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- Summary:
- Uses ZEDManager's Brightness function to darken your room, then re-illuminate it in interesting ways with a virtual laser light show.
- ZEDManager's brightness slider will decrease the overall real-world brightness without changing the brightness of the virtual objects.
- Environments darkened in this way can be realistically illuminated by virtual lights like the one on the sample scene's red ball.
- Required:
- ZED_Rig_Stereo
- or
- ZED_Rig_Mono
- How to use:
- Change the camera brightness of the scene by selecting the ZED rig object, and in the inspector under ZED Manager,
- move the Brightness slider
- or
- Change the camera brightness value by setting the ZEDManager.CameraBrightness value in your custom script
- Then, virtual lights will brighten it back up in a realistic way. Note: In forward rendering (the default) you must have a ZEDLight component
- attached to the light for it to cast onto the real world, and you are limited to 8 lights at once.
- Music for Dark Room sample is "Calm the **** Down" by Broke for Free, licensed under Creative Commons 3.0 and shortened from its original length.
- Author page: http://freemusicarchive.org/music/Broke_For_Free/
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