12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485 |
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!21 &2100000
- Material:
- serializedVersion: 6
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_Name: PlaceHolder_Eyes
- m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION
- m_LightmapFlags: 1
- m_EnableInstancingVariants: 0
- m_DoubleSidedGI: 0
- m_CustomRenderQueue: -1
- stringTagMap: {}
- disabledShaderPasses: []
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailAlbedoMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailMask:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailNormalMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 2800000, guid: 6cae7f5684515a04b98d208d3d8c16ed, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _OcclusionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ParallaxMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Floats:
- - _BumpScale: 1
- - _Cutoff: 0.5
- - _DetailNormalMapScale: 1
- - _DstBlend: 10
- - _GlossMapScale: 1
- - _Glossiness: 0
- - _GlossyReflections: 1
- - _Metallic: 0
- - _Mode: 3
- - _OcclusionStrength: 1
- - _Parallax: 0.02
- - _Rim: 3.1
- - _Size: 3.1
- - _SmoothnessTextureChannel: 0
- - _SpecularHighlights: 1
- - _SrcBlend: 1
- - _UVSec: 0
- - _WireThickness: 0
- - _ZWrite: 0
- - g_flCornerAdjust: 0
- - g_flOutlineWidth: 0.03
- m_Colors:
- - _Color: {r: 0, g: 0.5448277, b: 1, a: 0}
- - _EmissionColor: {r: 0.26764697, g: 0.5210952, b: 0.7, a: 1}
- - _WireColor: {r: 1, g: 1, b: 1, a: 1}
- - g_vOutlineColor: {r: 0, g: 0.86764693, b: 1, a: 1}
- m_BuildTextureStacks: []
|