is a Consumer
  179. * @return true when the energy used be each element is lower then 0
  180. */
  181. public boolean isConsumer()
  182. {
  183. return (energyPerElement < 0);
  184. }
  185. /**
  186. * Set the energyPerElement value of the selected Element.
  187. *
  188. * @param energyPerElement the energyPerElement to set
  189. */
  190. public void setEnergyPerElement(float energyPerElement) {
  191. this.energyPerElement = energyPerElement;
  192. }
  193. /**
  194. * Get the Status of the Element (see description of variables).
  195. *
  196. * @return the active
  197. */
  198. public boolean isActive() {
  199. return active;
  200. }
  201. public boolean isOn(FlexManager flexManager) {
  202. //return (flexManager.isAFlexInUseOfHolonElement(this))?!active:active;
  203. //Bool logic XOR
  204. return flexManager.isAFlexInUseOfHolonElement(this) ^ active;
  205. }
  206. public boolean isFlexActive(FlexManager flexManager) {
  207. return flexManager.isAFlexInUseOfHolonElement(this);
  208. }
  209. /**
  210. * Set the Status of the Element (see description of variables).
  211. *
  212. * @param active the active to set
  213. */
  214. public void setActive(boolean active) {
  215. this.active = active;
  216. }
  217. /**
  218. * Multiply the amount of gadgets, given by the user, and the
  219. * consumption/production. If the switch isWorking is turned off for on
  220. * gadget, the energyPerElement of this gadget have to be subtracted.
  221. *
  222. * @return totalEnergy (actual)
  223. */
  224. public float getMaximumEnergy() {
  225. return amount * energyPerElement;
  226. }
  227. /**
  228. * Get the energyPerElement value at a selected time x.
  229. *
  230. * @param timestep int
  231. * @return energyPerElement value
  232. */
  233. public float getOverallEnergyAtTimeStep(int timestep) {
  234. return ((float) amount) * energyPerElement * curveSample[IndexTranslator.getEffectiveIndex(this, timestep)];
  235. }
  236. /**
  237. * Get the energyPerElement currently(at given time step) available
  238. */
  239. public float getEnergyAtTimeStep(int timestep) {
  240. return amount * energyPerElement * this.curveSample[IndexTranslator.getEffectiveIndex(this, timestep)];
  241. }
  242. /**
  243. * Get the Id of the selected HolonElement.
  244. *
  245. * @return id the id
  246. */
  247. public int getId() {
  248. return id;
  249. }
  250. /**
  251. * Set the ID of the HolonElement (one time only).
  252. *
  253. * @param id the id
  254. */
  255. public void setId(int id) {
  256. this.id = id;
  257. }
  258. /**
  259. * @return the saving
  260. */
  261. public Pair<String, String> getSaving() {
  262. return saving;
  263. }
  264. /**
  265. * @param saving the saving to set
  266. */
  267. public void setSaving(Pair<String, String> saving) {
  268. this.saving = saving;
  269. }
  270. public String toString() {
  271. StringBuilder sb = new StringBuilder();
  272. sb.append("[HolonElement: ");
  273. sb.append("id=").append(id)
  274. .append(", eleName=").append(eleName)
  275. .append(", parentName=").append(parentObject.getName())
  276. .append(", amount=").append(amount)
  277. .append(", active=").append(active)
  278. .append(", energyPerElement used=").append(energyPerElement);
  279. sb.append("]");
  280. return sb.toString();
  281. }
  282. /**
  283. * Initialize the {@link HolonElement#graphPoints} List with the normal 2 Points at 100%.
  284. */
  285. private void initGraphPoints()
  286. {
  287. graphPoints.clear();
  288. graphPoints.add(new Point2D.Double(0,1.0));
  289. graphPoints.add(new Point2D.Double(1,1.0));
  290. }
  291. /**
  292. * Getter for the graphPoint List.
  293. * @return {@link HolonElement#graphPoints}
  294. */
  295. public LinkedList<Point2D.Double> getGraphPoints() {
  296. return graphPoints;
  297. }
  298. /**
  299. * Setter for the graphPoint List.
  300. * @param testGraphPoints is new {@link HolonElement#graphPoints}
  301. */
  302. public void setGraphPoints(LinkedList<Point2D.Double> testGraphPoints) {
  303. this.graphPoints = testGraphPoints;
  304. }
  305. //interfaces.GraphEditable
  306. @Override
  307. public Graphtype getGraphType() {
  308. return Graphtype.doubleGraph;
  309. }
  310. @Override
  311. public LinkedList<Double> getStateGraph() {
  312. return getGraphPoints();
  313. }
  314. @Override
  315. public void sampleGraph() {
  316. curveSample = sampleGraph(100);
  317. }
  318. @Override
  319. public void reset() {
  320. initGraphPoints();
  321. sampleGraph();
  322. }
  323. /**
  324. * Generate out of the Graph Points a array of floats that represent the Curve at each sample position. The Values are in the Range [0,1].
