HolonCanvasController.java 7.6 KB

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  1. package ui.controller;
  2. import classes.*;
  3. import ui.model.Model;
  4. import java.awt.*;
  5. import java.util.ArrayList;
  6. public class HolonCanvasController {
  7. // Ball objects
  8. private ArrayList<HolonBody> bodies = new ArrayList<>();
  9. private int subCount;
  10. private Dimension center;
  11. private Model model;
  12. private ArrayList<HolonBody> sortedSize = new ArrayList<>();
  13. private ArrayList<HolonBody> sortedDist = new ArrayList<>();
  14. private int toDrag;
  15. private boolean beingDragged;
  16. /**
  17. * Constructor.
  18. *
  19. * @param model
  20. * the Model
  21. * @param mp
  22. * the MultipurposeController
  23. */
  24. public HolonCanvasController(Model model) {
  25. this.model = model;
  26. }
  27. // sort the HolonBodys after size
  28. public void rearrangeAfterSize() {
  29. int j = 0;
  30. sortedSize.addAll(bodies);
  31. insertionSizeSort(sortedSize);
  32. sortedDist.addAll(bodies);
  33. ArrayList<Vector2d> pos = insertionDistSort(sortedDist);
  34. for (int i = 0; i < subCount; i++) {
  35. for (j = 0; j < subCount; j++) {
  36. if (sortedSize.get(subCount - 1 - i).getId() == bodies.get(j).getId()) {
  37. bodies.get(j).position = pos.get(i);
  38. break;
  39. }
  40. }
  41. }
  42. }
  43. // updates the bodies according to the changes of subnets
  44. public void addNewBodies(int subCount, ArrayList<SubNet> subnets, Dimension center, int HolonBodyScale) {
  45. this.subCount = subCount;
  46. this.center = center;
  47. // find correct color for existing HolonBodys
  48. ArrayList<HolonBody> newBodies = new ArrayList<>();
  49. for (int i = 0; i < subCount; i++) {
  50. for (int j = 0; j < bodies.size(); j++) {
  51. if (model.getSubNetColors().get(i) == bodies.get(j).getColor()) {
  52. bodies.get(j).setRadius((subnets.get(i).getObjects().size() * 5 + 10) * HolonBodyScale / 100);
  53. bodies.get(j).setMass((float) Math.pow((subnets.get(i).getObjects().size() + 1) * 5, 3));
  54. newBodies.add(bodies.get(j));
  55. newBodies.get(i).setId(i);
  56. break;
  57. }
  58. }
  59. }
  60. bodies = newBodies;
  61. // adding new HolonBodys
  62. for (int i = bodies.size(); i < subCount; i++) {
  63. float radius = (subnets.get(i).getObjects().size() * 5 + 10) * HolonBodyScale / 100;
  64. HolonBody temp = new HolonBody((float) (center.width + Math.pow(-1, i)), (float)(center.height + Math.pow(-1, i)), radius,
  65. (float) Math.pow((subnets.get(i).getObjects().size() + 1) * 5, 3), model.getSubNetColors().get(i));
  66. temp.setId(i);
  67. bodies.add(temp);
  68. }
  69. }
  70. public int getActiveElements(ArrayList<AbstractCpsObject> objects) {
  71. int val = 0;
  72. for (AbstractCpsObject obj : objects) {
  73. if (obj instanceof HolonObject) {
  74. for (HolonElement ele : ((HolonObject) obj).getElements()) {
  75. if (ele.isActive()) {
  76. val += 1;
  77. }
  78. }
  79. } else if (obj instanceof CpsUpperNode) {
  80. val += getTotalProduction(((CpsUpperNode) obj).getNodes());
  81. }
  82. }
  83. return val;
  84. }
  85. public int getTotalProducers(ArrayList<AbstractCpsObject> objects) {
  86. float val = 0;
  87. int prod = 0;
  88. int tStep = model.getCurIteration();
  89. for (AbstractCpsObject obj : objects) {
  90. if (obj instanceof HolonObject) {
  91. for (HolonElement ele : ((HolonObject) obj).getElements()) {
  92. if (ele.getEnergyAt()[tStep] > 0 && ele.isActive()) {
  93. val += ele.getEnergyAt()[tStep] * ele.getAmount();
  94. }
  95. }
  96. if (val > 0)
  97. prod += 1;
  98. } else if (obj instanceof CpsUpperNode) {
  99. val += getTotalProduction(((CpsUpperNode) obj).getNodes());
  100. }
  101. }
  102. return prod;
  103. }
  104. public int getTotalElements(ArrayList<AbstractCpsObject> objects) {
  105. int val = 0;
  106. for (AbstractCpsObject obj : objects) {
  107. if (obj instanceof HolonObject) {
  108. val += ((HolonObject) obj).getElements().size();
  109. } else if (obj instanceof CpsUpperNode) {
  110. val += getTotalConsumption(((CpsUpperNode) obj).getNodes());
  111. }
  112. }
  113. return val;
  114. }
  115. public float getTotalConsumption(ArrayList<AbstractCpsObject> objects) {
  116. float val = 0;
  117. int tStep = model.getCurIteration();
  118. for (AbstractCpsObject obj : objects) {
  119. if (obj instanceof HolonObject) {
  120. for (HolonElement ele : ((HolonObject) obj).getElements()) {
  121. if (ele.getEnergyAt()[tStep] < 0 && ele.isActive()) {
  122. val += ele.getEnergyAt()[tStep] * ele.getAmount();
  123. }
  124. }
  125. } else if (obj instanceof CpsUpperNode) {
  126. val += getTotalConsumption(((CpsUpperNode) obj).getNodes());
  127. }
  128. }
  129. return val;
  130. }
  131. public float getTotalProduction(ArrayList<AbstractCpsObject> objects) {
  132. float val = 0;
  133. int tStep = model.getCurIteration();
  134. for (AbstractCpsObject obj : objects) {
  135. if (obj instanceof HolonObject) {
  136. for (HolonElement ele : ((HolonObject) obj).getElements()) {
  137. if (ele.getEnergyAt()[tStep] > 0 && ele.isActive()) {
  138. val += ele.getEnergyAt()[tStep] * ele.getAmount();
  139. }
  140. }
  141. } else if (obj instanceof CpsUpperNode) {
  142. val += getTotalProduction(((CpsUpperNode) obj).getNodes());
  143. }
  144. }
  145. return val;
  146. }
  147. public void updateBodies(float elapsedSeconds) {
  148. // step the position of movable objects based off their velocity/gravity
  149. // and elapsedTime
  150. for (int i = 0; i < subCount; i++) {
  151. if (toDrag != bodies.get(i).getId() || !beingDragged) {
  152. bodies.get(i).position.setX(
  153. (float) (bodies.get(i).position.getX() + (bodies.get(i).velocity.getX() * (elapsedSeconds))
  154. - ((bodies.get(i).position.getX() - center.getWidth()) / (50 + subCount))));
  155. bodies.get(i).position.setY(
  156. (float) (bodies.get(i).position.getY() + (bodies.get(i).velocity.getY() * (elapsedSeconds))
  157. - ((bodies.get(i).position.getY() - center.getHeight()) / (50 + subCount))));
  158. if (Math.abs(bodies.get(i).velocity.getX()) < Constants.epsilon)
  159. bodies.get(i).velocity.setX(0);
  160. if (Math.abs(bodies.get(i).velocity.getY()) < Constants.epsilon)
  161. bodies.get(i).velocity.setY(0);
  162. }
  163. }
  164. checkCollisions();
  165. }
  166. // Insertion sort for Sweep and Prune
  167. public void insertionSort(ArrayList<HolonBody> a) {
  168. for (int p = 1; p < subCount; p++) {
  169. Comparable<HolonBody> tmp = a.get(p);
  170. int j = p;
  171. for (; j > 0 && tmp.compareTo(a.get(j - 1)) < 0; j--)
  172. a.set(j, a.get(j - 1));
  173. a.set(j, (HolonBody) tmp);
  174. }
  175. }
  176. // Insertion sort for subnet size
  177. private void insertionSizeSort(ArrayList<HolonBody> a) {
  178. for (int p = 1; p < subCount; p++) {
  179. HolonBody tmp = a.get(p);
  180. int j = p;
  181. for (; j > 0 && tmp.compareSizeTo(a.get(j - 1)) < 0; j--)
  182. a.set(j, a.get(j - 1));
  183. a.set(j, (HolonBody) tmp);
  184. }
  185. }
  186. // Insertion sort for HolonBody distance
  187. private ArrayList<Vector2d> insertionDistSort(ArrayList<HolonBody> a) {
  188. ArrayList<Vector2d> pos = new ArrayList<>();
  189. for (int p = 1; p < subCount; p++) {
  190. HolonBody tmp = a.get(p);
  191. int j = p;
  192. for (; j > 0 && tmp.compareDistTo(a.get(j - 1), center) < 0; j--)
  193. a.set(j, a.get(j - 1));
  194. a.set(j, (HolonBody) tmp);
  195. }
  196. for (int i = 0; i < subCount; i++)
  197. pos.add(a.get(i).position);
  198. return pos;
  199. }
  200. public void checkCollisions() {
  201. insertionSort(bodies);
  202. for (int i = 0; i < subCount; i++) {
  203. // Ball to Ball collision
  204. for (int j = i + 1; j < subCount; j++) {
  205. if ((bodies.get(i).position.getX() + bodies.get(i).getRadius()) < (bodies.get(j).position.getX()
  206. - bodies.get(j).getRadius()))
  207. break;
  208. if ((bodies.get(i).position.getY() + bodies.get(i).getRadius()) < (bodies.get(j).position.getY()
  209. - bodies.get(j).getRadius())
  210. || (bodies.get(j).position.getY() + bodies.get(j).getRadius()) < (bodies.get(i).position.getY()
  211. - bodies.get(i).getRadius()))
  212. continue;
  213. bodies.get(i).resolveCollision(bodies.get(j));
  214. }
  215. }
  216. }
  217. public ArrayList<HolonBody> getBodies() {
  218. return bodies;
  219. }
  220. public void setDrag(boolean beingDragged) {
  221. this.beingDragged = beingDragged;
  222. }
  223. public void setBodyToDrag(int i) {
  224. this.toDrag = i;
  225. }
  226. }