  325. * e.g. 0.0 represent: "0%" , 0.34 represent: 34% 1.0 represent: "100%"
  326. * @param sampleLength amount of samplePositions. The positions are equidistant on the Range[0,1].
  327. * @return the float array of samplepoints.
  328. */
  329. private float[] sampleGraph(int sampleLength)
  330. {
  331. ListIterator<Point2D.Double> iter = this.graphPoints.listIterator();
  332. Point.Double before = iter.next();
  333. Point.Double after = iter.next();
  334. float [] sampleCurve = new float[sampleLength];
  335. for(int i = 0; i<sampleLength ; i++)
  336. {
  337. double graphX = (double)i / (double) (sampleLength - 1); //from 0.0 to 1.0
  338. if(graphX > after.x)
  339. {
  340. before = after;
  341. after = iter.next();
  342. }
  343. //t to determine how many percentage the graphX is to the next Point needed to calc Bezier
  344. //inverseLerp(valueBetween, min, max) (valueBetween - min) / (max - min)
  345. // e.g. old.x = 0.4, actual.x = 0.8 and graphX = 0.6 then t is 0.5
  346. double t = (after.x -before.x > 0)? (graphX - before.x) / (after.x -before.x) : 0.0;
  347. sampleCurve[i] = (float) getYBetweenTwoPoints(t, before, after);
  348. }
  349. return sampleCurve;
  350. }
  351. /**
  352. * Helper method for {@link HolonElement#sampleGraph(int)}.
  353. * <p>
  354. * Its get the start and Endposition and calculate the Points in between for the Bezi�r Curve.
  355. * Then its get the Y Value a.k.a. the percentage from the curve at the X value t.
  356. * @param t is in Range [0,1] and represent how much the X value is traverse along the Curve between the two Points.
  357. * @param start is the start Point of the Curve.
  358. * @param end is the end Point of the Curve.
  359. * @return the percentage from the Curve at the X Value based on t.
  360. */
  361. private double getYBetweenTwoPoints(double t, Point.Double start, Point.Double end) {
  362. double mitte = (start.x + end.x)* 0.5;
  363. Point.Double bezier = getBezierPoint(t, start, new Point.Double(mitte, start.y), new Point.Double(mitte, end.y), end);
  364. return bezier.y;
  365. }
  366. /**
  367. * Helper method for {@link HolonElement#getYBetweenTwoPoints(double, Point.Double, Point.Double)}.
  368. * <p>
  369. * A Method for a normal Cubic Bezier Curve. A Cubic Bezier curve has four control points.
  370. * @param t is in Range [0,1] how much it traverse along the curve.
  371. * @param p0 StartPoint
  372. * @param p1 ControlPoint
  373. * @param p2 ControlPoint
  374. * @param p3 EndPoint
  375. * @return the BezierPosition at t.
  376. */
  377. private Point.Double getBezierPoint(double t, Point.Double p0, Point.Double p1,Point.Double p2,Point.Double p3) {
  378. /*
  379. * Calculate Bezi�r:
  380. * B(t) = (1-t)^3 * P0 + 3*(1-t)^2 * t * P1 + 3*(1-t)*t^2 * P2 + t^3 * P3 , 0 < t < 1
  381. *
  382. * Source: //http://www.theappguruz.com/blog/bezier-curve-in-games
  383. */
  384. Point.Double bezier = new Point.Double();
  385. double OneSubT = 1-t;
  386. double OneSubT2 = Math.pow(OneSubT, 2);
  387. double OneSubT3 = Math.pow(OneSubT, 3);
  388. double t2 = Math.pow(t , 2);
  389. double t3 = Math.pow(t , 3);
  390. bezier.x = OneSubT3 * p0.x + 3 * OneSubT2 * t * p1.x + 3 * OneSubT * t2 * p2.x + t3 * p3.x;
  391. bezier.y = OneSubT3 * p0.y + 3 * OneSubT2 * t * p1.y + 3 * OneSubT * t2 * p2.y + t3 * p3.y;
  392. return bezier;
  393. }
  394. //interfaces.LocalMode
  395. @Override
  396. public void setLocalPeriod(int period) {
  397. localPeriod=period;
  398. }
  399. @Override
  400. public int getLocalPeriod() {
  401. return localPeriod;
  402. }
  403. @Override
  404. public boolean isUsingLocalPeriod() {
  405. return isUsingLocalPeriod;
  406. }
  407. @Override
  408. public void setUseLocalPeriod(boolean state) {
  409. this.isUsingLocalPeriod=state;
  410. }
  411. }